There are many cards in Legends of Runeterra, and each have their own stats and effects to make them unique. It can be overwhelming, especially if you’re new to the card game genre, to learn all these effects. That’s why we’re dissecting all the keywords in a series of guides. In this one we’re taking a look at Frostbite.
Frostbite is a keyword with a primarily defensive effect, and a keyword uniquely found on cards from the Freljord. When a target is Frostbitten, its attack power is reduced to zero for the remainder of the round—quite the debuff.
While a card affected by Frostbite has zero attack, it can still be used to block incoming damage and even line up as attacker. That may seem a bit weird, especially the attacking part, but units that are under Frostbite effect can still be buffed afterwards. They are not locked out of combat.
Some examples of cards with the Frostbite effect can be found below.
One of the cheapest ways to neutralize an enemy is Icevale Archer. At two mana it’s a very flexible card to include in your deck, easily squeezed into later turns when the big units start hitting the board. Its three attack makes it pack a decent punch as well, though it’ll likely only hit once—with one health, there’s little that doesn’t kill him.
If you’re looking to continuously lock an enemy away behind a big barrier of ice, Rimetusk Shaman is the card you’re looking for. Yes, it costs a lot. Paying five mana for a 3/3 card is very expensive. But Rimetusk Shaman’s payoff grows gradually. The idea is to let it sit on the bench and not fling it into combat, where it would easily die. As turns pass, the strongest enemies keep being hit, and you’ll be able to more easily develop your own board.
If you’ve softened up the enemy board and are ready for a final push to kill them, Icy Yeti is here to enable it. Rather than growing value, like Rimetusk Shaman has, the Icy Yeti immediately makes up for its poor stat line. Play it, queue up your units for an offense, and watch as the enemy can do nothing back to damage your units.
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