Skill Simulator

Shadowhunter Demonic Impulse
DrakanShadow
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2022-05-27 06:01:22
Shadowhunter
Used Skill Points 384
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Nimble Cut
    Nimble Cut
    1
  • Slasher
    Slasher
    1
  • Demonic Slash
    Demonic Slash
    10
    Lv.1
    Lv.5
    Lv.1
  • Spinning Dive
    Spinning Dive
    1
  • Cruel Cutter
    Cruel Cutter
    1
  • Thrust Impact
    Thrust Impact
    10
    Lv.1
    Lv.5
    Lv.5
  • Brutal Cross
    Brutal Cross
    1
  • Grind Chain
    Grind Chain
    1
  • Demolition
    Demolition
    1
  • Spinning Weapon
    Spinning Weapon
    1
  • Sharpened Cut
    Sharpened Cut
    1
  • Demonic Clone
    Demonic Clone
    10
    Lv.1
    Lv.5
    Lv.5
  • Rising Claw
    Rising Claw
    10
    Lv.1
    Lv.1
    Lv.5
  • Demon Vision
    Demon Vision
    10
    Lv.5
    Lv.5
    Lv.1
    Wealth Wealth
  • Demon's Grip
    Demon's Grip
    10
    Lv.5
    Lv.5
    Lv.5
  • Piercing Thorn
    Piercing Thorn
    1
  • Howl
    Howl
    10
    Lv.1
    Lv.5
    Lv.5
    Wealth Wealth
  • Decimate
    Decimate
    10
    Lv.5
    Lv.5
    Lv.5
  • Ruining Rush
    Ruining Rush
    Rage Rage
  • Death Claw
    Death Claw
    Purify Purify
  • Destruction
    Destruction
    Overwh... Overwh...
  • Gore Bleeding
    Gore Bleeding
    Bleed Bleed
  • Leaping Blow
    Leaping Blow
    Galewi... Galewi...
  • Blood Massacre
    Blood Massacre
    Galewi... Galewi...
  • Level 1
    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -1.0s.

    Repulse
    Repulse
    Lv. 1/5

    Last attack has +0.2s Paralysis duration.

  • Level 2
    Thunderbolt Attack
    Thunderbolt Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +40.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. AoE Radius +20%.

    Fist of Darkness
    Fist of Darkness
    Lv. 1/5

    Element is now [Dark]. Outgoing Damage +40.0%.

  • Level 3
    Critical Blow
    Critical Blow
    Lv. 1/5

    Changes to multi-hit attack. Outgoing Damage +60.0%.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Change to a 2 hit attack. Consume 20% of Shadowburst Meter to inflict +140.0% Damage. When Shadowburst Meter empties +20.0%

  • Level 1
    Deadly Slash
    Deadly Slash
    Lv. 1/5

    Crit Rate +20.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 11 Damage every 1s for 5.0s.

    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +15.0%.

  • Level 2
    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +20%.

    Forward Slash
    Forward Slash
    Lv. 1/5

    Add a stabbing attack at the beginning of the skill to inflict +40.0% Damage.

    Keen Strike
    Keen Strike
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Powerful Blow
    Powerful Blow
    Lv. 1/5

    Change to an upward attack and knock foes into the air, inflicting +40.0% of Base Damage.

    Electronic Shock
    Electronic Shock
    Lv. 1/5

    Element is now [Lightning]. Shadowblades releases energy. Electrocutes nearby foes for 2.0s. Cooldown +6s.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +10.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20%.

    Numbing Effect
    Numbing Effect
    Lv. 1/5

    On hit, foe Atk./Move Speed -20.0% for 5.0s.

    Nimble Movement
    Nimble Movement
    Lv. 5/5

    On skill use, Move Speed +30.0% for 6.0s.

  • Level 3
    Chain Charge
    Chain Charge
    Lv. 1/5

    Change to Chain mode. Use the skill again within 3s to use 1 more time.

    Spin Kick
    Spin Kick
    Lv. 1/5

    Add a finishing kick attack after the charge at the beginning of the skill for +120.0% of total Damage.

  • Level 1
    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Defenseless Target
    Defenseless Target
    Lv. 1/5

    Damage to Pushed foes +30.0%.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    During skill use, gain Push Immunity.

