CHAMPION NAME

AurelionSolThe Star Forger

Feature:
Mage
  • 2

    Attack Power

  • 3

    Defense Power

  • 8

    Abillity Power

  • 7

    Difficulty

Champion Statics

STAT / LEVEL LV.1 (+per LV up) LV.18 STAT / LEVEL LV.1 (+per LV up) LV.18
Health 620(+90) 2150 Mana 530(+40) 1210
Hp Regen 5.5(+0.55) 14.85 Mana Regen 8(+0.75) 20.75
Attackdamage 55(+3.2) 109.4 Armor 22(+4) 90
Attack Speed - - Magic Resist 30(+1.3) 52.1
Attack Ranged 550 550 Movement Speed 335 335
STAT / LEVEL LV.1 (+per LV up) LV.18
Health 620(+90) 2150
HP Regen
(per 5sec)
5.5(+0.55) 14.85
Attack Damage 55(+3.2) 109.4
Attack Speed - -
Attack Ranged 550 550
Mana 530(+40) 1210
Mana Regen
(per 5sec)
8(+0.75) 20.75
Armor 22(+4) 90
Magic Resist 30(+1.3) 52.1
Movement Speed 335 335

Champion Skill

  • Cosmic Creator

    [ Passive ]

    Aurelion Sol's damaging Abilities break down enemies into stacks of Stardust, which permanently improves each of his abilities.

  • Breath of Light

    [ Q ]
    • COST: Mana per second
    • COOL TIME: 3
    • RANGE: 750

    Aurelion Sol channels his dragon breath for a few seconds, damaging the first enemy hit and splashing reduced damage onto nearby enemies. Each second the breath is channeled directly at an enemy will deal bonus damage, which is improved by the amount of Stardust that's been collected. This ability collects Stardust if the target is a champion.

  • Astral Flight

    [ W ]
    • COST: 80/85/90/95/100
    • COOL TIME:
    • RANGE: 1200

    Aurelion Sol flies over terrain in a targeted direction. While in this state, he can cast other abilities. Breath of Light no longer has a cooldown or maximum channel duration and deals increased damage while flying.\n\nAstral Flight's remaining cooldown is reduced whenever an enemy champion dies after being recently damaged by Aurelion Sol.\n\nStardust increases Astral Flight's maximum range.

  • Singularity

    [ E ]
    • COST: 80/85/90/95/100
    • COOL TIME: 12
    • RANGE: 750

    Aurelion Sol summons a black hole, damaging enemies and slowly pulling them toward its center. This ability grants Stardust each time an enemy dies within the black hole and for each second an enemy champion is caught inside it. The center of the black hole executes enemies who are below a certain percentage of their maximum health. Stardust increases Singularity's area as well as the execution threshold.

  • Falling Star / The Skies Descend

    [ R ]
    • COST: 100
    • COOL TIME: 120/110/100
    • RANGE: 1250

    Falling Star: Aurelion Sol crashes a star into the earth. This impact deals magic damage and stuns enemies while also granting Stardust for each enemy champion it hits. Gathering enough Stardust transforms Aurelion Sol's next Falling Star into The Skies Descend. The Skies Descend: Aurelion Sol drags a giant star down from the heavens with an increased impact zone and increased damage, knocking up enemies rather than stunning them. A shockwave then spreads from the edge of the impact zone, which damages and slows the enemies it hits. Stardust increases the impact area of both Falling Star and The Skies Descend.

Basic Skin

Champion's Story

Aurelion Sol once graced the vast emptiness of the cosmos with celestial wonders of his own devising. Now, he is forced to wield his awesome power at the behest of a space-faring empire that tricked him into servitude. Desiring a return to his star-forging ways, Aurelion Sol will drag the very stars from the sky, if he must, in order to regain his freedom.

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