Role
Universe
HERO NAME

Hero Info

Dehaka Primal Pack Leader
- -
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.
Dehaka Primal Pack Leader
- -
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.

Abilities

  • Drag [Q ]

    Mana: 75
    Cooldown: 15 seconds
    Dehaka lashes out his tongue, dealing 166 damage to the first enemy hit, stunning and dragging them with him for 1.75 seconds.

    If Dehaka is stunned or silenced while using Drag, the effect ends.

  • Dark Swarm [W ]

    Mana: 50
    Cooldown: 10 seconds
    Deal 49 damage every 0.5 seconds to nearby enemies for 3.5 seconds. While active, you are able to move through units. Can be cast during Drag and Burrow.

  • Burrow [E ]

    Mana: 65
    Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.

  • Isolation [R ]

    Mana: 100
    Cooldown: 60 seconds
    Launch biomass that hits the first enemy Hero dealing 208 damage, Silencing and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.

  • Adaptation [R ]

    Mana: 85
    Cooldown: 80 seconds
    After 4 seconds, heal for 100% of the damage Dehaka took over this period.

  • Essence Collection [D ]

    Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Activate to consume all Essence and heal Dehaka for 30 Health over 5 seconds for each Essence stored. Maximum of 50 Essence. Can be cast during Drag and Burrow.

[-]
1 Level
[+]
Life Life
Regen
Mana Mana
Range
Attack
Damage
Attack
Range
Attacks
PerSecond
Speed
2532 5.2731 500 3 104 1 0 4.3984
1
  • Dark Swarm grants 50 Spell Armor while active.
  • Regeneration Globes grant 10 Essence.

    Repeatable Quest: Every 50 Essence collected permanently increases Health Regeneration by 4, up to 40, and maximum Essence by 1, up to 10.
  • Brushstalker's Movement Speed bonus now lasts for 5 seconds after leaving a bush.

    Repeatable Quest: Every 50 Essence collected permanently increases the Movement Speed bonus of Brushstalker by 2%, up to 20%.
4
  • Emerging from Burrow grants Dehaka Stealth for 3 seconds and also knocks nearby enemies back, Slowing them by 30% for 3 seconds.
  • Increases Essence collected from Minions by 50%.
  • Increases Essence gained from Takedowns by 100%, and gain 1 Essence each time an enemy Hero is hit by Dark Swarm.
7
  • Basic Attacks reduce Drag's cooldown by 2 seconds.
  • Increases Drag duration by 0.5 seconds.
  • Every time Dark Swarm damages an enemy Hero, reduce its cooldown by 0.4 seconds.
10
  • Launch biomass that hits the first enemy Hero dealing 208 damage, Silencing and Slowing them 30% for 3 seconds. Additionally, their vision radius is greatly reduced for 6 seconds.
  • After 4 seconds, heal for 100% of the damage Dehaka took over this period.
13
  • Gain 1% increased Attack Damage per Essence stored.
  • Dark Swarm deals 50% more damage while Brushstalker's Movement Speed bonus is active.
  • Dark Swarm causes enemies hit to lose 10 Armor for 0.75 seconds, causing them to take 10% extra damage.
16
  • Drag slows enemies by 50% for 2 seconds after it ends.
  • Increase Drag range by 20%.
  • Dehaka can move while Burrowed.
20
  • Isolation hits all Heroes near the first target.
  • Increases Adaptation healing to 200% of the damage received and reduces the cooldown by 30 seconds.
  • Reduces Brushstalker's cooldown by 25 seconds and the cast time by 0.5 seconds.
  • Dehaka's Basic Attacks slow the target by 20% for 1 second. If the target is a Hero, Dehaka gains 5 Essence.
  • Drag [Q ]

    Mana: 75
    Cooldown: 15 seconds
    Dehaka lashes out his tongue, dealing 166 damage to the first enemy hit, stunning and dragging them with him for 1.75 seconds.

    If Dehaka is stunned or silenced while using Drag, the effect ends.

  • Dark Swarm [W ]

    Mana: 50
    Cooldown: 10 seconds
    Deal 49 damage every 0.5 seconds to nearby enemies for 3.5 seconds. While active, you are able to move through units. Can be cast during Drag and Burrow.

  • Burrow [E ]

    Mana: 65
    Burrow into the ground, entering Stasis and becoming Invulnerable for 2 seconds.

  • Essence Collection [D ]

    Gain 10 Essence from Takedowns and 2 Essence from nearby Minions dying. Activate to consume all Essence and heal Dehaka for 30 Health over 5 seconds for each Essence stored. Maximum of 50 Essence. Can be cast during Drag and Burrow.

  • Brushstalker [Z ]

    Cooldown: 60 seconds
    Activate to burrow to a bush on the Battleground.

    Passive: Gain 20% movement speed while in a bush and for 2 seconds after leaving.

  • Normal Attack [A ]

    Attacks using the Hero's weapon

Dehaka
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.
Feral Dehaka
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.
Pallid Dehaka
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.
Toxic Dehaka
Cunning and wise, Dehaka is one of the last surviving pack leaders of the forgotten world of Zerus. As with all primal zerg, he is driven by a powerful desire to consume the essence of his foes and evolve into newer and more deadly forms.
Mecha Dehaka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
D.Haka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
Hunter Mecha Dehaka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
Infiltrator Mecha Dehaka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
Prototype Mecha Dehaka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
Stealth Mecha Dehaka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
V.Haka
Zerus-class mech D3-H4K4 was developed to gather Kaijo DNA mid-combat. Troublingly, the onboard AI has begun rejecting orders, extracting "essence" from its own targets.
Pack Leader Dehaka
To the primal zerg, form and function are one. With each change comes greater strength, and thus survival. Few have undergone as much change as Dehaka… and he intends to keep it that way.
Hunter Pack Leader Dehaka
To the primal zerg, form and function are one. With each change comes greater strength, and thus survival. Few have undergone as much change as Dehaka… and he intends to keep it that way.
Noxious Pack Leader Dehaka
To the primal zerg, form and function are one. With each change comes greater strength, and thus survival. Few have undergone as much change as Dehaka… and he intends to keep it that way.
Savage Pack Leader Dehaka
To the primal zerg, form and function are one. With each change comes greater strength, and thus survival. Few have undergone as much change as Dehaka… and he intends to keep it that way.

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