    Spinning Enhancement
    Spinning Enhancement
    Lv. 1/5

    Leaping attack Damage +50.0%.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20%.

  • Level 3
    Finish Dive
    Finish Dive
    Lv. 1/5

    Changes last attack into a slamming down attack and instantly knocks down foes. Last attack Damage +100.0%.

    Spinning Master
    Spinning Master
    Lv. 1/5

    Removes the last attack. Move Distance +4 meters. Leaping attack Damage +100.0%.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    On skill use, Move Speed +20.0% for 2.0s.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 31 Damage every 1s for 5.0s.

  • Level 2
    Electric Attack
    Electric Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +30.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. Weapon Move Speed -20%. Max range -8 meters. Damage to Push-Immune foes +60.0%.

    Ranged Attack
    Ranged Attack
    Lv. 1/5

    Damage boosted up to +80.0%, depending on the weapon's traveling distance from the max range.

  • Level 3
    Boomerang
    Boomerang
    Lv. 1/5

    The weapon flies off to the max range, stops for a moment, and returns to the initial position. Inflicts up to 80.0% Damage.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +3 meters.

    Wide Explosion
    Wide Explosion
    Lv. 1/5

    Explosion AoE Radius +30%.

    Swift Thrust
    Swift Thrust
    Lv. 1/5

    Does a stabbing attack along with an explosion attack.

  • Level 2
    Stun Effect
    Stun Effect
    Lv. 1/5

    On explosion hit, Stun foes for 2.0s.

    Enhanced Explosion
    Enhanced Explosion
    Lv. 1/5

    Explosion inflicts +50.0% Damage and knocks back foes.

    Deep Thrust
    Deep Thrust
    Lv. 5/5

    Stabs the Shadowblades in front for a moment and explodes to inflict up to +95.2% Damage.

  • Level 3
    Encroaching Power
    Encroaching Power
    Lv. 5/5

    Cooldown -4.0s, Shadowburst Meter gain rate +100%.

    Spectral Explosion
    Spectral Explosion
    Lv. 1/5

    Cooldown +5s. Cannot gain Shadowburst Meter. Damage +140.0%.

  • Level 1
    Electric Attack
    Electric Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +20.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. Paralysis duration +0.3s.

    Fist of Darkness
    Fist of Darkness
    Lv. 1/5

    Element is now [Dark]. Outgoing Damage +20.0%.

  • Level 2
    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Weak Point Lv. +1.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Ambush Infiltration
    Ambush Infiltration
    Lv. 1/5

    Attack Range +20.0%. Outgoing Damage +40.0%.

    Critical Cross
    Critical Cross
    Lv. 1/5

    Gather energy to attack. Crit Rate +30%. Outgoing Damage +45.0%.

  • Level 1
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. AoE Radius +20%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -2.0s.

  • Level 2
    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +30.0%.

    Impaired Mobility
    Impaired Mobility
    Lv. 1/5

    On hit, foe Move Speed -50.0% for 3.0s.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20.0%.

  • Level 3
    Chain Attack
    Chain Attack
    Lv. 1/5

    Throws a single weapon 2 times to inflict +80.0% total Damage.

    Grind Zone
    Grind Zone
    Lv. 1/5

    Throws weapon to the target location for 3s. Inflicts +100.0% total Damage at that location.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    First attack Move Distance +2 meters.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +30.0%.

  • Level 2
    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Last attack's Weak Point Lv. +1.

    Wave Attack
    Wave Attack
    Lv. 1/5

    Slash +3 times on slashing attacks. Inflict +50.0% Damage.

    Quick Attack
    Quick Attack
    Lv. 1/5

    1st attack's Damage +100.0%. Use the skill again after the 1st attack to immediately do the last attack.

  • Level 3
    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

    Charge Slash
    Charge Slash
    Lv. 1/5

    Last attack becomes a slashing attack that instantly moves forward 8 meters, knocking down foes. Ignores collision with normal foes. Damage +50.0%.

  • Level 1
    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 12 Damage every 1s for 5.0s.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    On skill use, Move Speed +10.0% for 5.0s.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -5.0s.

