KRAFTON Unveils Booth Program for Gamescom 2026

KRAFTON (CEO Kim Chang-han) will host a variety of booth

programs and events at Gamescom 2026, the world's largest gaming show held in Cologne, Germany.

크래프톤, '게임스컴 2026' 부스 프로그램 공개
(Source: KRAFTON)

KRAFTON's exhibition booth will be open for five days from August 26 to 30 at Hall 9 of the Koelnmesse. Visitors will be able to play five new titles, including an unannounced game from PUBG STUDIOS, ▲NO LAW, ▲Project ZETA, ▲Age Twisters, and ▲TARAE: The Unbound, and enjoy various on-site events reflecting the unique characteristics of each title.

This year, the KRAFTON booth is designed to go beyond simple game demonstrations, allowing visitors to experience the worldviews and gameplay of each IP offline. Visitors can engage with the new titles in unique ways through participatory missions, stage events, and photo opportunities with cosplayers in spaces themed around each game.

The unannounced title from PUBG STUDIOS will feature a space that realistically recreates parts of the game's world. Visitors can meet characters in an experiential zone based on the game's setting and earn merchandise through various activities inspired by the core gameplay.

NO LAW will feature interactive events utilizing in-game elements such as lockpicking and shooting challenges, while Project ZETA will focus on stage battle events, game demos, and cosplayer programs. Age Twisters and TARAE: The Unbound will be available for public hands-on demos for the first time at this year's Gamescom. Age Twisters will offer the fun of two-player cooperative play, while TARAE: The Unbound will provide an opportunity to experience the charm of Eastern dark fantasy.

Visitors can also participate in various on-site events, such as adding games to their Steam wishlists, social media events, and game-specific missions, to receive merchandise themed after each IP. Further details can be found on the official KRAFTON Gamescom 2026 website.

This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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