Samirathe Desert Rose
|STAT / LEVEL||LV.1 (+per LV up)||LV.18||STAT / LEVEL||LV.1 (+per LV up)||LV.18|
|Hp Regen||3.25(+0.55)||12.6||Mana Regen||8.18(+0.7)||20.08|
|Attack Speed||-||-||Magic Resist||30(+0.5)||38.5|
|Attack Ranged||500||500||Movement Speed||335||335|
|STAT / LEVEL||LV.1 (+per LV up)||LV.18|
Daredevil Impulse[ Passive ]
Samira builds a combo by hitting attacks or abilities unique from the previous hit. Samira's attacks in melee range deal additional magic damage. Samira's attacks against enemies affected by
Immobilizingeffects will dash her to her attack range. If the enemy is Knocked Up, she also keeps them Knocked Upbriefly.
Flair[ Q ]
- COST: 30
- COOL TIME: 6/5/4/3/2
- RANGE: 950
Samira fires a shot or swings her sword, dealing damage. If cast during Wild Rush, strike all enemies in her path upon completion.
Blade Whirl[ W ]
- COST: 60
- COOL TIME: 30/28/26/24/22
- RANGE: 325
Samira slashes around her, damaging enemies and destroying enemy missiles.
Wild Rush[ E ]
- COST: 40
- COOL TIME: 20/18/16/14/12
- RANGE: 600
Samira dashes through an enemy (including structures), slashing enemies she passes through and gaining Attack Speed. Killing an enemy champion refreshes this ability's cooldown.
Inferno Trigger[ R ]
- COST: 0
- COOL TIME: 8
- RANGE: 600
Samira unleashes a torrent of shots from her weapons, wildly shooting all enemies surrounding her.
Samira stares death in the eye with unyielding confidence, seeking thrill wherever she goes. After her Shuriman home was destroyed as a child, Samira found her true calling in Noxus, where she built a reputation as a stylish daredevil taking on dangerous missions of the highest caliber. Wielding black-powder pistols and a custom-engineered blade, Samira thrives in life-or-death circumstances, eliminating any who stand in her way with flash and flair.