Skill Simulator

Crafting a Strong Research Proposal: A Step-by-Step Guide
alanstatener
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2024-11-29 13:00:28
Shadowhunter
Used Skill Points 0
  • Skill
  • Level
  • Tripod
  • Rune
  • Select Tripod
  • Nimble Cut
    Nimble Cut
    1
  • Slasher
    Slasher
    1
  • Demonic Slash
    Demonic Slash
    1
  • Spinning Dive
    Spinning Dive
    1
  • Cruel Cutter
    Cruel Cutter
    1
  • Thrust Impact
    Thrust Impact
    1
  • Brutal Cross
    Brutal Cross
    1
  • Grind Chain
    Grind Chain
    1
  • Demolition
    Demolition
    1
  • Spinning Weapon
    Spinning Weapon
    1
  • Sharpened Cut
    Sharpened Cut
    1
  • Demonic Clone
    Demonic Clone
    1
  • Rising Claw
    Rising Claw
    1
  • Demon Vision
    Demon Vision
    1
  • Demon's Grip
    Demon's Grip
    1
  • Piercing Thorn
    Piercing Thorn
    1
  • Howl
    Howl
    1
  • Decimate
    Decimate
    1
  • Ruining Rush
    Ruining Rush
  • Death Claw
    Death Claw
  • Destruction
    Destruction
  • Gore Bleeding
    Gore Bleeding
  • Leaping Blow
    Leaping Blow
  • Blood Massacre
    Blood Massacre
  • Level 1
    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -1.0s.

    Repulse
    Repulse
    Lv. 1/5

    Last attack has +0.2s Paralysis duration.

  • Level 2
    Thunderbolt Attack
    Thunderbolt Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +40.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. AoE Radius +20%.

    Fist of Darkness
    Fist of Darkness
    Lv. 1/5

    Element is now [Dark]. Outgoing Damage +40.0%.

  • Level 3
    Critical Blow
    Critical Blow
    Lv. 1/5

    Changes to multi-hit attack. Outgoing Damage +60.0%.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Change to a 2 hit attack. Consume 20% of Shadowburst Meter to inflict +140.0% Damage. When Shadowburst Meter empties +20.0%

  • Level 1
    Deadly Slash
    Deadly Slash
    Lv. 1/5

    Crit Rate +20.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 11 Damage every 1s for 5.0s.

    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +15.0%.

  • Level 2
    Wide-Angle Attack
    Wide-Angle Attack
    Lv. 1/5

    AoE Radius +20%.

    Forward Slash
    Forward Slash
    Lv. 1/5

    Add a stabbing attack at the beginning of the skill to inflict +40.0% Damage.

    Keen Strike
    Keen Strike
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Powerful Blow
    Powerful Blow
    Lv. 1/5

    Change to an upward attack and knock foes into the air, inflicting +40.0% of Base Damage.

    Electronic Shock
    Electronic Shock
    Lv. 1/5

    Element is now [Lightning]. Shadowblades releases energy. Electrocutes nearby foes for 2.0s. Cooldown +6s.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    On hit, incoming Damage to foes from all party members +6.0% for 10.0s.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +10.0%.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

  • Level 2
    Wide Hit
    Wide Hit
    Lv. 1/5

    AoE Radius +20%.

    Numbing Effect
    Numbing Effect
    Lv. 1/5

    On hit, foe Atk./Move Speed -20.0% for 3.0s.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    On skill use, Move Speed +20.0% for 5.0s.

  • Level 3
    Chain Charge
    Chain Charge
    Lv. 1/5

    Change to Chain mode. Use the skill again within 3s to use 1 more time.

    Spin Kick
    Spin Kick
    Lv. 1/5

    Add a finishing kick attack after the charge at the beginning of the skill for +120.0% of total Damage.

  • Level 1
    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Defenseless Target
    Defenseless Target
    Lv. 1/5

    Damage to Pushed foes +30.0%.

  • Level 2
    Tenacity
    Tenacity
    Lv. 1/5

    During skill use, gain Push Immunity.

