Running Crash

Running Crash

Holding
[Concentration Skill]
Cooltime 18s
Skill Level 1
MP 85 Cost

Hold to sprint forward and charge at foes, inflicting up to 372 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 124 Damage. On hit, obtain 2 Gravity Core.

Part Break: Lv. 1

Stagger: Mid-high

Attack type: Front Attack

Super Armor: Paralysis Immunity

Tier 1
Opens at Tripod Skill Lv. 4
Tier 2
Opens at Tripod Skill Lv. 7
Tier 3
Opens at Tripod Skill Lv. 10

※ Hover over Tripod to see information by level.

  • Tripod Level 1
    4 Point
    Agile Movement 5/5

    Atk. Speed +18.0%.

    Gravity Enhancement 5/5

    MP Cost -67.0%.

    Toughened Body 5/5

    During skill use, all incoming Damage -40.8%.

  • Tripod Level 2
    20 Point
    Anti-Gravity 5/5

    During skill use, gain a Gravity Shield for 25.0% of Max HP.

    Elaborate Plan 5/5

    On Gravity Energy Explosion hit, Stun foe for 4.0s. No longer lifts the foe.

    Target Focus 1/1

    If Gravity Energy Explosion attack hits, Stagger Damage from all sources +20.0% for 6.0s

  • Tripod Level 3
    48 Point
    Rash Movement 1/1

    Changes to Point mode. Charges forward up to 8 meters to the target location. Can no longer attack while charging. Instead, delivers a powerful crash at the arrival point, knocking down the foe. While charging, all collisions with foes other than Guardians are ignored.

    Enhanced Advance 5/5

    Further concentrates the surrounding gravity field and detonates it.
    Gravity field explosion radius +50%. Outgoing Damage +200.0%.

Information by skill level

Level 1
Hold to sprint forward and charge at foes, inflicting up to 372 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 124 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 0
* Resource: MP 85 Cost
Level 2
Hold to sprint forward and charge at foes, inflicting up to 664 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 221 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 1
* Resource: MP 116 Cost
Level 3
Hold to sprint forward and charge at foes, inflicting up to 850 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 283 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 1
* Resource: MP 140 Cost
Level 4
Hold to sprint forward and charge at foes, inflicting up to 995 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 331 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 2
* Resource: MP 169 Cost
Level 5
Hold to sprint forward and charge at foes, inflicting up to 1110 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 369 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 4
* Resource: MP 216 Cost
Level 6
Hold to sprint forward and charge at foes, inflicting up to 1206 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 402 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 4
* Resource: MP 249 Cost
Level 7
Hold to sprint forward and charge at foes, inflicting up to 1286 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 428 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 8
* Resource: MP 307 Cost
Level 8
Hold to sprint forward and charge at foes, inflicting up to 1357 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 452 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 8
* Resource: MP 329 Cost
Level 9
Hold to sprint forward and charge at foes, inflicting up to 1416 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 471 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 8
* Resource: MP 394 Cost
Level 10
Hold to sprint forward and charge at foes, inflicting up to 1468 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 488 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 12
* Resource: MP 441 Cost
Level 11
Hold to sprint forward and charge at foes, inflicting up to 1469 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 488 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 6
* Resource: MP 441 Cost
Level 12
Hold to sprint forward and charge at foes, inflicting up to 1470 Damage over 7 hits. The gravitational energy explodes when you release the skill key or max out the Holding Meter, launching foes into the air for 489 Damage. On hit, obtain 2 Gravity Core.
* Required skill points: 6
* Resource: MP 441 Cost
(1/5)