Visiting Manjuu Games, the Home of Azur Lane and Azur Promilia

아주르 프로밀리아 Azur Promilia
©INVEN

Shanghai Putuo Information Industry Park. The name might still be familiar to some from the early 2020s, as it was once a hub for various Chinese game companies, including miHoYo before the launch of the HoYoverse brand and Hypergryph, the developer of Arknights. While some of these companies have since moved to larger facilities to accommodate their rapid growth, others have chosen to stay and expand within the park. Manjuu Games is one such company.

After achieving sensational popularity in Japan and China with Azur Lane, Manjuu Games unveiled its new title, Azur Promilia, in 2024. The game has emerged as a highly anticipated next-generation open world title, not only for its seamless transition of the character designs from Azur Lane into 3D, but also for showcasing a stunning world where players coexist with adorable creatures called 'Kibo.' With the recent signing of a publishing deal with Nexon and the commencement of a domestic closed beta test (CBT), Azur Promilia is steadily drawing closer to Korean players. We visited the Manjuu Games headquarters to get a firsthand look at the development process.

아주르 프로밀리아 Azur Promilia
The Putuo Industrial Park, overcast in the wake of Typhoon Bavi ©INVEN
아주르 프로밀리아 Azur Promilia
While many companies that once called this place home have moved on, Manjuu Games remains. ©INVEN
아주르 프로밀리아 Azur Promilia
I expected to have to blur everything, but I was surprised they even allowed photos of the development floor! ©INVEN
아주르 프로밀리아 Azur Promilia
A dining table where you can enjoy a meal alongside a Manjuu bird. ©INVEN
아주르 프로밀리아 Azur Promilia
Snacks are essential for development. ©INVEN
아주르 프로밀리아 Azur Promilia
Microwaves are standard, but an air fryer and an egg steamer too? ©INVEN
아주르 프로밀리아 Azur Promilia
As expected from Manjuu, they’ve mastered these cute character designs since the days of Azur Lane. ©INVEN
아주르 프로밀리아 Azur Promilia
Heading inside the dining area... ©INVEN
아주르 프로밀리아 Azur Promilia
Facilities like recording studios are located here. Other sections were in use and could not be photographed. ©INVEN
아주르 프로밀리아 Azur Promilia
Developers are hard at work on other floors as well. ©INVEN
아주르 프로밀리아 Azur Promilia
I asked about the curtains placed here and there—it turned out to be a shoe rack. ©INVEN
아주르 프로밀리아 Azur Promilia
Tatami mats in the breakroom are a basic requirement for subculture game developers, right? ©INVEN
아주르 프로밀리아 Azur Promilia
Development power comes from snacks. ©INVEN
아주르 프로밀리아 Azur Promilia
And here is further proof that Chinese game developers are all cat people. ©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
©INVEN
아주르 프로밀리아 Azur Promilia
Cuteness that needs no explanation. It’s just a shame I couldn't take more photos to protect the cat. ©INVEN
아주르 프로밀리아 Azur Promilia
Beyond the breakroom, sofas are placed in every nook and cranny of the hallways to provide space for rest. ©INVEN
아주르 프로밀리아 Azur Promilia
They even went a step further with capsule sleeping pods? Wow. ©INVEN
아주르 프로밀리아 Azur Promilia
These cozy, well-used sleeping pods are a developer's best friend. ©INVEN
아주르 프로밀리아 Azur Promilia
We wrapped up today's tour by capturing a staple of Chinese game studios: the delivery food drop-off tray. ©INVEN
아주르 프로밀리아 Azur Promilia
Manjuu Games adds a touch of cuteness even to the exit. I’m looking forward to seeing their expertise shine in Azur Promilia. ©INVEN
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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