DianaScorn of the Moon

  • 7

    Attack Power

  • 6

    Defense Power

  • 8

    Abillity Power

  • 4


Champion Statics

STAT / LEVEL LV.1 (+per LV up) LV.18 STAT / LEVEL LV.1 (+per LV up) LV.18
Health 640(+109) 2493 Mana 375(+25) 800
Hp Regen 6.5(+0.85) 20.95 Mana Regen 8(+0.8) 21.6
Attackdamage 57(+3) 108 Armor 31(+4.3) 104.1
Attack Speed - - Magic Resist 32(+2.05) 66.85
Attack Ranged 150 150 Movement Speed 345 345
STAT / LEVEL LV.1 (+per LV up) LV.18
Health 640(+109) 2493
HP Regen
(per 5sec)
6.5(+0.85) 20.95
Attack Damage 57(+3) 108
Attack Speed - -
Attack Ranged 150 150
Mana 375(+25) 800
Mana Regen
(per 5sec)
8(+0.8) 21.6
Armor 31(+4.3) 104.1
Magic Resist 32(+2.05) 66.85
Movement Speed 345 345

Champion Skill

  • Moonsilver Blade

    [ Passive ]

    Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains Attack Speed for her next 3 attacks.

  • Crescent Strike

    [ Q ]
    • COST: 50
    • COOL TIME: 8/7.5/7/6.5/6
    • RANGE: 900

    Unleashes a bolt of lunar energy in an arc dealing magic damage.

    Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.

  • Pale Cascade

    [ W ]
    • COST: 40/45/50/55/60
    • COOL TIME: 15/13.5/12/10.5/9
    • RANGE: 800

    Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.

  • Lunar Rush

    [ E ]
    • COST: 40/45/50/55/60
    • COOL TIME: 22/20/18/16/14
    • RANGE: 825

    Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

    Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.

  • Moonfall

    [ R ]
    • COST: 100
    • COOL TIME: 100/90/80
    • RANGE: 475

    Diana reveals and draws in all nearby enemies and slows them.

    If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.

Basic Skin

Champion's Story

Bearing her crescent moonblade, Diana fights as a warrior of the Lunari—a faith all but quashed in the lands around Mount Targon. Clad in shimmering armor the color of winter snow at night, she is a living embodiment of the silver moon's power. Imbued with the essence of an Aspect from beyond Targon's towering summit, Diana is no longer wholly human, and struggles to understand her power and purpose in this world.

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