Rising Claw

Rising Claw

Normal
[Intrude Skill]
Cooltime 12s
Skill Level 1
MP 67 Cost

Dart forward and inflict 29 Damage, then deliver an uppercut for 269 Damage, launching foes into the air.

Part Break: Lv. 1

Stagger: Low

Attack type: Back Attack

Counter: Yes

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Quick Prep 5/5

    Cooldown -4.0s.

    Naively Honest 1/1

    During skill use, grants Paralysis immunity.

    Weak Point Detection 5/5

    Damage to Push-Immune foes +60.0%.

  • Tripod Level 2
    20 Point
    Giant Hand 1/1

    AoE Radius +20%.

    Critical Blow 5/5

    Crit Damage +160.0%.

    Concussion 1/1

    Increases the skill's Stagger Level to [Mid].

  • Tripod Level 3
    48 Point
    Grasp of Exploitation 5/5

    Counterattack is not possible. Changes to Holding mode. Uses Demon Arm to inflict continuous frontal Damage and then explodes to inflict +95.2% max Damage.

    Grasp of Death 5/5

    Launch target airborne and grasp them to inflict +119.6% Damage.

Information by skill level

Level 1
Dart forward and inflict 29 Damage, then deliver an uppercut for 269 Damage, launching foes into the air.
* Required skill points: 0
* Resource: MP 67 Cost
Level 2
Dart forward and inflict 56 Damage, then deliver an uppercut for 482 Damage, launching foes into the air.
* Required skill points: 1
* Resource: MP 92 Cost
Level 3
Dart forward and inflict 67 Damage, then deliver an uppercut for 616 Damage, launching foes into the air.
* Required skill points: 1
* Resource: MP 111 Cost
Level 4
Dart forward and inflict 79 Damage, then deliver an uppercut for 716 Damage, launching foes into the air.
* Required skill points: 2
* Resource: MP 134 Cost
Level 5
Dart forward and inflict 90 Damage, then deliver an uppercut for 794 Damage, launching foes into the air.
* Required skill points: 4
* Resource: MP 171 Cost
Level 6
Dart forward and inflict 101 Damage, then deliver an uppercut for 872 Damage, launching foes into the air.
* Required skill points: 4
* Resource: MP 198 Cost
Level 7
Dart forward and inflict 112 Damage, then deliver an uppercut for 928 Damage, launching foes into the air.
* Required skill points: 8
* Resource: MP 243 Cost
Level 8
Dart forward and inflict 123 Damage, then deliver an uppercut for 983 Damage, launching foes into the air.
* Required skill points: 8
* Resource: MP 260 Cost
Level 9
Dart forward and inflict 123 Damage, then deliver an uppercut for 1028 Damage, launching foes into the air.
* Required skill points: 8
* Resource: MP 312 Cost
Level 10
Dart forward and inflict 123 Damage, then deliver an uppercut for 1072 Damage, launching foes into the air.
* Required skill points: 12
* Resource: MP 349 Cost
Level 11
Dart forward and inflict 123 Damage, then deliver an uppercut for 1073 Damage, launching foes into the air.
* Required skill points: 6
* Resource: MP 349 Cost
Level 12
Dart forward and inflict 123 Damage, then deliver an uppercut for 1073 Damage, launching foes into the air.
* Required skill points: 6
* Resource: MP 349 Cost
(1/5)