CHAMPION NAME

Jade_JannaThe Storm's Fury

Feature:
Support,Mage
  • 3

    Attack Power

  • 5

    Defense Power

  • 7

    Abillity Power

  • 7

    Difficulty

Champion Statics

STAT / LEVEL LV.1 (+per LV up) LV.18 STAT / LEVEL LV.1 (+per LV up) LV.18
Health 434(+78) 1760 Mana 366(+64) 1454
Hp Regen 5.05(+0.55) 14.4 Mana Regen 7.5(+0.6) 17.7
Attackdamage 51.95(+0) 51.95 Armor 16.8(+3.8) 81.4
Attack Speed - - Magic Resist 30(+0) 30
Attack Ranged 475 475 Movement Speed 335 335
STAT / LEVEL LV.1 (+per LV up) LV.18
Health 434(+78) 1760
HP Regen
(per 5sec)
5.05(+0.55) 14.4
Attack Damage 51.95(+0) 51.95
Attack Speed - -
Attack Ranged 475 475
Mana 366(+64) 1454
Mana Regen
(per 5sec)
7.5(+0.6) 17.7
Armor 16.8(+3.8) 81.4
Magic Resist 30(+0) 30
Movement Speed 335 335

Champion Skill

  • Tailwind

    [ Passive ]

    Janna and her allied champions gain 3% increased Movement Speed.

  • Howling Gale

    [ Q ]
    • COST: 90/105/120/135/150
    • COOL TIME: 14/13/12/11/10
    • RANGE: 1075

    By creating a localized change in pressure and temperature, Janna is able to create a small storm that grows in size with time. She can active the spell again to release the storm. On release this storm will fly towards the direction it was cast in, dealing damage and knocking away any enemies in its path.

  • Zephyr

    [ W ]
    • COST: 40/50/60/70/80
    • COOL TIME: 12/11/10/9/8
    • RANGE: 4294967295

    Janna summons an air elemental that passively increases her Movement Speed and enables her to pass through units. She may also activate this ability to deal damage and slow an enemy's Movement Speed. The passive is lost while this ability is on cooldown.

  • Eye Of The Storm

    [ E ]
    • COST: 70/80/90/100/110
    • COOL TIME: 10
    • RANGE: 800

    Janna conjures a defensive gale that shields an ally champion or turret from incoming damage and increases their Attack Damage.

  • Monsoon

    [ R ]
    • COST: 100/150/200
    • COOL TIME: 150/135/120
    • RANGE: 725

    Janna surrounds herself in a magical storm, throwing enemies back. After the storm has settled, soothing winds heal nearby allies while the ability is active.

Basic Skin

Champion's Story

- Tailwind (P) grants global movement speed

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