✅ Sept 10, 2026 Maple Now Summary
▪ Combat experience improvements: added cancel functionality to movement skills for all classes and removed damage synergy skills
▪ Economy system overhaul: Boss Crystal price adjustments across all tiers, enhancement system and potential stats added to Souls, scrolls converted to Meso purchases, ability to obtain 3 lines of Legendary Inner Ability
▪ Level 290 Epic Dungeon and Monster Park Geared Lock added
▪ Autumn event "Visitors of the Argo" featuring the story of the Apostles
▪ Personal Burning added to grant massive EXP and growth materials tailored to character progression, plus a new event ring enrichable up to 20 Stars
▪ MVP and Mileage system revamp, including enhanced benefits for MVP Black
▪ Collaborations scheduled: Catch! Teenieping in September and Blue Archive in November
#. Combat Experience Improvements
▪ Reduced disparity in movement skills: ability to cancel skills with Double Jump and rush skills, removal of rush skill damage and adjustment of rush distance (standardized to Teleport distance), adjusted to allow both Upward Jump and Jump
▪ Synergy skill revamp: damage-related synergy skills removed and converted into personal buffs
▪ Summon/Installation skill revamp: area-of-effect skills changed to persistent buffs, Spider in Mirror and Crest of the Solar changed to passive skills
▪ Skill damage redistribution: redistributed damage weight of 6th Job Core skills
▪ Class structure overhaul: updated skill usability to fit the new combat experience (Classes with major changes: Pathfinder and Ho Young gauge removed/revamped; Mihile: Royal Guard skill fully redesigned; Demon Avenger: mitigated damage reduction after HP recovery, improved Conversion Star Force efficiency)
▪ HEXA Matrix Reset Scrolls provided, allowing resets for all skills except Sol Janus (Usable until: Oct 22)






#. Economy System Overhaul
▪ Boss Crystal selling price adjustments across all tiers (50% reduction below Hard Lotus, 5% reduction for Hard bosses below Black Mage, and 35% reduction applied to Extreme Seren and Extreme Black Mage crystals)
▪ Memento Cube boss drop adjustments (Gold Cubes provided up to Normal Kaling)
▪ Removed the 12 Boss Crystal weekly sale limit (minimal impact since boss clear limit remains 12), Meso gain significantly reduced if character level is 11 or higher above monster level
▪ Soul revamp: added Magnificent Soul enhancement system. Bosses starting from Adversary tier drop Soul Ether scaled by difficulty, which is used to enhance Souls. Soul stat amplification (up to Rank 4), added Potential system to Souls up to Legendary grade, pity system added, Soul change feature added. Soul Skills removed
▪ Scroll revamp: core scrolls accessible via Mesos, existing vendors for Safety/Return Scrolls removed, boss scroll drops removed. Event rewards maintained.
▪ Inner Ability revamp: Advanced Reset consuming Mesos and Honor EXP allows obtaining up to 3 Legendary lines










#. Level 290 Epic Dungeon Aurum Regis
▪ New Epic Dungeon offering over 1.5x the EXP of Nightmare Realm
▪ Entry Level: Level 290
▪ Composed of five stages, telling the story of the Royal Palace of Aboris
▪ Features special mechanics involving destroying aerial objects using projectiles
▪ EXP gain adjusted for players Level 295 and above upon clearing Epic Dungeons
▪ Monster Park - Geared Lock added
▪ Hangul Proclamation Day event mini-game added, awarding cosmetics and titles based on score




#. Event 'Visitors of the Argo'
▪ "Visitors of the Argo" held, covering the lore of Zern Darmoor's Apostles
▪ Event script added to the Dimensional Library after the event ends
▪ Sequential coverage of currently revealed Apostles' stories planned
▪ Rewards such as Extreme Growth Potions and Cubes provided through attendance check



#. Personal Burning + Ascendant Link
▪ Growth missions tailored appropriately for each player character
▪ Bonus EXP and event coins granted while hunting
▪ Massive EXP earned upon defeating weekly bosses
▪ Personal Monster feature allowing customizable hunting rewards (Sol Erda, Sol Erda Fragments, EXP)
▪ Coin shop sells Karma Black Rebirth Flames, Additional Cubes, Abyssal Rebirth Flames, and Sol Erda Fragments/Energy
▪ New event ring "Ascendant Pulse Ring" added, enhanceable up to 20 Stars
▪ "Pulse Enhancer" obtained via daily collection and weekly investigation missions, used to enhance the Ascendant Pulse Ring. Up to 5 spares purchasable this season; fully enhanced efficiency equivalent to an 18-Star Meister Ring
▪ 1 Hyper Burning Buster distributed







#. MVP/Mileage System Revamp
▪ MVP Resort EXP increased by 2.2x. Symbol Quick Pass updated to a consolidated count regardless of region; hunting requirement for Daily Gift waived for Red/Black tiers
▪ MVP Black: spending threshold changed to 2.5 million won. Monster Park Quick Pass set to 14, Epic Dungeon Quick Pass set to 3; various EXP items distributed per character with enhanced effects, Monster Park Hands provided, Title/Medal effects buffed
▪ Mileage restructured into Exploration Coins (Bosses, Daily Gift, PC Bang, field hunting, MapleM) and Maple Credit (5% of Cash purchase amounts)
▪ Exploration Coins: daily acquisition limit removed and monthly limit increased to 100,000; up to 6 acquisitions weekly/monthly per Nexon ID per boss; Cash Shop settlement process removed, currency spent in the Exploration Coin Shop
▪ Maple Credit: Prime (Bonus) Cubes added (trial sale for 2 months) that lock the first line and reset options; additional products like Royal Style and Wonderberry available
▪ Royal Style additions and Momentum Pass PLUS available for purchase









#. Collaboration Events (Catch! Teenieping, Blue Archive)
▪ Collaboration with Catch! Teenieping launched
▪ 3 types of Magnet Pets + 12 types of Illusion Rings + 5 Sol Hecate Skins (voice included) + outfit packages, Label/Chat Ring on sale
▪ Blue Archive collaboration scheduled for November
▪ Collaboration content update planned on the scale of Demon Slayer and One-Punch Man
▪ MapleStory Escape Room Cafe planned to open (offline event in Hongdae)