  • Level 2
    Sustain Enhancement
    Sustain Enhancement
    Lv. 1/5

    Thrown weapon duration +1s. Outgoing Damage +50.0%.

    Large Blade
    Large Blade
    Lv. 1/5

    Attack Range +30%.

    Instant Disposal
    Instant Disposal
    Lv. 1/5

    Changes to Normal Mode. Quickly throws both weapons to the center. AoE Radius -20%. Damage up to +60.0%.

  • Level 3
    Piercing Edge
    Piercing Edge
    Lv. 1/5

    On hit, ignore foe Defense by 60.0%.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Sustain Enhancement
    Sustain Enhancement
    Lv. 1/5

    Rotating duration +0.4s. Damage up to +20.0%.

    Enhanced Slash
    Enhanced Slash
    Lv. 1/5

    No longer pierces while spinning. Damage up to +20.0%.

  • Level 2
    Persistent Bleeding
    Persistent Bleeding
    Lv. 1/5

    On hit, Bleed foes, inflicting 9 Damage every 1s for 5.0s.

    Vertical Slash
    Vertical Slash
    Lv. 1/5

    Does a vertical Spin Attack. AoE Radius -60%. Damage +60.0%.

    Infiltration Attack
    Infiltration Attack
    Lv. 1/5

    Quickly move up to 6 meters toward the target location and do a spinning attack.

  • Level 3
    Critical Cut
    Critical Cut
    Lv. 1/5

    Crit Rate +30%. Crit Damage +100.0%.

    Demon Cut
    Demon Cut
    Lv. 1/5

    Attack with the power of a Demon. Damage to Challenge or lower foes +50.0%, Shadowburst Meter gain +100%.

  • Level 1
    Merciless Blow
    Merciless Blow
    Lv. 1/5

    On last attack hit, 50.0% chance to Stun foes for 3.0s.

    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +20.0%.

    Naively Honest
    Naively Honest
    Lv. 1/5

    During skill use, grants Paralysis immunity.

  • Level 2
    Chain Attack
    Chain Attack
    Lv. 5/5

    After the 3rd slam attack, use the skill again for a horizontal attack that pushes foes. Inflicts +80.0% Damage.

    Pact with the Devil
    Pact with the Devil
    Lv. 1/5

    Changes to Normal Mode. During skill use, summon a Demon that Damages foes.

    Fist of Destruction
    Fist of Destruction
    Lv. 1/5

    Changes to Normal Mode. Now a 2 hit forward slamming down and launching attack. Damage +30.0%. Launching attack knocks foes into the air.

  • Level 3
    Enhanced Release Encroachment
    Enhanced Release Encroachment
    Lv. 5/5

    Increases Stagger Level to [Mid]. Shadowburst Meter gain +150.0%.

    Encroachment Discharge
    Encroachment Discharge
    Lv. 1/5

    Cannot gain Shadowburst Meter. Outgoing Damage +100.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -2.0s.

    Naively Honest
    Naively Honest
    Lv. 1/5

    During skill use, grants Paralysis immunity.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +30.0%.

  • Level 2
    Giant Hand
    Giant Hand
    Lv. 1/5

    AoE Radius +20%.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

  • Level 3
    Grasp of Exploitation
    Grasp of Exploitation
    Lv. 1/5

    Counterattack is not possible. Changes to Holding mode. Uses Demon Arm to inflict continuous frontal Damage and then explodes to inflict +60.0% max Damage.

    Grasp of Death
    Grasp of Death
    Lv. 5/5

    Launch target airborne and grasp them to inflict +119.6% Damage.

  • Level 1
    Quick Release
    Quick Release
    Lv. 1/5

    Firing duration -50%.

    Concentrated Release
    Concentrated Release
    Lv. 5/5

    Firing duration +50%. Outgoing Damage +58.6%.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Electric Discharge
    Electric Discharge
    Lv. 1/5

    Element is now [Lightning]. Cancels knockback effect. On hit, inflict Electrocution for 3.0s.

    Darkness Release
    Darkness Release
    Lv. 1/5

    Element is now [Dark]. Crit Rate +30.0%.

    Encroaching Power
    Encroaching Power
    Lv. 5/5

    Shadowburst Meter gain +150.0%.

