Role
Universe
HERO NAME

Hero Info

Azmodan Lord of Sin
- -
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Azmodan Lord of Sin
- -
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.

Abilities

  • Globe of Annihilation [Q ]

    Mana: 60
    Cooldown: 10 seconds
    Shoot a globe of destruction, dealing 198 damage on impact.

    Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.

    Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.

  • Summon Demon Warrior [W ]

    Mana: 30
    Cooldown: 10 seconds
    Spawn a Demon Warrior that marches forward. Warriors deal 31 damage per Attack and 8 damage to nearby enemies every second. Lasts for 10 seconds.

    Usable while Channeling All Shall Burn.

  • All Shall Burn [E ]

    Mana: 40
    Cooldown: 6 seconds
    Channel a beam of death on an enemy, dealing 120 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 333 damage to the target.

    Azmodan's Movement Speed is reduced by 30% while Channeling.

  • Demonic Invasion [R ]

    Mana: 60
    Cooldown: 90 seconds
    Rain a small army of Demonic Grunts down on enemies, dealing 68 damage per impact. Grunts deal 44 damage, have 780 health and last up to 10 seconds. When Grunts die they explode, dealing 101 damage to nearby enemies.

  • Tide of Sin [R ]

    Mana: 100
    Cooldown: 20 seconds
    Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.

  • Demon Lieutenant [D ]

    Cooldown: 60 seconds
    Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.

    Usable while Channeling All Shall Burn.

[-]
1 Level
[+]
Life Life
Regen
Mana Mana
Range
Attack
Damage
Attack
Range
Attacks
PerSecond
Speed
2563 5.3381 500 3 89 5.5 0 4.3984
1
  • Increase the time Minions will grant Annihilation from 1.5 to 3 seconds.

    Quest: After gaining 200 Annihilation, Globe of Annihilation's range is increased by 33% and it deals 20% more damage to Minions and Mercenaries.
  • Increase the number of stacks of Annihilation gained by hitting Heroes with Globe of Annihilation from 2 to 3.

    Quest: After gaining 200 Annihilation, each enemy hit by Globe of Annihilation reduces its cooldown by 0.25 seconds, doubled against Heroes.
  • Basic Attacks against Heroes under 75% Health grant 1 Annihilation.

    Quest: After gaining 200 Annihilation, hitting a Hero with Globe of Annihilation increases the damage of Azmodan's next Basic Attack against them within 3 seconds by the amount of Annihilation he has.
4
  • Summon Demon Warrior spawns an additional Demon, but its cooldown is increased by 10 seconds.
  • Demon Warriors and Lieutenants gain 30 Armor and last 4 seconds longer.
  • Azmodan's Basic Attacks reduce the cooldown of Summon Demon Warrior by 0.75 seconds and Demon Lieutenant by 1.5 seconds.
7
  • If Globe of Annihilation hits 2 or more Heroes, restore 30 Mana and gain an extra 4 Annihilation.
  • After casting Globe of Annihilation, Azmodan's Basic Attacks within the next 3 seconds have an additional 2 range and can hit 2 additional targets. Hitting Heroes with Basic Attacks empowered by Bombardment grant 1 Annihilation.
  • All Shall Burn's final damage applies to all enemies in an area around the target and grants 2 Annihilation per Hero hit.
10
  • Rain a small army of Demonic Grunts down on enemies, dealing 68 damage per impact. Grunts deal 44 damage, have 780 health and last up to 10 seconds. When Grunts die they explode, dealing 101 damage to nearby enemies.
  • Activate to make the next Globe of Annihilation cost no Mana and deal 50% more damage.
13
  • Demon Warriors and Lieutenants gain 25% increased Health. Demon Warriors Slow nearby enemies by 20%.
  • Reduces the Channel time of All Shall Burn by 0.5 seconds. If All Shall Burn's Channel lasts its full duration against a Hero, Azmodan is healed for 8% of his maximum Health.
  • The cooldown of Demon Lieutenants' Demonic Smite is reduced by 2 seconds and they grant 25% increased damage to nearby friendly Minions, Mercenaries, and Azmodan's summoned Demons.
16
  • Globe of Annihilation damages Heroes for an additional 5% of their maximum Health.
  • If All Shall Burn Channels for its full duration, a Demon Warrior is summoned at the target's location and all Demon Warriors deal 100% increased damage for 6 seconds.
  • Increases the range of All Shall Burn by 20%. If All Shall Burn Channels for its full duration, its cooldown is reduced by 50%.
20
  • Azmodan's Demons deal 50% increased damage to Structures.
  • Globes of Annihilation empowered by Tide of Sin also leave a Black Pool at their impact location for 5 seconds. Enemies within the pool lose 8 Armor per second, up to 15, and take 58 damage per second.
  • After gaining 400 Annihilation, the area of Globe of Annihilation is increased by 15% and it deals 125 additional damage.
  • Activate to charge a short distance, dealing 250 damage and Slowing enemies caught in the path by 60% for 1 second.
  • Globe of Annihilation [Q ]

