10-Year Independent Developer MyACG Studio to Host Prime Booth at 'BIC Festival 2026'

Source: MyACG Studio

10년차 독립 개발사 MyACG Studio, ‘BIC Festival 2026’ 프라임 부스 참가
©MyACG Studio

MyACG Studio announced that it will showcase its self-developed titles, 'Cinderia' and 'Yao-Guai Hunter,' at 'BIC Festival 2026,' held at BEXCO in Busan from August 14 to 16, where it will operate a prime booth.

Founded in 2016, MyACG Studio grew from a 'Touhou Project' fan game circle into an independent game studio developing its own original IP. The development team, composed of programmers, artists, and game designers, focuses on creating original games characterized by unique gameplay, distinct visuals, and high-quality action experiences.

MyACG Studio currently holds two original IPs, 'Yaoguai Hunter' and 'Cinderia.' The studio plans to showcase the latest versions of both titles—which have been recognized for their unique world-building and combat systems across platforms like Steam and PlayStation—at its prime booth during 'BIC Festival 2026,' where it will engage directly with attendees to gather feedback and insights.

'Cinderia' is an action roguelike set in a dark fantasy fairy-tale world where a witch has burned civilization to ash, and a survivor who has endured the corruption of black magic tracks the truth behind the world's end. Currently available via Steam Early Access, the studio has continuously updated the game with major content and systems, including reworks for four playable characters, an advanced challenge system, an achievement system, and new random bosses, all based on community feedback.

Since its Early Access launch, 'Cinderia' has seen rapid updates driven by active user feedback. Over the past three months, the studio has completely reworked all four playable characters and added or revamped over 100 abilities. Furthermore, it has consistently expanded the game's overall content by introducing 24 new maps, two new bosses, and an Advanced Challenge Mode. Through this development process, MyACG Studio continues to uphold its Early Access philosophy of completing the game alongside its users.

Continuing this trend of steady content expansion and system improvement, MyACG Studio recently applied the 'Isdra V0.6.10' update, which completely overhauled the combat style and core systems for the playable character Isdra. The update shifts the focus away from the previous defense-and-counter-centric combat, enabling aggressive play that quickly links dashes, blocks, and counters, while reconfiguring the existing Frost resource into a new Guard system.

Additionally, various new abilities and modules have been added, allowing players to construct diverse combat builds focused on perfect blocks, dashes, freezing crowd control, thrown weapons, or executions. The update also includes optimizations for memory usage, improvements to performance degradation during long play sessions, the addition of 10 new Chapter 2 maps, and adjustments to legend item drop rates and boss combat balance.

This update marks the first major overhaul reflecting user feedback, focusing on helping new users adapt while enhancing the fun of combat and build-crafting. In particular, Isdra’s combat style has been completely revamped for aggressive play, the Frost resource has been replaced by the Guard system, and a variety of new abilities and modules have been introduced.

'Yao-Guai Hunter' is a roguelike deck-building game set in a martial arts world infested with monsters. Players take on the role of a monster hunter, battling various creatures and enemies while collecting new combat cards during their journey to build their own decks. The core of the game involves mastering internal energy (Neigong) and combining various growth elements to navigate the ever-changing events and adventures of the martial arts world.

In combat, players can employ different strategies depending on how they configure their card combinations, internal energy, and synergy effects. The game combines the replayability of the roguelike genre—where the situation changes with every run—with a martial arts setting, offering a deep deck-building experience through unique characters and diverse growth paths. 'Yao-Guai Hunter' was officially released in April 2025 and supports multiple languages, including Korean.

A representative from MyACG Studio stated, "We are delighted to present 'Cinderia' and 'Yao-Guai Hunter' directly to Korean users at BIC Festival 2026," adding, "We will continue to provide a differentiated gaming experience based on the various opinions we gather on-site."

Meanwhile, 'BIC Festival 2026' will be held at BEXCO in Busan from August 14 to 16. MyACG Studio will operate a prime booth throughout the event to host demonstrations of the latest versions of 'Cinderia' and 'Yaoguai Hunter.'

10년차 독립 개발사 MyACG Studio, ‘BIC Festival 2026’ 프라임 부스 참가
©MyACG Studio
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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