    Spinning Enhancement
    Spinning Enhancement
    Lv. 1/5

    Leaping attack Damage +50.0%.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20%.

  • Level 3
    Finish Dive
    Finish Dive
    Lv. 1/5

    Changes last attack into a slamming down attack and instantly knocks down foes. Last attack Damage +100.0%.

    Spinning Master
    Spinning Master
    Lv. 1/5

    Removes the last attack. Move Distance +4 meters. Leaping attack Damage +100.0%.

  • Level 1
    Nimble Movement
    Nimble Movement
    Lv. 1/5

    On skill use, Move Speed +20.0% for 2.0s.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 31 Damage every 1s for 5.0s.

  • Level 2
    Electric Attack
    Electric Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +30.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. Weapon Move Speed -20%. Max range -8 meters. Damage to Push-Immune foes +60.0%.

    Ranged Attack
    Ranged Attack
    Lv. 1/5

    Damage boosted up to +80.0%, depending on the weapon's traveling distance from the max range.

  • Level 3
    Boomerang
    Boomerang
    Lv. 1/5

    The weapon flies off to the max range, stops for a moment, and returns to the initial position. Inflicts up to 80.0% Damage.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +3 meters.

    Wide Explosion
    Wide Explosion
    Lv. 1/5

    Explosion AoE Radius +30%.

    Swift Thrust
    Swift Thrust
    Lv. 1/5

    Does a stabbing attack along with an explosion attack.

  • Level 2
    Stun Effect
    Stun Effect
    Lv. 1/5

    On explosion hit, Stun foes for 2.0s.

    Enhanced Explosion
    Enhanced Explosion
    Lv. 1/5

    Explosion inflicts +50.0% Damage and knocks back foes.

    Deep Thrust
    Deep Thrust
    Lv. 1/5

    Stabs the Shadowblades in front for a moment and explodes to inflict up to +60.0% Damage.

  • Level 3
    Encroaching Power
    Encroaching Power
    Lv. 1/5

    Cooldown -2.0s, Shadowburst Meter gain rate +100%.

    Spectral Explosion
    Spectral Explosion
    Lv. 1/5

    Cooldown +5s. Cannot gain Shadowburst Meter. Damage +140.0%.

  • Level 1
    Electric Attack
    Electric Attack
    Lv. 1/5

    Element is now [Lightning]. Crit Rate +20.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. Paralysis duration +0.3s.

    Fist of Darkness
    Fist of Darkness
    Lv. 1/5

    Element is now [Dark]. Outgoing Damage +20.0%.

  • Level 2
    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Weak Point Lv. +1.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Ambush Infiltration
    Ambush Infiltration
    Lv. 1/5

    Attack Range +20.0%. Outgoing Damage +40.0%.

    Critical Cross
    Critical Cross
    Lv. 1/5

    Gather energy to attack. Crit Rate +30%. Outgoing Damage +45.0%.

  • Level 1
    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

    Earth Attack
    Earth Attack
    Lv. 1/5

    Element is now [Earth]. AoE Radius +20%.

    Damage Amplification
    Damage Amplification
    Lv. 1/5

    On hit, incoming Damage to foes from all party members +6.0% for 10.0s.

  • Level 2
    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +30.0%.

    Impaired Mobility
    Impaired Mobility
    Lv. 1/5

    On hit, foe Move Speed -50.0% for 2.0s.

    Master of Evasion
    Master of Evasion
    Lv. 1/5

    During skill use, Dodge Rate +20.0%.

  • Level 3
    Chain Attack
    Chain Attack
    Lv. 1/5

    Throws a single weapon 2 times to inflict +80.0% total Damage.

    Grind Zone
    Grind Zone
    Lv. 1/5

    Throws weapon to the target location for 3s. Inflicts +100.0% total Damage at that location.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    First attack Move Distance +2 meters.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +30.0%.

  • Level 2
    Weak Point Enhancement
    Weak Point Enhancement
    Lv. 1/5

    Last attack's Weak Point Lv. +1.

