MADNGINE, a Subsidiary of WEMADE MAX, Launches Subculture-Focused 'Mono Studio'

Source: WEMADE MAX

위메이드맥스 자회사 매드엔진, 서브컬처 전문 '모노 스튜디오' 출범
Official image of Mono Studio ©WEMADE MAX

WEMADE MAX announced on the 15th that its subsidiary, MADNGINE, has officially launched Mono Studio, a dedicated subculture development organization, and has begun full-scale development of its new subculture project, 'Project MO.

Mono Studio is an expansion and reorganization of the 'MO TF,' a task force established by MADNGINE last year to develop new subculture titles for the global market. After completing internal validation of the project's business viability, narrative, and core system competitiveness, the task force was recently transitioned into an independent studio.

With its launch, Mono Studio is accelerating development on its first title, 'Project MO,' a mobile collectible subculture RPG. Aimed at the global market, this next-generation subculture title targeting male audiences is being built on the Unity 3D engine. The studio plans to deliver high-quality visuals and a differentiated gaming experience, with a target release in 2027.

In tandem with this, MADNGINE is launching a recruitment drive for Mono Studio. Interested candidates can apply via the official MADNGINE careers website, with openings across all roles, including programmers, combat designers, system designers, concept artists, animators, storyboard artists, and effect designers.

Song Ha-geun, PD of Mono Studio, stated, Mono Studio was established to concentrate our subculture development capabilities and introduce new, globally competitive IP. He added, Together with the talent joining us for this new challenge, we aim to deliver a unique subculture RPG where characters, world-building, and gameplay are in perfect harmony.

Meanwhile, MADNGINE is a developer that has proven its capabilities through the global hit 'Night Crows,' which celebrates its third anniversary this year. The company is preparing a diverse lineup of new titles, including a sequel to the 'Night Crows' IP in the second half of this year and the AAA open-world action RPG 'Project TAL,' scheduled for release in the second half of next year. Based on this, the company is pushing to leap forward as a comprehensive game developer spanning MMORPGs, open-world RPGs, and the subculture genre.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

Sort by:

Comments :0

Insert Image

Add Quotation

Add Translate Suggestion

Language select

Report

CAPTCHA