Game Info

  • Role Defense Defense
  • Difficulty
Total Armor Shield Health
200(500) (300 on ultimate ability) - 200

Torbjorn’s extensive arsenal includes a rivet gun and hammer, as well as a personal forge that he can use to build upgradeable turrets and dole out protective armor packs.


  • Rivet Gun [L-Click][R-Click]

    Torbjorn fires rivets at long range, or ejects molten metal from his gun in a short, close-range burst.

    Damage : 70 per shot
    Projectile speed : 70 meters per second
    Rate of fire : 0.6 seconds recovery ~ 1.67 shots per second
    Ammo : 18
    Reload time : 2 seconds

    Secondary Fire
    Damage : 3.75 - 12.5 per pellet / 37.5 - 125 per shot
    Falloff range : 7 to 20 meters
    Spread angle : Constant: 4.15 degrees
    Projectile speed : 80 meters per second
    Num. of pellets : 10
    Rate of fire : 0.6 seconds recovery ~ 1.67 shots per second
    Ammo : 18
    Ammo usage : 3 per shot
    Reload time : 2 seconds

  • Forge Hammer [(2) L-Click]

    This multipurpose hammer repairs turrets and, in a pinch, can also be used as a weapon.

    Damage : 55
    Healing : 50 per hit (repair turret)
    Rate of fire : 1.25 swings per second

  • Deploy Turret [Shift]

    Torbjörn deploys a self-building turret which automatically tracks and attacks enemies.

    Health : 250
    Damage : 14 per round(56 per second)
    Max. range : 15 meters (deploying turret) / 40 meters (attack range)
    Rate of fire : 4 rounds per second
    Casting time : 3 seconds
    Duration : Until destroyed
    Cooldown : 5 seconds / 10 seconds if destroyed while in combat

  • Overload [E]

    Torbjörn gains additional armor as well as improved attack, movement, and reload speed for a brief period.

    Health : +150 armor
    Move. speed : 7.15 meters per second (+30%)
    Rate of fire : +30%
    Duration : 5 seconds
    Cooldown : 12 seconds

  • Molten Core(Ultimate Ability) [Q]

    Torbjörn creates pools of molten slag that deal massive, sustained damage (plus bonus damage to armor), and can prevent enemies from moving through key locations.

    Damage : 160 per second / 190 per second against armored enemies
    Ammo : 10
    Duration : 6 seconds casting time or until ammo is depleted. / 10 seconds per magma pool.


  • Real Name Torbjorn Lindholm
  • Age 57
  • Occupation Weapons Designer
  • Base of Operations Gothenburg, Sweden
  • Affiliation Overwatch (formerly)

Background story

“Build ‘em up, break ‘em down.”

At its height, Overwatch possessed one of the most advanced armaments on the planet, which could be traced to the workshop of an ingenious engineer named Torbjorn Lindholm.

Before the Omnic Crisis, Torbjorn had gained notoriety for designing weapons systems used by countries around the world. However, his belief that technology must serve a better vision for humanity put him at odds with his employers, who desired to control his weapons using networked computer intelligence.

Torbjorn had a deep mistrust of sentient robotic intelligence, and while many of his peers wrote this off as paranoia, his worst fears were realized when the robot populations of the world turned against their human creators during the Omnic Crisis. Because of his engineering genius, he was recruited to join the original Overwatch strike team, and his many inventions proved integral to ending the crisis. In the years that followed, Overwatch became an international peacekeeping force, and Torbjörn remained a critical resource for all of its technological needs and signature weapons systems.

But in the aftermath of Overwatch's fall, many of Torbjorn's weapons were stolen or stashed away around the world. Feeling responsible for his creations, Torbjorn is determined to stop them from falling into the wrong hands and wreaking havoc on the innocent.



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