SuperData: League of Legends made $1.75 billion in 2020

Source: Riot Games


In-depth data website SuperData confirmed in its 2020 Year-In-Review Report that Riot Games' multiplayer online battle arena League of Legends generated $1.75 billion revenue in 2020.  Of all free-to-play titles, League of Legends was the sixth highest-grossing game of the year and the only non-mobile game in the top 10. 


This is not the most money League of Legends has made in a year — $2.1 billon in 2017 is the current high mark — but given the state of the world during the COVID-19 pandemic, which led to many an esports event shutting down, the revenue is still impressive. 


The following is a table of the top 10 free-to-play titles in 2020:


Rank Title Publisher Genre Revenue
1 Honor of Kings Tencent MOBA $2.45B
2 Peacekeeper Elite Tencent Shooter $2.32B
3 Roblox Roblox Corporation Simulation  $2.29B
4 Free Fire Garena Shooter $2.13B
5 Pokémon GO Niantic, Inc. Action-adventure $1.92B
6 League of Legends Riot Games, Tencent MOBA $1.75B
7 Candy Crush Saga King, Activision Blizzard Puzzle $1.66B
8 AFK Arena Lilith Games Strategy $1.45B
9 Gardenscapes - New Acres Playrix Games Puzzle $1.43B
10 Dungeon Fighter Online Nexon RPG $1.41B


SuperData also reported that it believes Riot Games' online card game Legends of Runeterra, which takes place in the League of Legends universe, has been integral to the universe's expansion and the IP's continued success.  It was also predicted that Riot's tactical shooter VALORANT, which was the ninth-highest grossing non-mobile free-to-play title in 2020, should receive a huge jump in revenue in 2021 due to the developer's increase in capital.  



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