Prelude of Death

Prelude of Death

Normal
[Normal Skill]
Cooltime 24s
Skill Level 1
MP 110 Cost

Play the Prelude of Death to attack nearby foes, inflicting 121 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 81 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.

Stagger: Low

Attack type: Back Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Passionate Applause 5/5

    Serenade Meter recovered through Prelude of Death +45.0%.

    Quick Prep 5/5

    Cooldown -5.0s.

    Mind Enhancement 5/5

    MP Cost -67.0%.

  • Tripod Level 2
    20 Point
    Death Amplification 5/5

    Damage Amplification through Death's End +110.0% per stack.

    Surprise Death 5/5

    Move Speed reduction effect +10.0% with each stack. Target's Atk. Power -12.5% with each stack.

    Endless Tune 1/1

    Hit amount +1. Max stacks for Death's End increases from 2 to 3.

  • Tripod Level 3
    48 Point
    Aria of Death 5/5

    Prelude of Death Damage +73.0%. If the foe dies before the Prelude of Death debuff expires, inflicts +1958 Damage to 1 nearest foe within a 3 meter radius.

    Howling of Pain 5/5

    AoE Radius +25%. On Death's End hit, Fear foes for 5.0s.

Information by skill level

Level 1
Play the Prelude of Death to attack nearby foes, inflicting 121 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 81 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 0
* Resource: MP 110 Cost
Level 2
Play the Prelude of Death to attack nearby foes, inflicting 214 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 143 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 1
* Resource: MP 149 Cost
Level 3
Play the Prelude of Death to attack nearby foes, inflicting 274 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 184 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 1
* Resource: MP 180 Cost
Level 4
Play the Prelude of Death to attack nearby foes, inflicting 322 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 216 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 2
* Resource: MP 218 Cost
Level 5
Play the Prelude of Death to attack nearby foes, inflicting 360 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 242 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 4
* Resource: MP 278 Cost
Level 6
Play the Prelude of Death to attack nearby foes, inflicting 390 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 262 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 4
* Resource: MP 322 Cost
Level 7
Play the Prelude of Death to attack nearby foes, inflicting 416 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 280 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 8
* Resource: MP 396 Cost
Level 8
Play the Prelude of Death to attack nearby foes, inflicting 439 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 295 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 8
* Resource: MP 424 Cost
Level 9
Play the Prelude of Death to attack nearby foes, inflicting 457 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 307 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 8
* Resource: MP 508 Cost
Level 10
Play the Prelude of Death to attack nearby foes, inflicting 475 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 320 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 12
* Resource: MP 569 Cost
Level 11
Play the Prelude of Death to attack nearby foes, inflicting 475 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 320 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 6
* Resource: MP 569 Cost
Level 12
Play the Prelude of Death to attack nearby foes, inflicting 475 Damage 2 times, inflicting Death's End on them, a debuff that expires after 3s, causing 320 additional Damage. For each stack of Death's End, Move Speed -20% up to 40% and Damage upon expiration +50%.
* Required skill points: 6
* Resource: MP 569 Cost
(1/5)