  • Level 3
    Instant Discharge
    Instant Discharge
    Lv. 1/5

    Changes to Normal mode and fires immediately.

    Overflowing Power
    Overflowing Power
    Lv. 1/5

    Charge Level increased. If Overcharged, outgoing Damage +80.0%. AoE Radius +20%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Swift Fingers
    Swift Fingers
    Lv. 5/5

    Atk. Speed +36.0%.

  • Level 2
    Numbing Effect
    Numbing Effect
    Lv. 1/5

    On hit, foe Atk./Move Speed -20.0% for 4.0s.

    Encroaching Power
    Encroaching Power
    Lv. 5/5

    Shadowburst Meter gain +150.0%.

    Piercing Hand
    Piercing Hand
    Lv. 1/5

    On hit, ignore foe Defense by 40.0%.

  • Level 3
    Giant Grasp
    Giant Grasp
    Lv. 1/5

    Demon Arm width +50%. Outgoing Damage +40.0%.

    Stretching Hand
    Stretching Hand
    Lv. 5/5

    Demon Arm no longer pulls but now knocks back foes. Damage to foes with Push Immunity +120.0%.

  • Level 1
    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 17 Damage every 1s for 5.0s.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

  • Level 2
    Rotting Zone
    Rotting Zone
    Lv. 1/5

    Create a damaging area at the thorns that inflicts 16 Damage every 0.3s for 3s. Total Damage to foes +50.0%.

    Triple Thorn
    Triple Thorn
    Lv. 1/5

    More thorns grow from the ground to inflict +40.0% Damage.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -6.0s.

  • Level 3
    Advancing Thorns
    Advancing Thorns
    Lv. 1/5

    Change to Normal mode. When using the skill, thorns grow toward the target area for 8 meters and push foes forward, inflicting up to +60.0% Damage.

    Massive Thorns
    Massive Thorns
    Lv. 1/5

    Thorn size +50%. Outgoing Damage +40.0%.

  • Level 1
    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

    Maintain Fear
    Maintain Fear
    Lv. 1/5

    Fear duration +1.0s.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -3.0s.

  • Level 2
    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    Damage to Challenge or lower foes +100.0%.

    Encroaching Power
    Encroaching Power
    Lv. 5/5

    Shadowburst Meter gain +150.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

  • Level 3
    Scream of Fury
    Scream of Fury
    Lv. 1/5

    On hit, Damage to foes from all Party Members +12.0% for 6.0s.

    Mighty Roar
    Mighty Roar
    Lv. 5/5

    AoE Radius +25%. Outgoing Damage +145.0%.

  • Level 1
    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, scratching attacks Bleed foes, inflicting 27 Damage every 1s for 5.0s.

    Swift Fingers
    Swift Fingers
    Lv. 5/5

    Atk. Speed +36.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -5.0s.

  • Level 2
    Weak Point Detection
    Weak Point Detection
    Lv. 5/5

    Damage to Push-Immune foes +94.8%.

    Encroachment Discharge
    Encroachment Discharge
    Lv. 1/5

    Cannot gain Shadowburst Meter. Outgoing Damage +100.0%.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Cruel Hand
    Cruel Hand
    Lv. 5/5

    After slamming down with huge arms, the ground rumbles inflicting +120.0% Damage.

    Blitz
    Blitz
    Lv. 1/5

    Change to horizontal scratching attacks, inflicting +60.0% Damage.

Build
Stats Prioritize Specialize, Secondary Crit or Swift

Engravings (Crit): Demonic Impulse, Hit Master, Keen Blunt, Grudge,  Adrenaline 
Engravings (Swift):Demonic Impulse, Hit Master, Raid Captain, Grudge,  Cursed Doll

Gems: Only need Demon form Skill Damage and Cooldown Gems

Any Extra skill points beyond this is just extra and unneeded, as most damage comes from Shadowhunter while in Demon form.

Skills Tripods that are selected here gives the highest ability gauge gain, fastest ability gauge gain,  and most reliable ability gain.

Notes:
Demonic SlashExcellent Mobility Tripod is now a Party Synergy Tripod fixed at level 1
HowlQuick Prep Tripod is now a Party Synergy Tripod fixed at level 1

(1/5)