Hour of Judgment

Hour of Judgment

Normal
[Shotgun Stance]
Cooltime 30s
Skill Level 1
MP 100 Cost

Fires 3 bullets in a cone-shaped area. Each bullet inflicts 175 Damage, for a total of 525 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 43 Damage.

Stagger: Low

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Quick Prep 5/5

    Cooldown -11.0s.

    Magick Control 5/5

    MP Cost -67.0%.

    Master of Evasion 1/1

    During skill use, Dodge Rate +10%.

  • Tripod Level 2
    20 Point
    Prison Sentence 5/5

    Gathers energy at the barrel, combining 3 bullets into 1. Explosion Damage +460.0%.

    Final Verdict 5/5

    Explosion Damage to foes +65.0%.

    Evidence Destruction 1/1

    Fires 5 bullets at an even broader angle. Bullet explosion range +40.0%.

  • Tripod Level 3
    48 Point
    Enhanced Fragment 5/5

    Outgoing Damage +80.0%.

    Fragment of Spread 5/5

    Bullets fragment on hit. Damage to Challenge or lower foes +145.0%. Bullet fragment range +20.0%.

Information by skill level

Level 1
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 175 Damage, for a total of 525 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 43 Damage.
* Required skill points: 0
* Resource: MP 100 Cost
Level 2
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 310 Damage, for a total of 929 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 77 Damage.
* Required skill points: 1
* Resource: MP 136 Cost
Level 3
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 395 Damage, for a total of 1185 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 98 Damage.
* Required skill points: 1
* Resource: MP 165 Cost
Level 4
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 464 Damage, for a total of 1392 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 115 Damage.
* Required skill points: 2
* Resource: MP 199 Cost
Level 5
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 519 Damage, for a total of 1556 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 128 Damage.
* Required skill points: 4
* Resource: MP 254 Cost
Level 6
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 562 Damage, for a total of 1686 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 139 Damage.
* Required skill points: 4
* Resource: MP 293 Cost
Level 7
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 599 Damage, for a total of 1796 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 148 Damage.
* Required skill points: 8
* Resource: MP 361 Cost
Level 8
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 633 Damage, for a total of 1899 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 157 Damage.
* Required skill points: 8
* Resource: MP 386 Cost
Level 9
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 659 Damage, for a total of 1976 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 163 Damage.
* Required skill points: 8
* Resource: MP 463 Cost
Level 10
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 684 Damage, for a total of 2052 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 170 Damage.
* Required skill points: 12
* Resource: MP 518 Cost
Level 11
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 684 Damage, for a total of 2053 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 170 Damage.
* Required skill points: 6
* Resource: MP 518 Cost
Level 12
Fires 3 bullets in a cone-shaped area. Each bullet inflicts 685 Damage, for a total of 2054 Damage. Bullet fragments scatter behind the hit target, with each fragment inflicting 170 Damage.
* Required skill points: 6
* Resource: MP 518 Cost
(1/5)