Electricity Release

Electricity Release

Normal
[Normal Skill]
Cooltime 12s
Skill Level 1
MP 80 Cost

Cast a condensed ball of electrical current to inflict 60 [Lightning] Damage before creating an electrical current zone that inflicts 138 [Lightning] Damage over 1s.

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Chain Release 5/5

    Changes to Chain mode. Can be used up to 2 consecutive times. MP Cost +30.0%. If used consecutively, cooldown time is +8.0s.

    Swift Cast 5/5

    Casting Speed +36.0%.

    High-Speed Release 5/5

    Move Speed of Electric Wave's sphere +36.0%.

  • Tripod Level 2
    20 Point
    Current Enhancement 5/5

    On hit, Paralysis duration +0.5s. Crit Rate +45.0%.

    Law of the Jungle 5/5

    Outgoing Damage to Lesser and Normal foes +60.0%.

    Weak Point Detection 5/5

    Damage to Push-Immune foes +70.0%.

  • Tripod Level 3
    48 Point
    Supercurrent Area 5/5

    Creates a Supercurrent Area at the position where the Electric Wave's sphere arrives, slowly pulling in foes. Electric Field's outgoing Damage is +106.4%. Damages foes every 0.5s for 3.5s.

    High Voltage 5/5

    On Electric Wave's sphere hit, inflicts Electrocution for 6.0s. Cooldown +5.0s.

Information by skill level

Level 1
Cast a condensed ball of electrical current to inflict 60 [Lightning] Damage before creating an electrical current zone that inflicts 138 [Lightning] Damage over 1s.
* Required skill points: 0
* Resource: MP 80 Cost
Level 2
Cast a condensed ball of electrical current to inflict 107 [Lightning] Damage before creating an electrical current zone that inflicts 245 [Lightning] Damage over 1s.
* Required skill points: 1
* Resource: MP 108 Cost
Level 3
Cast a condensed ball of electrical current to inflict 137 [Lightning] Damage before creating an electrical current zone that inflicts 314 [Lightning] Damage over 1s.
* Required skill points: 1
* Resource: MP 131 Cost
Level 4
Cast a condensed ball of electrical current to inflict 160 [Lightning] Damage before creating an electrical current zone that inflicts 370 [Lightning] Damage over 1s.
* Required skill points: 2
* Resource: MP 158 Cost
Level 5
Cast a condensed ball of electrical current to inflict 179 [Lightning] Damage before creating an electrical current zone that inflicts 412 [Lightning] Damage over 1s.
* Required skill points: 4
* Resource: MP 202 Cost
Level 6
Cast a condensed ball of electrical current to inflict 193 [Lightning] Damage before creating an electrical current zone that inflicts 445 [Lightning] Damage over 1s.
* Required skill points: 4
* Resource: MP 233 Cost
Level 7
Cast a condensed ball of electrical current to inflict 207 [Lightning] Damage before creating an electrical current zone that inflicts 474 [Lightning] Damage over 1s.
* Required skill points: 8
* Resource: MP 287 Cost
Level 8
Cast a condensed ball of electrical current to inflict 219 [Lightning] Damage before creating an electrical current zone that inflicts 501 [Lightning] Damage over 1s.
* Required skill points: 8
* Resource: MP 307 Cost
Level 9
Cast a condensed ball of electrical current to inflict 228 [Lightning] Damage before creating an electrical current zone that inflicts 521 [Lightning] Damage over 1s.
* Required skill points: 8
* Resource: MP 368 Cost
Level 10
Cast a condensed ball of electrical current to inflict 237 [Lightning] Damage before creating an electrical current zone that inflicts 541 [Lightning] Damage over 1s.
* Required skill points: 12
* Resource: MP 412 Cost
Level 11
Cast a condensed ball of electrical current to inflict 237 [Lightning] Damage before creating an electrical current zone that inflicts 541 [Lightning] Damage over 1s.
* Required skill points: 6
* Resource: MP 412 Cost
Level 12
Cast a condensed ball of electrical current to inflict 237 [Lightning] Damage before creating an electrical current zone that inflicts 541 [Lightning] Damage over 1s.
* Required skill points: 6
* Resource: MP 412 Cost
(1/5)