Game Info

  • Role Support Support
  • Difficulty
Total Armor Shield Health
200 - 100 100

Symmetra utilizes her light-bending Photon Projector to dispatch adversaries, shield her associates, construct teleportation pads and deploy particle-blasting Sentry Turrets.


  • Photon Projector [L-Click], [R-Click]

    Symmetra’s weapon emits a ranged beam. It deals continuous damage that increases the longer it is connected.

    Damage : 60/120/180 per second
    Max. range : 12 meters
    Rate of fire : ~20 per second (tickrate)
    Ammo : 70
    Reload time : 1.5 seconds

    Secondary Fire
    Damage : 6-60 (impact) / 6-60 (explosive)
    Projectile speed : 20 meters per second
    Rate of fire : 0.2-1 seconds charging / 0.063 seconds of recovery
    Ammo : 70
    Ammo usage : 1-10 rounds based on charge time
    Reload time : 1.5 seconds

  • Sentry Turret [Shift]

    Symmetra launches a small turret that automatically fires speed-reducing blasts at the nearest enemy within range. Up to three turrets can be built on the battlefield at once.

    Health : 30
    Damage : 50 per second
    Move. speed : 1 meter per second
    Projectile speed : 15 meters per second
    Max. range : 10 meters (turret beam)
    Ammo : 3 stored / Max 3 on the field
    Casting time : 0.5 seconds (cast animation)~1 second (deployment)
    Cooldown : 10 seconds per charge

  • Teleporter [E]

    Symmetra places a temporary teleporter exit pad at a distance and connects it to a teleporter entry pad at her current location. Allies (and some of their abilities, such as Junkrat’s RIP-Tire) can travel from the entry pad to the exit pad instantly.

    Health : 50 health / 250 shield
    Max. range : 25 meters
    Casting time : 1 second (cast animation) / 2 seconds (deployment)
    Duration : 10 seconds
    Cooldown : 12 seconds

  • Photon Barrier (Ultimate) [Q]

    Symmetra deploys a massive energy barrier which prevents ranged attacks and is big enough to cut through the entire map.

    Health : 5000
    Max. range : 25 meters
    Area of effect : ∞ (Flat barrier, covers entire map)
    Duration : 15 seconds


  • Real Name Satya Vaswani
  • Age 28
  • Occupation Architech
  • Base of Operations Utopaea, India
  • Affiliation Vishkar Corporation

Background story

“The true enemy of humanity is disorder.”

Symmetra literally bends reality. By manipulating hard-light constructs, she crafts the world as she wishes it to be, in hopes of engineering a perfect society.

Following the Omnic Crisis, the Vishkar Corporation of southern India began the laborious process of creating new, self-sustaining cities to house the nation's displaced population. One such city, Utopaea, was created using radical hard-light technology that enabled its architechs to shape the city's streets, utilities, and living spaces in the blink of an eye.

After she was identified as one of the few capable of becoming a light-bending architech, young Satya Vaswani was plucked from extreme poverty and placed in the care of Vishkar's architech academy, never to return home. Isolated and lonely in her new life, Satya immersed herself in her education and training. She quickly grasped the applications of the technology and was one of the top students in her class. Satya approached hard-light manipulation differently than her peers, with their more procedural, mechanical constructions, instead weaving her constructs in the motions of the traditional dance of her homeland.

Though she was one of Utopaea's top architechs, the Vishkar Corporation saw far greater potential in Satya's abilities. Giving her the moniker "Symmetra," Vishkar sent her on clandestine missions around the world to uphold its corporate interests and expand its influence into other countries.

Symmetra believes her actions serve the greater good in society. But there are times when she wonders whether the control and order she desires are truly best for humanity.



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