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  • Intel Extreme Masters PyeongChang: Stunning Finale Concludes Historic Esports Event Ahead of the Olympic Winter Games 2018

    Feb 7, 2018
    • Joonkyu "Lasso" Seok

    Olympic Winter Games was an exciting moment for gamers around the world to see the industry elevated to this global sporting stage,” said John Bonini, vice president and general manager of the VR, Gaming...

    StarCraft II: Legacy of the Void
  • Why Nintendo Labo is not Merely Cardboard

    Feb 5, 2018
    • Pilgwon "Pekke" Jeong
    • Junseok “Tonny” Bae

    that is geared towards children. Labo is Nintendo’s new venture focused on the concept of pure play, rather than game software. The possibility of the Nintendo Switch supporting VR/AR was a widely...

  • Blockchain and Gaming Chapter 2 - 12 possibilities of development in technology

    Feb 4, 2018
    • Junseok “Tonny” Bae
    • Hyunsoo "Valp" Lee

    gamer to control their own experiences. In fact, FirstBlood is providing benefits through smart contracts, and Decentraland, the VR version of Second Life, is offering a different user experience by...

  • Blockchain and Gaming Chapter 1 - Understanding the concept

    Jan 31, 2018
    • Junseok “Tonny” Bae
    • Hyunsoo "Valp" Lee

    for trust. In addition to that, it can also be used for VR games as a virtual point that represents real currency usable in the real world, and many games are trying to challenge themselves to adopt...

  • [French version] Giants Gaming Djoko et Steeelback "Au niveau des pronostics... ils pensaient qu'on allait être la dernière team, et ça nous faisait plus ou moins rigoler."

    Jan 30, 2018
    • Adel Chouadria

    lors du split précédent." - Inven Global. "Les deux rosters sont loin d'être horribles sur le papier, mais semblent vraiment un petit cran en-dessous des autres." - Eclypsia, à propos de Team Vitality...

    League of Legends
  • Making the entertainment center Area 15 - will it open up a new frontier in entertainment?

    Jan 28, 2018
    • Junseok “Tonny” Bae
    • Donghyun "Wony" Won

    Although the VR/AR market hasn’t really stood out much because of the CES, a number of developers still showed great enthusiasm and have been actively progressing. Microsoft added the Reality Rooms...

  • Nintendo Labo is the kind of creative idea gaming needs

    Jan 26, 2018
    • Gabe "Angel" Gurwin

    , but by expanding our definition of “gaming” to something that goes beyond the bounds of a screen or even a VR headset. It’s why Nintendo has been revered for decades, and I can’t wait to see what weird...

  • Some Intriguing New Technology of Potential: Consumer Electronics Show(CES) 2018 Day #1

    Jan 10, 2018
    • Donald Marinelli

    exhibition area bordering on a plethora of new – and cheaper - VR headsets. This despite the fact Oculus Rift and HTC Vive have been available now for almost two years, albeit without stellar sales numbers...

  • Battle Royale in the sky - the final challenge faced by those who have never drawn much attention

    Jan 4, 2018
    • Taekhak "Karp" Park
    • Junseok “Tonny” Bae

    chances to change their fighter, so we would like to not go for it for now. Inven: As it is a dogfight themed game, a VR version seems also possible. Mr. Shin: Actually, we were making it as a VR game in...

  • The Legend of Zelda: Breath of the Wild receives the GOTY at The Game Awards

    Dec 8, 2017
    • Junseok “Tonny” Bae
    • Hyunsoo "Valp" Lee

    tried to express the emotion only with character’s movement and the change in an environment, and the lingering feeling from it lead the game to a great success. Best VR/AR Game - Resident Evil 7...

    Overwatch
  • Take a white-knuckle ride into the future in Neon Seoul: Outrun—available now on Oculus Early Access

    Dec 7, 2017
    • Hyunsoo "Valp" Lee

    Get ready for the rush of VR hoverbike racing in Neon Seoul: Outrun—an all-new IP from Berlin-based developer Playsnak, available now on Oculus Early Access. Set in a sprawling cyberpunk universe...

  • HP, INTEL Sign on for Multiplayer Sponsorship of the Overwatch League

    Nov 3, 2017
    • Kyung Yun "Yullie" Park

    contribute to a great experience for fans and competitors,” said John Bonini, VP and general manager of the VR, gaming, and esports group, Intel. “The Overwatch League will be a great showcase for esports...

    Overwatch
  • [IGC 2017] Message From Professor Marinelli: Learning From Our Failures

    Sep 15, 2017
    • Hyun Soo "Valp" Lee
    • Woo "Ready" Hyun

    of 'Augmented Reality'. Today, the VR market is much larger than its AR counterpart. But 'Digi-Capital' made a prediction that in 2020, the AR market will be around three times larger than the VR...

  • Oomba, Media Company Acquires GameWorks Entertainment Centers with Plans for eSports Expansion

    Aug 31, 2017
    • Jaehoon "Laffa" Jeong

    for our vision of eSports Stadiums, VR experiences and hosting 'game night' at GameWorks. We plan to transform GameWorks into the experiential anchor for AAA locations all across America and beyond...

  • The Seongnam Game World Festival 2017 will be open on September 1st!

    Aug 9, 2017
    • Kwangseok "Robiin" Park
    • Ji-Eun “Meii” Paek

    Industry 4.0 and lay the groundwork for ‘Seongnam the Esports City’. The exhibitions for the gaming industries in Seongnam and indie games, as well as VR experience zones like Monster VR, which has recently...

  • PlayStation Plus needs to solve its Vita problem

    Aug 4, 2017
    • Gabe "Angel" Gurwin

    PlayStation VR titles each month, Sony can provide more value to subscribers while also enticing potential PlayStation 4 owners to go out and finally purchase the system. As it stands, a large chunk of...

  • The Highs and Lows of E3 2017

    Jun 14, 2017
    • Gabe "Angel" Gurwin

    learned about God of War and Days Gone;In 2015, Sony and Guerilla Games unveiled Horizon: Zero Dawn; But this year’s biggest new game announcements were for PlayStation VR exclusives that were shown in what...

  • What we want to see from publishers at E3 2017

    Jun 8, 2017
    • Gabe "Angel" Gurwin

    to show off its user-created content in an interesting way, so we’re hoping that its next demo is a little faster paced. PlayStation VR also needs to get the spotlight during the conference. Since...

  • VR Game of the Year, SUPERHOT VR, Comes to VIVE

    May 25, 2017
    • Joonkyu "Lasso" Seok

    This is the full text of SUPERHOT Team's 5/25/2017 press release. Winner of the D.I.C.E. award for Immersive Reality Game of the Year and the fastest-selling game for Oculus Touch, SUPERHOT VR is...

  • Phaser Lock Interactive announces strategic partnership with Smilegate to develop VR game

    May 9, 2017
    • Joonkyu "Lasso" Seok

    This is the full text of Smilegate's 9/5/2017 press release. Leading Korean game studio, Smilegate to invest in long-term strategic partnership with Phaser Lock Interactive to develop VR game title...

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