Knight and Mage Buffs, Double Nine Event! September 16 Patch Summary

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On Wednesday, September 16, SOL: enchant adjusted skill balance for the Knight and Mage classes and buffed select Legendary-grade equipment via a patch. Alongside these updates, Armor Research and Bound Heroic Equipment Collections were added, and a Double Nine Acquisition Event began for Sky Island. Here is a breakdown of the major changes in this update, including class improvements and new guild content.

Knight Buffs! Mage Improvements! Teaser for New October Skills

Several skills for the Knight and Mage were buffed. The Knight received enhancements focused on survivability and crowd control capabilities. Guardian Body I's Max HP increase went up from 5% to 10%, while Guardian Body II increased from 20% to 25%. The cooldown for Dash Shock I and II was reduced from 20 seconds to 15 seconds. Dash Shock I's stun duration increased from 0.5 seconds up to a maximum of 1 second, and Dash Shock II's increased from up to 1.5 seconds to 2 seconds. Shield Stun also saw its cooldown reduced from 12 seconds to 9 seconds, with its stun duration extended from a maximum of 1 second to 1.5 seconds. Additionally, post-cast delay after using Dash Shock was reduced.

For the Mage, Guardian Focus and Arcane Thunder were adjusted. Guardian Focus I gained Magic Amplification +1, and Guardian Focus II's Magic Amplification increased from +5 to +6. Arcane Thunder's MP cost was also reduced from 50 to 45. The developer notes revealed plans to add new skills for the Knight, Ranger, and Mage in early October. Specific stats and effects will be disclosed in future developer notes.

솔: 인챈트 SOL: enchant
The Knight saw improvements to survivability and damage, while the Mage gained better damage output and reduced MP consumption

Legendary Equipment Buffed! From Weapon Stats to PvP Damage Reduction

Select Legendary-grade equipment was also buffed. Offensive stats were increased for key Legendary weapons, including Ariel's Sword, Inferno's Flame Sword, Sword of Light, Death Bow, Fake's Staff, and Tarik's Magic Wand. For the Sword of Light, Weapon Damage increased from 31 to 37, Damage from 7 to 10, Accuracy from 5 to 10, and Melee Damage from 3 to 10. Fake's Staff similarly saw stats buffed, with Weapon Damage going from 26 to 34, Damage from 3 to 8, Accuracy from 5 to 8, and PvP Damage from 10 to 17.

The activation probability of unique skills on Legendary weapons was also raised. For weapons like the Sword of Light and Fake's Staff, skill activation chance increased from 1% to 2%, while weapons such as Ariel's Sword and Death Bow will also trigger skills at higher rates than before.

PvP Damage Reduction was newly added to armor pieces. Legendary helmets and headwear were granted +2–4 depending on the piece, while chest armor and robes received +3–5. Select gloves, boots, shields, and guarders also received PvP Damage Reduction +2. The developers explained that these adjustments were made to ensure Legendary equipment maintains performance dominance and value commensurate with its rarity.

솔: 인챈트 SOL: enchant
Stats and skill activation rates for Legendary weapons were buffed

Armor Research Added; Weapon Research Swaps Nine for Research Stones

An Armor category was newly added to the Research system. A total of 25 types of Uncommon, Rare, and Heroic grade armor can be researched, including helmets, chest armor, robes, gloves, boots, shields, and guarders. Research effects primarily focus on defensive and survivability stats. Uncommon and Rare armor offer stats such as HP Recovery, Max HP, PvE Physical Defense, and Magic Defense. In Heroic armor research, players can obtain stats such as Max HP +200, Physical Defense +4, and Magic Defense +5 at Level 5.

The currency required for certain stages of existing Weapon Research was changed from Nine to Research Stones. Rare weapon research from Lv. 0 to Lv. 1 now requires 1 Research Stone instead of the previous 510,000 Nine, and upgrading to Lv. 2 requires 3 Research Stones instead of 1.53 million Nine. Certain stages of Uncommon weapon research after Lv. 2 also require 1 Research Stone per step.

