With the update to SOL: Enchant on Wednesday, October 28, the hunting grounds for Unstable Nine Core drops have changed. New collections boosting damage and survivability stats were also added for Seals of God, which previously had limited uses. However, because completing the collections requires a substantial number of seals, full completion is expected to take a considerable amount of time. While the simultaneously introduced rare gear collections temporarily drove up the prices of certain blueprints, prices fell again once requirements for tradeable equipment and high enhancement levels became widely known.
A new season began in Skyland, shifting alliance dynamics between servers. Players continued to compete for bosses while adapting to the updated matchmaking and shared strategies for pre-occupying the Secret Realm where the Harpy Queen spawns. With interest in new servers and server transfers rising ahead of Episode 2, we looked into the major changes and player reactions in SOL: Enchant this week.
Unstable Nine Core Event Extended, Now to Skyland From Orc Outpost and Fire Nest to Skyland |
The Unstable Nine Core drop event continued with a shift in hunting grounds. Starting October 28, the target regions were adjusted to Orc Fortress, Orc Outpost, Fire Nest, and Skyland. Right after the update, many players flocked to Orc Fortress due to its relatively lower hunting difficulty.
There were also instances where low-geared players ventured into the higher-level Fire Nest to hunt alongside top-tier players. However, community posts were filled with both reports from under-geared players who got PKed and retreated to lower hunting grounds without accomplishing much, and accounts from high-geared players who PKed incoming intruders.
As players subsequently crowded into Orc Outpost, hunting competition to obtain Unstable Nine Cores intensified. Since higher player counts reduce monster kills and item acquisition opportunities, some suggested that stably farming in less crowded zones might be better than chasing hard-to-get Unstable Nine Cores. Consequently, players debated their choice of hunting ground by weighing event rewards against general farming efficiency.



Falling Nine Core Prices: Between Selling and Using Market Price Decline Continues Despite Raised Crafting Requirements |
As the Unstable Nine Core event continued, opinions diverged over Nine Core market prices on the exchange. While some players voiced concern over the ongoing price drop, others hoped prices would fall even further so they could use them for research and collections without financial burden. Opinions also conflicted regarding the cause of the decline, with some blaming a lack of sink uses and others countering that too many players were focused on selling rather than using Nine Cores themselves.
In fact, Nine Core prices on streamer servers dropped by about 30–40%, falling from around 12 Diamonds to 7–8 Diamonds. Although the October 28 update raised the level requirement for crafting Nine Cores up to 20 times weekly to Level 53 and unlimited crafting to Level 55, prices failed to rebound. This led to opinions that raising crafting level limits alone would not stop the price decline.
Ultimately, player perspectives remain divided between those seeking to gain currency by selling Nine Cores and those looking to capitalize on lower prices for research and collections. With the Unstable Nine Core event ongoing, attention is focused on future market trends and actual material demand.

Expanded Uses for Seals of God! Collections Begin Seal of God Collections Boosting Damage and Survival Stats |
Attention also turned to Seals of God, which previously faced criticism for their lack of utility. With new collections utilizing Seals of God added in this update, interest grew in previously underused areas like the Temple of Experience and Nightmare Caltheon.
Completing all three new collections grants Damage +3, Damage Reduction +1, and Max HP +400. A total of 90,000 Seals of God are required, with the Damage +3 collection alone demanding 30,000. Interest spiked as seals, once viewed as leftover materials, became essential components for collection completion.
Rewards granted when gear enhancement fails and items are destroyed were also changed from NINE to Seals of God. As a result, players can now use seals received from enhancement failures alongside their existing stockpiles for collections. On the other hand, some players expressed disappointment over the removal of NINE from gear destruction rewards.


Blueprint Prices Surge with Rare Collections Addition? Players Retrying with Seals Instead of Gear |
With the addition of 300 rare gear collections in the October 28 update, prices for certain rare gear blueprints surged temporarily. While enthusiasm for completing the new collections ran high, sentiment shifted once players checked the actual registration requirements.
This was because a significant number of collections required tradeable equipment rather than bound gear, and many demanded items enhanced to +4 or higher. Players found it difficult to utilize their existing bound gear and faced the burden of crafting and enhancing new required gear from scratch.
As a result, prices for some blueprints fell back down. Players who had secured blueprints upon hearing news of the new collections either resold them after verifying crafting conditions or shifted their focus to Artisan's Seals needed for other crafting collections instead of rare gear collections.


| Skyland Regular Season Begins! Alliance Dynamics Shift Again Key to Boss Battle Victory: Filling the Secret Realm First? |
With the start of a new matchmaking season in Skyland, boss competition resumed in earnest. Alongside the debut of new bosses, regular season group assignments by server were applied. Although alliances initially experienced brief confusion in adjusting to the changes, they quickly regrouped to continue battling.
Strategies to pre-occupy the Secret Realm where the Celestial Harpy Queen spawns were also shared. By moving alliance members into the Secret Realm before the boss spawns to fill the entry cap, they can prevent enemy factions from entering. Instead of fighting after the boss appears, this tactic secures the zone beforehand so alliance members can take on the boss undisturbed. As discussions emerged around exploiting the Secret Realm's entry limits, pre-positioning forces became recognized as a vital part of combat preparation alongside post-spawn fighting.


Episode 2 Pre-Registration Begins November 4 New Class, New Region, and New Servers Coming? |
A recently published developer note introduced Lancer, a new class set to arrive in Episode 2, along with the new region Hellond. It further revealed that details regarding new servers will be disclosed alongside the start of pre-registration on November 4.
Following news of new server additions, interest in server transfer tickets mounted across the community. Many players expressed a desire to move to different servers to escape indiscriminate PK or intra-server faction conflict, with users hoping to transfer while retaining their existing characters. However, specific details—such as whether transfer tickets will be made available or if transfers from streamer servers to normal servers will be permitted—have not yet been revealed.
Meanwhile, the developers stated that Episode 2 pre-registration rewards will be provided not only to new servers but also to all existing worlds. Detailed information regarding Equipment Restoration Tickets and God Armor/Spirit re-synthesis tickets will also be provided alongside pre-registration on November 4.