    Mana: 60
    Cooldown: 10 seconds
    Shoot a globe of destruction, dealing 198 damage on impact.

    Quest: Hitting a Hero or killing a Minion within 1.5 seconds of being hit by Globe of Annihilation grants 2 Annihilation.

    Reward: Each stack of Annihilation increases the damage of Globe of Annihilation by 1, up to 400.

  • Summon Demon Warrior [W ]

    Mana: 30
    Cooldown: 10 seconds
    Spawn a Demon Warrior that marches forward. Warriors deal 31 damage per Attack and 8 damage to nearby enemies every second. Lasts for 10 seconds.

    Usable while Channeling All Shall Burn.

  • All Shall Burn [E ]

    Mana: 40
    Cooldown: 6 seconds
    Channel a beam of death on an enemy, dealing 120 damage per second for 2.5 seconds. If the Channel lasts its full duration, deal an extra 333 damage to the target.

    Azmodan's Movement Speed is reduced by 30% while Channeling.

  • Demon Lieutenant [D ]

    Cooldown: 60 seconds
    Summon a Demon Lieutenant at any allied Mercenary, Minion, or Azmodan Demon. The Lieutenant will cast Demonic Smite every 7 seconds, instantly killing an enemy Minion. Lasts 20 seconds.

    Usable while Channeling All Shall Burn.

  • Normal Attack [A ]

    Attacks using the Hero's weapon

Lord of Sin
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Avarice Azmodan
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Infested Azmodan
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Souleater Azmodan
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
Toxic Azmodan
The Lord of Sin rules over a densely populated land of Hell where both the greatest joys and despair, and the deepest depravities can be experienced. But it is never enough for Azmodan, who has set his eyes on the realm of Sanctuary.
AzGul'dan
Gul'dan could feel the demon's blood coursing through his veins... Mannoroth's gift once set the orcs on their path, now Azmodan's gift would make them unstoppable.
Chaos AzGul'dan
Gul'dan could feel the demon's blood coursing through his veins... Mannoroth's gift once set the orcs on their path, now Azmodan's gift would make them unstoppable.
Pallid AzGul'dan
Gul'dan could feel the demon's blood coursing through his veins... Mannoroth's gift once set the orcs on their path, now Azmodan's gift would make them unstoppable.
Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Champion Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Competitive Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Lucky Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Real Dream Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Showtime Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Three-peat Azmodunk
In the deepest recesses of the Inferno lies the Burning Court, a realm with a single edict set by the first Hoop-Lord: "Thou shalt slam with the best, or thou jammest with the rest."
Dominus Vile Azmodan
For years, Dominus Vile has served the mad warlord Garrosh as the general of his warband. His mutants scour the wastes, raiding outposts and bringing their master whatever their simple minds can conceive of having value.
Hazardus Vile Azmodan
For years, Dominus Vile has served the mad warlord Garrosh as the general of his warband. His mutants scour the wastes, raiding outposts and bringing their master whatever their simple minds can conceive of having value.
Machinus Vile Azmodan
For years, Dominus Vile has served the mad warlord Garrosh as the general of his warband. His mutants scour the wastes, raiding outposts and bringing their master whatever their simple minds can conceive of having value.
Sinlord Azmodan
The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.
Abyssal Sinlord Azmodan
The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.
Lunar Azmodan
The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.
Vile Sinlord Azmodan
The Demon Lord Azmodan is no stranger to opulence and grandeur. In fact, greed and pride are among his favorite sins.

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