CHAMPION NAME

Jade_KarthusThe Deathsinger

Feature:
Mage
  • 2

    Attack Power

  • 2

    Defense Power

  • 10

    Abillity Power

  • 7

    Difficulty

Champion Statics

STAT / LEVEL LV.1 (+per LV up) LV.18 STAT / LEVEL LV.1 (+per LV up) LV.18
Health 465(+75) 1740 Mana 331(+61) 1368
Hp Regen 6.05(+0.55) 15.4 Mana Regen 7.1(+0.6) 17.3
Attackdamage 45.45(+0) 45.45 Armor 18.5(+3.5) 78
Attack Speed - - Magic Resist 30(+0) 30
Attack Ranged 450 450 Movement Speed 335 335
STAT / LEVEL LV.1 (+per LV up) LV.18
Health 465(+75) 1740
HP Regen
(per 5sec)
6.05(+0.55) 15.4
Attack Damage 45.45(+0) 45.45
Attack Speed - -
Attack Ranged 450 450
Mana 331(+61) 1368
Mana Regen
(per 5sec)
7.1(+0.6) 17.3
Armor 18.5(+3.5) 78
Magic Resist 30(+0) 30
Movement Speed 335 335

Champion Skill

  • Death Defied

    [ Passive ]

    Upon dying, Karthus enters a spirit form that allows him to continue casting spells.

  • Lay Waste

    [ Q ]
    • COST: 20/26/32/38/44
    • COOL TIME: 1
    • RANGE: 875

    Karthus unleashes a delayed blast at a location, dealing damage to nearby enemies.

  • Wall of Pain

    [ W ]
    • COST: 100
    • COOL TIME: 18
    • RANGE: 1000

    Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their Movement Speed and Magic Resist reduced for a period.

  • Defile

    [ E ]
    • COST: 30/42/54/66/78 Mana per second
    • COOL TIME: 0.5
    • RANGE: 550

    Karthus passively steals energy from his victims, gaining Mana on each kill. Alternatively, Karthus can surround himself in the souls of his prey, dealing damage to nearby enemies, but quickly draining his own mana.

  • Requiem

    [ R ]
    • COST: 150/175/200
    • COOL TIME: 200/180/160
    • RANGE: 10000

    After channeling for 3 seconds, Karthus deals damage to all enemy champions.

Basic Skin

Champion's Story

- The dead never change

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