Executive Producer Yongjin Ham outlines game direction in first dev video, testing ground set for Steam Next Fest on October 20

Three Promises from 'ArcheAge Chronicles'

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XLGAMES has released a developer video for its open-world action MMORPG 'ArcheAge Chronicles'. In the video, the studio introduced four currently implemented classes, key content features, the business model (BM), and plans beyond Early Access.

There were three core promises: to build a game centered on exploration and cooperation rather than competition; to deliver tactile action combat where weapons dictate playstyle; and to never sell items that let players buy power. The first developer video for ArcheAge Chronicles spent its six-plus minutes unpacking these three principles.

According to Executive Producer Yongjin Ham, who appeared in the video, the current development build features four classes: 'Battlerage', 'Archery', 'Sorcery', and 'Defense'. Combat is designed around observing enemy movements to manually judge dodges, parries, and attack timing. The development team is also preparing content such as glider flight, underwater exploration, housing, life skills and crafting, and trade.

Producer Ham described the game's direction as "a game that places strong emphasis not only on competition, but also on exploration and cooperation." He added, "Our goal is to naturally offer the joy of exploring and discovering the world on your own, alongside the experience of meeting other players to help one another and take on challenges together."

ArcheAge Chronicles will showcase a free playable demo during the October Steam Next Fest, running from October 20 to 27 (KST). The demo will introduce content from the previous network test alongside new dungeons and PvP for the first time, and players can participate using a Steam account without needing to apply separately.

The service will adopt a Buy-to-Play model. XLGAMES plans not to operate an in-game paid store at the launch of Early Access, setting a direction where character progression and competitive edge must be earned through active gameplay.

Producer Ham explained that P2W (pay-to-win) systems were not considered from the initial design stage and that this policy will be maintained going forward. Optional purchases reviewed after Early Access will focus on additional content, customization, and convenience features, while strictly excluding P2W items. If an in-game store is introduced in the future, XLGAMES plans to disclose the timing and available items to players in advance.

The developer video can be viewed on the official ArcheAge Chronicles YouTube channel and other official channels. XLGAMES plans to continuously share the development process and key decisions with players moving forward—effectively serving as a fourth promise on top of the initial three.

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ⓒ XLGAMES
아키에이지 크로니클 Archeage Chronicles
ⓒ XLGAMES/figcaption>
아키에이지 크로니클 Archeage Chronicles
ⓒ XLGAMES
아키에이지 크로니클 Archeage Chronicles
ⓒ XLGAMES
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]