솔: 인챈트 SOL: enchant
Armor Research enhances survivability stats such as HP and Defense
솔: 인챈트 SOL: enchant
Options obtainable through Uncommon/Rare Armor Research
솔: 인챈트 SOL: enchant
Options obtainable through Heroic Armor Research

Expanded Uses for Bound Heroic Equipment; Legendary Ring Added to Lv. 70 Rewards

Fifty-five new Collections utilizing Bound Heroic Equipment were added. They cover a wide range of gear including weapons, armor, cloaks, gaiters, and accessories, with certain collections requiring equipment enhanced to +5 or +7.

Collection effects are equally varied. Players can gain stats such as PvP Damage, PvP Accuracy, and PvP Damage Reduction, as well as primary stats like STR, DEX, INT, and WIS, alongside bonus Damage, Accuracy, Defense, and Max HP. Players holding unused Bound Heroic Equipment should check the newly added collection entries.

The Legendary-grade Ring of the Firmament (Bound) was added to the Level 70 achievement rewards. The Ring of the Firmament provides Physical Defense +4, Magic Defense +4, Damage +2, Accuracy +1, and Damage Boost +1.5%.

솔: 인챈트 SOL: enchant
Newly added Heroic Weapon Collections
솔: 인챈트 SOL: enchant
A Legendary ring was added as a Level 70 reward

Double Nine on Sky Island! New Events and Guild Raid Added

The Altar of Fortune event has also begun. Available until maintenance on Wednesday, September 23, players can participate in this event by purchasing Fortune Coins from the event NPC in Calteon Castle Square. Fortune Coins are sold for 31,500 Nine each, with a purchase limit of up to 5 times per account daily. Purchased coins can be used at the Altar of Nine, Altar of Experience, Altar of Superior Materials, or Altar of Damage Increase to receive a Jackpot Reward (5%), Winning Reward (25%), or Non-Winning Reward (70%) based on set probabilities.

The Altar of Nine, which consumes 3 coins per attempt, offers players a chance to obtain Seals of Nine. Hitting the 5% Jackpot Reward awards a +3 Seal of Nine, while the 25% Winning Reward awards a +2 Seal of Nine. A +3 Seal of Nine can be exchanged for 2.7 million Nine via Crafting, and a +2 Seal of Nine for 900,000 Nine. Participating in the Altar of Superior Materials costs 2 Fortune Coins. The reward is Superior Material Selection Boxes—6 from the Jackpot Reward and 2 from the Winning Reward.

The Altar of Experience and Altar of Damage Increase require 1 coin per attempt. The Altar of Experience's Jackpot Reward awards 10 million EXP, and the Winning Reward grants 3 million EXP. The Altar of Damage Increase grants Scrolls of Damage Boost, providing 100 and 30 scrolls for the Jackpot and Winning Rewards, respectively. Note that the 70% chance Non-Winning Reward yields Fortune Shards equal to the number of coins spent. Collecting 9 Fortune Shards allows crafting 1 Fortune Coin, or 1 Fortune Shard combined with 10,000 Nine can be exchanged for a Seal of God.

솔: 인챈트 SOL: enchant
Players can use Fortune Coins to participate at their altar of choice

Additionally, Nine drops obtained on Sky Island are doubled until maintenance on Wednesday, September 30. The ongoing Calteon Pilgrimage event was also extended until maintenance on Wednesday, March 17, 2027. Existing progress records were reset following the September 16 maintenance, but retained Lord God's Dice (Calteon) will remain in inventory.

Guild Raid, a new guild feature, was also added. Guild Leaders or Vice Leaders of guilds Level 8 or higher can purchase a Teleport Stone from the Guild Shop to generate an entrance, requiring guild members to defeat the Avatar of Phoenix together within a 20-minute time limit. The Teleport Stone can be purchased once per week for 3 million Nine.

Guild members participating in the raid receive Equipment Enhancement Scrolls (Bound) and Tokens of Subjugation. Defeating the boss offers a chance to obtain equipment including the Legendary-grade Natael's Headwear. Priority for major item drops is determined by damage contribution.

In addition, issues where select Field Bosses failed to spawn immediately after maintenance and where the Healer's Holy Recovery could not be used in Squad or Offline Play were fixed. Furthermore, the developer notes revealed that a feature allowing characters on the same account to share Bound items via Storage is currently in development.

솔: 인챈트 SOL: enchant
Newly added Guild Raid Teleport Stone
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]