|STAT / LEVEL||LV.1 (+per LV up)||LV.18||STAT / LEVEL||LV.1 (+per LV up)||LV.18|
|Hp Regen||6.5(+0.6)||16.7||Mana Regen||6(+0.8)||19.6|
|Attack Speed||-||-||Magic Resist||28(+0.5)||36.5|
|Attack Ranged||550||550||Movement Speed||335||335|
|STAT / LEVEL||LV.1 (+per LV up)||LV.18|
Doom 'n Gloom[ Passive ]
Vex periodically becomes empowered, causing her next basic Ability to fear enemies and interrupt dashes. Whenever a nearby enemy dashes, Vex applies a mark that can be consumed for bonus damage that also reduces the cooldown of her empowered state.
Mistral Bolt[ Q ]
- COST: 45/50/55/60/65
- COOL TIME: 9/8/7/6/5
- RANGE: 1200
Launch a damaging missile that accelerates mid-flight.
Personal Space[ W ]
- COST: 75
- COOL TIME: 20/18/16/14/12
- RANGE: 475
Gain a shield and damage nearby enemies.
Looming Darkness[ E ]
- COST: 70/80/90/100/110
- COOL TIME: 13
- RANGE: 800
Summon a damaging and slowing zone that applies Gloom to enemies.
Shadow Surge[ R ]
- COST: 100
- COOL TIME: 140/120/100
- RANGE: 2000/2500/3000
Fire a missile that marks an enemy champion. Recast to dash to them and deal damage.
In the black heart of the Shadow Isles, a lone yordle trudges through the spectral fog, content in its murky misery. With an endless supply of teen angst and a powerful shadow in tow, Vex lives in her own self-made slice of gloom, far from the revolting cheer of the “normie” world. Though she lacks ambition, she is quick to strike down color and happiness, stopping all would-be interlopers with her magical malaise.