'RPG-Cobo' Announced: Create 3D RPGs Without Coding Knowledge

'RPG-Cobo,' a tool that allows for 3D RPG development without any coding knowledge, has been announced.

On the 5th, SuperShark Inc. announced RPG-Cobo, a tool designed to let anyone intuitively create 3D RPGs, and launched its beta test. RPG-Cobo is characterized by providing all the features necessary for RPG development in a single package.

The tool comes equipped with modern graphical environments, including PBR rendering, Global Illumination (GI), and post-processing effects. Leveraging high-resolution voxel representation and the latest rendering technology, it enables the creation of detailed, three-dimensional worlds that were previously difficult to implement in existing RPG development tools. It features a user-friendly UI/UX to enhance accessibility for beginners, while also supporting faster workflows for experienced users.

Notably, the tool allows for game development without any programming knowledge. Users can construct game mechanics and stories simply by listing commands in the event editor, and even complex commands can be easily edited through an intuitive settings panel.

In the map editor, users can build maps as if assembling blocks using hundreds of basic voxel materials, with support for the currently popular HD-2D style. Terrain and architectural blocks are designed to connect organically with their surroundings, and a variety of blocks with special functions—such as doors that open and close or ladders that can be climbed—are also provided.

In addition, the tool includes robust resource management and supplementary features. It allows for the modification of voxel-based characters and map objects, as well as the creation of effects. It also features a database for visually managing in-game characters, items, and rules, along with an AI-powered multilingual translation function.

Completed games can be exported to various platforms, including Windows, web browsers (WebGL), iOS, and Android. The free 'Free License' supports WebGL export only, while the paid 'Indie License' adds support for Windows export. The top-tier 'Pro License' provides mobile export capabilities and additional extensions for Steam. Detailed pricing for the paid licenses will be announced at a later date.

SuperShark, the developer of this tool, is led by CEO Yutaka Owada, a founding member of CyberStep who oversaw the development of titles such as 'GetAmped,' 'Onigiri,' and 'Teravit.' After leaving CyberStep in 2024, he poured all his accumulated development expertise into creating 'RPG-Cobo,' expressing his ambition to grow it into the premier tool for creating world-class RPG experiences.

The beta test, which began on the 5th ahead of an early access launch this fall, is open to everyone for free via the official special website. Bug reports and improvement requests are being accepted through the official Discord server, and a game contest with prizes and benefits for beta participants is also planned for the future.

코딩 지식 없이도 3D RPG 제작 가능한 'RPG-Cobo' 발표
©RPG-Cobo Official YouTube
코딩 지식 없이도 3D RPG 제작 가능한 'RPG-Cobo' 발표
©RPG-Cobo Official YouTube
코딩 지식 없이도 3D RPG 제작 가능한 'RPG-Cobo' 발표
©RPG-Cobo Official YouTube
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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