[Guide] What is Recall in Legends of Runeterra?


There are many cards in Legends of Runeterra, and each have their own stats and effects to make them unique. It can be overwhelming, especially if you’re new to the card game genre, to learn all these effects. That’s why we’re dissecting all the keywords in a series of guides. In this one we’re taking a look at Recall.


When a unit is recalled, it returns to its owner’s hand, removing all buffs and debuffs. The recalled unit is restored to its natural state, as if it had never been played. Needless to say, this effect is extremely powerful both offensively and defensively. When you’re on the offense and can Recall an enemy unit that otherwise might block crucial damage, it forces the opponent to play the same card again. On the defense, you can recover units before they die, or get another trigger of a useful on-play effect.


When it’s an enemy unit you are Recalling, it’s counted as a Skill ability, meaning it queues up as if it’s a Fast spell. This gives the enemy a moment to respond to the action, for example by playing Deny to directly prevent the effect from happening. When you’re Recalling your own unit, the effect triggers instantly. Below are some cards that work with the Recall keyword.


Solitary Monk’s stats are very good. Four attack power, three health and the Elusive keyword are a great deal. The payoff, however, is that she sends all your other units back to your hand. Since she’s relatively cheap, you likely can wait around and not play units early on, benefitting from her great stat line without facing the repercussions of her Recall ability.


By far the most powerful card bearing the Recall keyword is Minah Swiftfoot, a follower from Ionia. She costs a lot of mana for the stat line she provides, but her effect is massive. Sending three enemy units back to the opponent’s hand is exceptionally powerful. It can fend off the most powerful enemy units when critical damage is impeding, or remove the biggest potential blockers when you’re looking to deliver the final blow yourself.


Although Legion General doesn’t Recall units himself, he feeds off how many times you’ve obstructed your opponent’s plans very well. Initially he’s quite weak—four attack power and four health are very underwhelming when you’re paying five mana. But if you can hold onto him for a bit, he gains significant strength quickly. After you’ve Stunned or Recalled one enemy, he’s already a 5/5 with Fearsome, which is quite a good deal.


Images via Riot Games.

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