Superfast Invests ₩11.1 Billion in Indie Games to Discover Global Super IPs

Source: Superfast

슈퍼패스트, 인디 게임에 111억 원 투자... 글로벌 슈퍼 IP 발굴 나선다

Superfast announced that it will invest a total of ₩11.1 billion to revitalize the indie game ecosystem, launching a full-scale initiative to discover, invest in, and publish a number of high-potential indie game developers.

This project is part of a broader strategy to evolve into a 'culture tech' company that expands beyond simple publishing to develop diverse content and culture centered on game IPs.

Aiming to be a culture tech company that integrates gaming, entertainment, and technology, Superfast plans to build a global content universe where a single IP transcends gaming to expand into webtoons, fashion, offline spaces, and more.

To this end, Superfast will host its first demo day at the end of June, where it will open a call for next-generation global hit candidates across various genres and styles.

This demo day will function as a practical investment platform where investment reviews and publishing discussions take place on-site, rather than serving as a mere presentation event. Selected developers will receive immediate consideration for, and execution of, practical investment and publishing support tailored to their project scale and development stage.

Final selections will receive immediate funding along with full-scale support from Superfast’s core competencies, including global publishing, marketing, and data-driven operations. The company also plans to provide office infrastructure in key locations such as Seongsu, Seoul Forest, and Jeju to create an environment where creators can focus solely on development without the burden of costs.

Superfast CEO Kim Kang-an stated that the core of this investment goes beyond simple financial support; it is about discovering 'raw gems' with fresh ideas and creating a structure where their IPs can grow into sustainable businesses. He added that the company will provide full support to ensure these projects evolve into 'super IPs' that can survive in the global market, rather than ending as one-off, fun games.

Meanwhile, starting with this project, Superfast plans to expand the creative ecosystem centered on indie games and create a new flow of content that bridges the gap between gaming and culture.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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