    Wave Attack
    Wave Attack
    Lv. 1/5

    Slash +3 times on slashing attacks. Inflict +50.0% Damage.

    Quick Attack
    Quick Attack
    Lv. 1/5

    1st attack's Damage +100.0%. Use the skill again after the 1st attack to immediately do the last attack.

  • Level 3
    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

    Charge Slash
    Charge Slash
    Lv. 1/5

    Last attack becomes a slashing attack that instantly moves forward 8 meters, knocking down foes. Ignores collision with normal foes. Damage +50.0%.

  • Level 1
    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 12 Damage every 1s for 5.0s.

    Nimble Movement
    Nimble Movement
    Lv. 1/5

    On skill use, Move Speed +10.0% for 5.0s.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -5.0s.

  • Level 2
    Sustain Enhancement
    Sustain Enhancement
    Lv. 1/5

    Thrown weapon duration +1s. Outgoing Damage +50.0%.

    Large Blade
    Large Blade
    Lv. 1/5

    Attack Range +30%.

    Instant Disposal
    Instant Disposal
    Lv. 1/5

    Changes to Normal Mode. Quickly throws both weapons to the center. AoE Radius -20%. Damage up to +60.0%.

  • Level 3
    Piercing Edge
    Piercing Edge
    Lv. 1/5

    On hit, ignore foe Defense by 60.0%.

    Encroachment Release
    Encroachment Release
    Lv. 1/5

    Consume 20% of Shadowburst Meter for +140.0% Damage. Cannot be activated if there is no Shadowburst Meter.

  • Level 1
    Excellent Mobility
    Excellent Mobility
    Lv. 1/5

    Move Distance +2.0 meter(s).

    Sustain Enhancement
    Sustain Enhancement
    Lv. 1/5

    Rotating duration +0.4s. Damage up to +20.0%.

    Enhanced Slash
    Enhanced Slash
    Lv. 1/5

    No longer pierces while spinning. Damage up to +20.0%.

  • Level 2
    Persistent Bleeding
    Persistent Bleeding
    Lv. 1/5

    On hit, Bleed foes, inflicting 9 Damage every 1s for 5.0s.

    Vertical Slash
    Vertical Slash
    Lv. 1/5

    Does a vertical Spin Attack. AoE Radius -60%. Damage +60.0%.

    Infiltration Attack
    Infiltration Attack
    Lv. 1/5

    Quickly move up to 6 meters toward the target location and do a spinning attack.

  • Level 3
    Critical Cut
    Critical Cut
    Lv. 1/5

    Crit Rate +30%. Crit Damage +100.0%.

    Demon Cut
    Demon Cut
    Lv. 1/5

    Attack with the power of a Demon. Damage to Challenge or lower foes +50.0%, Shadowburst Meter gain +100%.

  • Level 1
    Merciless Blow
    Merciless Blow
    Lv. 1/5

    On last attack hit, 50.0% chance to Stun foes for 3.0s.

    Vital Point Strike
    Vital Point Strike
    Lv. 1/5

    Crit Rate +20.0%.

    Naively Honest
    Naively Honest
    Lv. 1/5

    During skill use, grants Paralysis immunity.

  • Level 2
    Chain Attack
    Chain Attack
    Lv. 1/5

    After the 3rd slam attack, use the skill again for a horizontal attack that pushes foes. Inflicts +50.0% Damage.

    Pact with the Devil
    Pact with the Devil
    Lv. 1/5

    Changes to Normal Mode. During skill use, summon a Demon that Damages foes.

    Fist of Destruction
    Fist of Destruction
    Lv. 1/5

    Changes to Normal Mode. Now a 2 hit forward slamming down and launching attack. Damage +30.0%. Launching attack knocks foes into the air.

  • Level 3
    Enhanced Release Encroachment
    Enhanced Release Encroachment
    Lv. 1/5

    Increases Stagger Level to [Mid]. Shadowburst Meter gain +100.0%.

