'Arthdal Chronicles' Launches New 'NEW WORLD' Server

Source: Netmarble

'아스달 연대기', 신규 서버 뉴월드(NEW WORLD) 전격 오픈
©Netmarble

Netmarble (CEO Kim Byung-kyu) announced on the 14th that it has opened a new server, 'NEW WORLD,' for its MMORPG 'Arthdal Chronicles' (developed by Netmarble F&C), centered on the philosophy that 'play is growth.

Since last December, Netmarble has been implementing large-scale reforms to prioritize 'play as growth,' aiming to create a more accessible gaming environment, growth through in-game play, a reasonable monetization structure, and a circular economy for user resources. The new 'NEW WORLD' server is the most complete realization of this vision.

'NEW WORLD' consists of four servers and features a distinct product and growth structure. Most notably, all package products have been removed, with only passes and subscription items available.

Existing paid summon content—including Spirits, Mounts, Weapon appearances, and Dream Stones—has been removed from the Shop, and users can now only obtain these items through gameplay. 'Ancient Accessories,' previously paid items, have also been changed to be obtainable through Trial Dungeon gameplay.

New systems have been introduced to reduce the burden of progression. The new 'Fusion Energy' system grants 'Fusion Energy' after a certain number of failed attempts at fusing Spirits, Mounts, Weapon appearances, or Dream Stones. Users can use this energy to increase their fusion success rate up to 100%.

Netmarble plans to retroactively grant 'Fusion Energy' to users on existing servers who have a history of fusion failures. Additionally, the Awakening system has been improved to allow success rates to be increased from the original 50% up to 100%, significantly reducing uncertainty in the growth process.

To celebrate the launch of 'NEW WORLD,' Netmarble is hosting various events. Through an attendance event, users can earn items every 7 days that allow them to attempt to obtain a 'Legend Mount,' with the potential to acquire between one and four Legend Mounts during the event period.

In addition, the 'DIY Restoration Ticket Event' is underway, allowing players to earn up to three re-synthesis tickets simply by playing the game. Meanwhile, during a developer livestream on the 13rd, Netmarble unveiled the operational direction for the new 'New World' server and its future update plans. The 'New World' server will feature a unified market across four servers, and both party dungeons and integrated all-out wars have been designed to allow matchmaking for users across all servers.

Key competitive content, such as 'Isle of Black Night' and 'Frosty Cliff,' will be matched in two-server units to maintain competitive excitement while ensuring a smooth play environment. The game has also been designed for easier and faster growth, with improved quest paths, 100% field EXP gain even in offline mode, and a 'Growth Guide' that provides various growth materials.

Future update plans were also revealed. Netmarble intends to improve class balance by late August, focusing on the hunting efficiency of ranged classes. In October, it will introduce a new skill growth system that allows players of the same class to adopt different playstyles based on their growth choices. Furthermore, the company plans to sequentially introduce new PVP content, such as Isle Base Wars, while adding exclusive rewards for 'Isle of Black Night,' new items, and crafting links for Legend items to increase the value of competition and encourage broader participation.

Information regarding the new 'NEW WORLD' server and the game can be found on the official website.

'아스달 연대기', 신규 서버 뉴월드(NEW WORLD) 전격 오픈
©Netmarble
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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