Demon Vision

Demon Vision

Charge
[Intrude Skill]
Cooltime 24s
Skill Level 1
MP 101 Cost

Focus demonic energy and shoot a ray of death forward to inflict 412 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 829 Damage.

Stagger: Mid-high

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Quick Release 1/1

    Firing duration -50%.

    Concentrated Release 5/5

    Firing duration +50%. Outgoing Damage +58.6%.

    Magick Control 5/5

    MP Cost -67.0%.

  • Tripod Level 2
    20 Point
    Electric Discharge 5/5

    Element is now [Lightning]. Cancels knockback effect. On hit, inflict Electrocution for 5.0s.

    Darkness Release 5/5

    Element is now [Dark]. Crit Rate +60.0%.

    Encroaching Power 5/5

    Shadowburst Meter gain +150.0%.

  • Tripod Level 3
    48 Point
    Instant Discharge 1/1

    Changes to Normal mode and fires immediately.

    Overflowing Power 5/5

    Charge Level increased. If Overcharged, outgoing Damage +120.0%. AoE Radius +20%.

Information by skill level

Level 1
Focus demonic energy and shoot a ray of death forward to inflict 412 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 829 Damage.
* Required skill points: 0
* Resource: MP 101 Cost
Level 2
Focus demonic energy and shoot a ray of death forward to inflict 730 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 1492 Damage.
* Required skill points: 1
* Resource: MP 136 Cost
Level 3
Focus demonic energy and shoot a ray of death forward to inflict 953 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 1881 Damage.
* Required skill points: 1
* Resource: MP 165 Cost
Level 4
Focus demonic energy and shoot a ray of death forward to inflict 1118 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 2193 Damage.
* Required skill points: 2
* Resource: MP 199 Cost
Level 5
Focus demonic energy and shoot a ray of death forward to inflict 1231 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 2428 Damage.
* Required skill points: 4
* Resource: MP 255 Cost
Level 6
Focus demonic energy and shoot a ray of death forward to inflict 1341 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 2663 Damage.
* Required skill points: 4
* Resource: MP 294 Cost
Level 7
Focus demonic energy and shoot a ray of death forward to inflict 1454 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 2817 Damage.
* Required skill points: 8
* Resource: MP 363 Cost
Level 8
Focus demonic energy and shoot a ray of death forward to inflict 1509 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 2971 Damage.
* Required skill points: 8
* Resource: MP 388 Cost
Level 9
Focus demonic energy and shoot a ray of death forward to inflict 1564 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 3129 Damage.
* Required skill points: 8
* Resource: MP 465 Cost
Level 10
Focus demonic energy and shoot a ray of death forward to inflict 1619 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 3283 Damage.
* Required skill points: 12
* Resource: MP 521 Cost
Level 11
Focus demonic energy and shoot a ray of death forward to inflict 1620 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 3285 Damage.
* Required skill points: 6
* Resource: MP 521 Cost
Level 12
Focus demonic energy and shoot a ray of death forward to inflict 1620 Damage, knocking foes away. Charge up to channel longer before knocking foes away for 3286 Damage.
* Required skill points: 6
* Resource: MP 521 Cost
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