Shanghai Putuo Information Industry Park. The name might still be familiar to some from the early 2020s, as it was once a hub for various Chinese game companies, including miHoYo before the launch of the HoYoverse brand and Hypergryph, the developer of Arknights. While some of these companies have since moved to larger facilities to accommodate their rapid growth, others have chosen to stay and expand within the park. Manjuu Games is one such company.
After achieving sensational popularity in Japan and China with Azur Lane, Manjuu Games unveiled its new title, Azur Promilia, in 2024. The game has emerged as a highly anticipated next-generation open world title, not only for its seamless transition of the character designs from Azur Lane into 3D, but also for showcasing a stunning world where players coexist with adorable creatures called 'Kibo.' With the recent signing of a publishing deal with Nexon and the commencement of a domestic closed beta test (CBT), Azur Promilia is steadily drawing closer to Korean players. We visited the Manjuu Games headquarters to get a firsthand look at the development process.
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom.
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