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Combo
[Normal Skill]
Cooltime 12s
Skill Level 1
MP 80 Cost

Throw a card toward the target location to inflict 117 Damage and Counterattack. Use the skill again to inflict 133 Damage and slam foes onto the ground.

Stagger: Low

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Weakness Exposure 1/1

    On hit, foe Crit Resistance to attacks by all Party Members -10.0% for 10.0s.

    Mind Concentration 5/5

    MP Cost -67.0%.

    Weak Point Enhancement 1/1

    Grants Weak Point Lv. 2 to the 2nd attack.

  • Tripod Level 2
    20 Point
    Exposed Target 5/5

    Foe hit by the 1st attack receives +100.0% Damage from subsequent Combo attacks.

    Weak Point Detection 5/5

    Damage to Push-Immune foes +70.0%.

    Concentrated Card 5/5

    Reduces the Attack Angle. Range +25%. Outgoing Damage +45.0%.

  • Tripod Level 3
    48 Point
    Chain Attack 5/5

    +1 additional Combo. When the skill is used again, slams down cards from the air. The Third Combo attack inflicts +126.0% Damage than the Second Combo.

    Exposed Darkness 5/5

    Element is now [Dark]. Crit Rate +40.0%. On hit, outgoing Crit Damage +77.5% for 5.0s.

Information by skill level

Level 1
Throw a card toward the target location to inflict 117 Damage and Counterattack. Use the skill again to inflict 133 Damage and slam foes onto the ground.
* Required skill points: 0
* Resource: MP 80 Cost
Level 2
Throw a card toward the target location to inflict 208 Damage and Counterattack. Use the skill again to inflict 236 Damage and slam foes onto the ground.
* Required skill points: 1
* Resource: MP 108 Cost
Level 3
Throw a card toward the target location to inflict 266 Damage and Counterattack. Use the skill again to inflict 302 Damage and slam foes onto the ground.
* Required skill points: 1
* Resource: MP 131 Cost
Level 4
Throw a card toward the target location to inflict 312 Damage and Counterattack. Use the skill again to inflict 354 Damage and slam foes onto the ground.
* Required skill points: 2
* Resource: MP 158 Cost
Level 5
Throw a card toward the target location to inflict 349 Damage and Counterattack. Use the skill again to inflict 395 Damage and slam foes onto the ground.
* Required skill points: 4
* Resource: MP 202 Cost
Level 6
Throw a card toward the target location to inflict 378 Damage and Counterattack. Use the skill again to inflict 427 Damage and slam foes onto the ground.
* Required skill points: 4
* Resource: MP 233 Cost
Level 7
Throw a card toward the target location to inflict 403 Damage and Counterattack. Use the skill again to inflict 455 Damage and slam foes onto the ground.
* Required skill points: 8
* Resource: MP 287 Cost
Level 8
Throw a card toward the target location to inflict 427 Damage and Counterattack. Use the skill again to inflict 481 Damage and slam foes onto the ground.
* Required skill points: 8
* Resource: MP 307 Cost
Level 9
Throw a card toward the target location to inflict 444 Damage and Counterattack. Use the skill again to inflict 501 Damage and slam foes onto the ground.
* Required skill points: 8
* Resource: MP 368 Cost
Level 10
Throw a card toward the target location to inflict 463 Damage and Counterattack. Use the skill again to inflict 521 Damage and slam foes onto the ground.
* Required skill points: 12
* Resource: MP 412 Cost
Level 11
Throw a card toward the target location to inflict 463 Damage and Counterattack. Use the skill again to inflict 521 Damage and slam foes onto the ground.
* Required skill points: 6
* Resource: MP 412 Cost
Level 12
Throw a card toward the target location to inflict 463 Damage and Counterattack. Use the skill again to inflict 521 Damage and slam foes onto the ground.
* Required skill points: 6
* Resource: MP 412 Cost
(1/5)