    Encroachment Discharge
    Encroachment Discharge
    Lv. 1/5

    Cannot gain Shadowburst Meter. Outgoing Damage +100.0%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -2.0s.

    Naively Honest
    Naively Honest
    Lv. 1/5

    During skill use, grants Paralysis immunity.

    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +30.0%.

  • Level 2
    Giant Hand
    Giant Hand
    Lv. 1/5

    AoE Radius +20%.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

  • Level 3
    Grasp of Exploitation
    Grasp of Exploitation
    Lv. 1/5

    Counterattack is not possible. Changes to Holding mode. Uses Demon Arm to inflict continuous frontal Damage and then explodes to inflict +60.0% max Damage.

    Grasp of Death
    Grasp of Death
    Lv. 1/5

    Launch target airborne and grasp them to inflict +80.0% Damage.

  • Level 1
    Quick Release
    Quick Release
    Lv. 1/5

    Firing duration -50%.

    Concentrated Release
    Concentrated Release
    Lv. 1/5

    Firing duration +50%. Outgoing Damage +30.0%.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

  • Level 2
    Electric Discharge
    Electric Discharge
    Lv. 1/5

    Element is now [Lightning]. Cancels knockback effect. On hit, inflict Electrocution for 3.0s.

    Darkness Release
    Darkness Release
    Lv. 1/5

    Element is now [Dark]. Crit Rate +30.0%.

    Encroaching Power
    Encroaching Power
    Lv. 1/5

    Shadowburst Meter gain +100.0%.

  • Level 3
    Instant Discharge
    Instant Discharge
    Lv. 1/5

    Changes to Normal mode and fires immediately.

    Overflowing Power
    Overflowing Power
    Lv. 1/5

    Charge Level increased. If Overcharged, outgoing Damage +80.0%. AoE Radius +20%.

  • Level 1
    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -4.0s.

    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

  • Level 2
    Numbing Effect
    Numbing Effect
    Lv. 1/5

    On hit, foe Atk./Move Speed -20.0% for 2.0s.

    Encroaching Power
    Encroaching Power
    Lv. 1/5

    Shadowburst Meter gain +100.0%.

    Piercing Hand
    Piercing Hand
    Lv. 1/5

    On hit, ignore foe Defense by 40.0%.

  • Level 3
    Giant Grasp
    Giant Grasp
    Lv. 1/5

    Demon Arm width +50%. Outgoing Damage +40.0%.

    Stretching Hand
    Stretching Hand
    Lv. 1/5

    Demon Arm no longer pulls but now knocks back foes. Damage to foes with Push Immunity +80.0%.

  • Level 1
    Magick Control
    Magick Control
    Lv. 1/5

    MP Cost -50.0%.

    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, Bleed foes, inflicting 17 Damage every 1s for 5.0s.

    Enhanced Strike
    Enhanced Strike
    Lv. 1/5

    Outgoing Damage +20.0%.

  • Level 2
    Rotting Zone
    Rotting Zone
    Lv. 1/5

    Create a damaging area at the thorns that inflicts 16 Damage every 0.3s for 3s. Total Damage to foes +50.0%.

    Triple Thorn
    Triple Thorn
    Lv. 1/5

    More thorns grow from the ground to inflict +40.0% Damage.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -6.0s.

  • Level 3
    Advancing Thorns
    Advancing Thorns
    Lv. 1/5

    Change to Normal mode. When using the skill, thorns grow toward the target area for 8 meters and push foes forward, inflicting up to +60.0% Damage.

    Massive Thorns
    Massive Thorns
    Lv. 1/5

    Thorn size +50%. Outgoing Damage +40.0%.

  • Level 1
    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

    Maintain Fear
    Maintain Fear
    Lv. 1/5

    Fear duration +1.0s.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -3.0s.

  • Level 2
    Law of the Jungle
    Law of the Jungle
    Lv. 1/5

    Damage to Challenge or lower foes +100.0%.

    Encroaching Power
    Encroaching Power
    Lv. 1/5

    Shadowburst Meter gain +100.0%.

