Aion 2 Live Stream Summary (7/21, Tue): Server Transfers, Auto-Loot Pets, and More

In a live broadcast on Tuesday, July 21, NC introduced new features, including a pet auto-loot system, and detailed upcoming balance adjustments and server transfer procedures.

Development PD Kim Namjoon and Business Director So In-seop hosted the broadcast, which outlined the server transfer process beginning July 22. They emphasized that each server has specific transfer-in and transfer-out limits. For example, less populated servers may have generous transfer-in limits but stricter transfer-out limits depending on server activity. Users planning to transfer are advised to carefully review all guidelines in advance.

The team also announced a firm stance against 'abusing,' which has recently become a concern among players. They stated that they are reviewing logs with the operations team and will issue sanctions—ranging from a 7-day suspension to a permanent ban—if clear evidence is found. Additionally, they clarified that recent rumors regarding the 'uselessness' of Chanters or damage-related issues were due to translation errors during an interview with Japanese media. They added that they are currently reviewing Healer progression to ensure players feel their growth.

Updates scheduled for July 29 were also previewed. A pet auto-loot feature will be added to automatically collect nearby items. While the initial plan was to price it at 10 million Kinah for 30 days, the team is considering a price of 5 million or 3 million Kinah based on feedback from broadcast viewers.

✅Summary of Aion 2 Live Broadcast (7/21, Tue)

1. Server Transfers: 7/22 (Wed) – 7/28 (Tue)

- Apologies for the one-week delay due to critical issues discovered with pets and the wardrobe

- Available once per account

- Opens daily at 20:00

- Base cost: 1k Quna + 200 Quna per additional character (e.g., 1 character: 1200 Quna; 2 characters: 1400 Quna)

- No need to pre-purchase character slots on the destination server; costs for missing slots will be charged during the transfer

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2. Regarding server transfer limits

- Transfer pools were kept limited as a precaution against unforeseen issues

- Limits are set low for the first day to ensure stability and will be gradually increased

- Highly populated servers will have smaller pools, making them harder to enter

- Transfers are unavailable if the departure server's transfer-out limit or the destination server's transfer-in limit is reached

- For example, low-population servers will have higher transfer-in limits and lower transfer-out limits

- Transfers are impossible if the destination server is full, even if you already have a character there

- Internal processing begins after the transfer request; completion takes anywhere from a few minutes to 30 minutes

- Due to limited pools, we recommend preparing in advance, such as moving characters to towns or leaving a Legion

- You can set up your transfer before the opening time and simply pay the fee at 20:00 to finalize

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3. Server Transfer FAQ & Q&A

- Character names will be changed to temporary names upon transfer; you must set a new name upon first login

- Friend/Block lists are maintained; your new name will appear on others' lists

- Purchased memberships will be transferred and combined on the destination server and deleted from the departure server

- Ongoing Membership Passes must be completed on the departure server to receive rewards

- Daeva Pass and Growth Support will transfer as-is to the destination server

- Inventory, character storage items, Kinah, and expanded slots will all be transferred

- Quna and Mileage will be transferred and combined on the destination server

- Paid special pets and appearances will all be transferred

- Monolith and Lord's Traces will be transferred

- Account storage will not be transferred

- Character-specific purchase limits will be transferred as-is

- Server-specific purchase limit items (Aether, daily dungeon chance cards, etc.) will not be sold during the transfer period (replaced by Material Conversion)

- Season ranking points will be transferred to the destination server

- Cube reward progress and pity counts will be transferred

- Material conversion limits and crafting counts will be transferred as-is

- Abyss Cloisters completed on the departure server cannot be played on the destination server

- Maximum of 9 characters allowed on the destination server; if exceeded, you must select which characters to transfer to stay within the limit

4. Transparent map activation

- Individual opacity settings for paths and maps available

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5. Common combat balance changes

- Block skill: Reduced max block count; changed '3 consecutive specializations' +1 cast to movement speed increase

- Life Absorption: Changed to absorb from only one target even when hitting multiple targets

- Slightly reduced status effect probability for dash skills used after evasion

- Reduced duration of invincibility and protection-type survival skills

- Armor of Virtue and Blessing of Protection can no longer be removed by Dispel

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6. Class-specific changes

- Gladiator: Reviewing changes to 'down-strike' animation canceling; will provide updates once testing is complete

- Future class balance will focus more on PvP than PvE

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7. Pet auto-loot feature scheduled for next week (7/29, Wed)

- Requires Quiring Membership activation

- Price adjusted from 10 million to 5 million or 3 million Kinah

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8. New costume arriving next week (7/29, Wed): Classic Athletic

- Delayed release due to issues with displaying nicknames on the chest name tag

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9. Regarding abusing issues

- We will sanction users with clear evidence; we are currently reviewing logs of involved players

- 100% sanction rate if video evidence is available

- Sanction levels are discussed with the operations team, ranging from 7 days to permanent bans

- We are checking logs as community posts alone are insufficient for verification

- Regarding rankers lowering their item level to enter lower-tier areas: we have capped attack power and PvP-related amplification/resistance. Even if they unequip items to reach max stats, they won't be as powerful as expected. We will continue to monitor and adjust this

10. Correction of misunderstandings from Japanese interview

- Clarifying misinterpretations regarding Chanters from the Japanese interview

- Comments on damage were misinterpreted; the original point was that "damage is good with a full damage setting"

- The idea that Chanters are "useless' was a misinterpretation of "they are not strictly necessary in low-level dungeons'

- We are also looking into feedback that Healers don't feel their growth; we plan to adjust them so their impact on ally care is more noticeable

- Chanters will also be adjusted following Healer changes

11. O&A

- Encore avatars will be prepared for August

- Fishing is currently in development

- Stigma presets are delayed due to a backlog of other tasks

- Bulk selection for material conversion ingredients is expected as early as the 29th

- A collaboration is currently in preparation

- Entry limits are controlled by Aether energy, so we cannot provide them freely; we will prepare something in the Pass for August

- We will investigate the bug where the boss room entrance is blocked after a wipe

- We will investigate the Sorcerer fire-damage bug

- No plans for faction transfers at this time

12. Live broadcast rewards

- Aether Energy x10

- Appearance Change Ticket (to commemorate the addition of tattoo customization)

- Daily Aether Energy x4 + Resurrection Stone x1 until the next broadcast

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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