Namkoong Hoon’s New Venture, AIZ Entertainment Secures 20 Billion Won Investment

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아이즈엔터테인먼트, 시리즈A 200억원 유치
ⓒ AIZ Entertainment

AIZ Entertainment announced on October 29 that it has secured strategic investments totaling 20 billion won from Kakao Games and KRAFTON.

In this Series A funding round, Kakao Games and KRAFTON are each investing 10 billion won. Following the cumulative 16 billion won raised during its 2024 seed investment round, this follow-up investment brings AIZ Entertainment's total cumulative funding to 36 billion won.

The service under development by AIZ Entertainment is a chatbot game messenger platform where humans and AI build social graphs and communicate together. By combining gaming and social features within a messenger, it aims to deliver an experience where conversation itself is enjoyed as content. Users can enjoy chatbot games through dialogue and choices, while connecting with other users based on shared interests alongside their avatars.

The company plans to use the secured capital to enhance the completeness of its platform and content, focusing on service launch and user activation. It will also explore domestic and international business cooperation opportunities with participating investors Kakao Games and KRAFTON. The chatbot game messenger service will be rolled out sequentially in Japan and South Korea to expand its user engagement base.

Kakao Games CEO Kim Tae-hwan stated, “AIZ Entertainment possesses the capability to implement commercial AI-based services based on its accumulated experience in messengers, games, and content,” adding, “We expect them to expand the boundaries of game content and create new user experiences in the global market.”

KRAFTON CEO Kim Chang-han said, “We hope AIZ Entertainment’s attempt to combine games and conversation will lead to a new user experience in the AI era.”

AIZ Entertainment CEO Namkoong Hoon stated, “This investment is significant as it recognizes the business potential and service our company is preparing,” adding, “We will respond to the trust shown by Kakao Games and KRAFTON with results and demonstrate the possibilities of a new messenger in the AI era where conversation itself is enjoyed as content.”

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]