NHN Revamps Guild Battles Across Four Titles, Including Hangame Poker

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NHN announced on Nov. 2 that it has revamped the Guild Battles feature across four of its titles, including Hangame Poker. The number of capturable cities has doubled from eight to 16, and the weekly reward pool has been expanded to 3 trillion gold (in-game currency).

This revamp comes two years after the initial launch of Guild Battles. The update applies to the PC web-board game Hangame Poker, its mobile-linked version Hangame Poker Classic, Hangame Hold'em, and Hangame Low Badugi. In Guild Battles, each guild selects a city to capture, and guilds targeting the same city compete for three days every week from Friday through Sunday. Winning guilds earn rewards generated by their respective captured cities.

Additional rewards will also be applied to the weekly Event Continent. By selecting one region among Europe/Africa, Asia, or Pacific/Americas, the city capture celebration bonus is doubled, and the reward payout ranking expands from the top 5 to the top 10.

During the registration phase, three cities categorized as Challenging, Recommended, and Safe are suggested based on each guild's combat power. Guilds can review the recommended cities and expected rankings before choosing which battlefield to enter.

The newly introduced Guild Skill system allows guild members to invest points earned through daily attendance and gameplay into 12 different skills. This enables guilds to accumulate more Guild Battle points, with skills resetting on a weekly basis.

Landmarks representing each city have been added to the world map, allowing guilds to easily check which cities they have entered. As Guild Battles progress, the map's time of day transitions from day to night, and a fireworks display triggers upon successfully capturing a city. NHN plans to continue expanding and updating Guild Battles going forward.

Oh Sang-min, head of NHN's Classic Web Board Business Group, said, "Thanks to the strong interest our players have shown over the two years since Guild Battles launched, we were able to prepare this revamp. We hope players enjoy the thrill of competing alongside their guild members on an even larger battlefield, and we will continue to steadily improve Guild Battles in the future."

Originally written in Korean, this article was translated with AI assistance and edited by a native English-speaking editor. Every translation is reviewed by our editorial team before publication. [Read Original]