    Concussion
    Concussion
    Lv. 1/5

    Increases the skill's Stagger Level to [Mid].

  • Level 3
    Scream of Fury
    Scream of Fury
    Lv. 1/5

    On hit, Damage to foes from all Party Members +12.0% for 6.0s.

    Mighty Roar
    Mighty Roar
    Lv. 1/5

    AoE Radius +25%. Outgoing Damage +100.0%.

  • Level 1
    Bleed Effect
    Bleed Effect
    Lv. 1/5

    On hit, scratching attacks Bleed foes, inflicting 27 Damage every 1s for 5.0s.

    Swift Fingers
    Swift Fingers
    Lv. 1/5

    Atk. Speed +20.0%.

    Quick Prep
    Quick Prep
    Lv. 1/5

    Cooldown -5.0s.

  • Level 2
    Weak Point Detection
    Weak Point Detection
    Lv. 1/5

    Damage to Push-Immune foes +60.0%.

    Encroachment Discharge
    Encroachment Discharge
    Lv. 1/5

    Cannot gain Shadowburst Meter. Outgoing Damage +100.0%.

    Critical Blow
    Critical Blow
    Lv. 1/5

    Crit Damage +100.0%.

  • Level 3
    Cruel Hand
    Cruel Hand
    Lv. 1/5

    After slamming down with huge arms, the ground rumbles inflicting +80.0% Damage.

    Blitz
    Blitz
    Lv. 1/5

    Change to horizontal scratching attacks, inflicting +60.0% Damage.

A research proposal is a critical document that outlines a planned research project. It serves as a roadmap for the study and provides a clear outline of the research question, methodology, and significance of the study. Whether you are applying for funding, seeking approval from a supervisor, or preparing for a thesis or dissertation, writing a compelling research proposal is an essential skill for researchers. Here’s a breakdown of the key elements that should be included in a research proposal.


1. Title of the Study
The title should be clear, concise, and informative. It should capture the essence of the research and offer a glimpse into the study’s purpose. A good title is specific and descriptive but not overly complex.


2. Introduction
The introduction provides background information on the topic of research, presenting the context, rationale, and significance of the study. This section should explain why the research is necessary and how it fills a gap in existing knowledge. It should also clarify the research question or hypothesis that will be explored.


3. Literature Review
A literature review surveys the existing research on the topic. This section helps demonstrate the researcher’s understanding of the subject matter, and it identifies the gaps or limitations in current studies. By synthesizing the existing literature, the review shows where the proposed research will fit in and how it will contribute to advancing knowledge.


4. Research Objectives and Methodology
This section outlines the main objectives of the research and explains how the study will be conducted. It details the research design, including whether the research will be qualitative or quantitative, the sample size, data collection methods (surveys, interviews, experiments), and the analytical techniques to be used. The methodology should be rigorous and justify why certain approaches are chosen over others.


5. Expected Outcomes
Here, you should highlight the potential outcomes of the study, even if they are speculative. Discuss the implications of the expected findings and how they will contribute to the field.


6. Timeline and Budget
A timeline gives an estimate of how long each stage of the research will take, from data collection to analysis. If applicable, a budget should also be included, outlining the financial requirements for conducting the study (e.g., travel expenses, equipment, software).


7. References
Include a list of academic sources cited throughout the proposal. Ensure these references are current, relevant, and from reputable sources.


In conclusion, a well-written research proposal provides a solid foundation for any research project. It clearly articulates the research question, demonstrates an understanding of the field, and outlines the methods for exploring new ideas. A strong proposal is not only a plan for the study but also an argument for its importance and feasibility.

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Comments :1

  • 0

    level 1 Alan_Tate

    For those diving into research topics, especially in areas like human resource management, I highly recommend checking out https://www.phdresearchproposal.org/best-research-proposal-topics-in-human-resource-management/
    They provide excellent guidance on selecting the right research proposal topics and offer valuable insights for structuring your literature review. It’s a great resource for anyone looking to refine their research approach!

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