Sol: Enchantment (hereinafter 'Sol') released an update on July 15 (Wed) featuring new class-specific skills and balance patches. This update includes class balancing, new events, equipment balance adjustments, and revisions to the alignment system. Let's take a look at the changes.
New Skills and Existing Skill Balance Adjustments
- New Class Skills
| Class [Grade] | Skill Name | Skill Description | Source | Required Level | Price (Nine) |
|---|---|---|---|---|---|
| Knight [Unique] | Guardian Vital | Effect = HP Potion Recovery Amount +2, HP Potion Recovery Rate +5% / Duration: 8 min / Target: Self / Cost: 8 HP, 5 MP / Cooldown: 1 sec | Skillbook Merchant | Level 30 | 3496500 |
| Knight [Hero] | Guardian Spear | Effect = 10% chance on normal attack / Attribute: Lightning / Damage: 90-120 (1 NPC or PC) / Duration: 1 min / Target: Self / Cost: 10 HP, 10 MP / Cooldown: 5 min | Skillbook Merchant | Level 40 | 20979000 |
| Knight [Hero] | Iron Howl II | Effect = Attribute Lightning / 100% of Melee Damage +56 / HP Recovery +200 (Self), Damage Reduction +2 (Self) / Duration: 30 sec / Target: NPC (8m radius around self) / Cost: 10 MP / Cooldown: 30 sec | Skillbook Merchant | Level 40 | 20979000 |
| Ranger [Unique] | Trap Shot | Effect = Attribute Wind / 100% of Ranged Damage +10 / Bind 30% (2 sec) / Target: 1 NPC or PC / Cost: 5 HP, 15 MP / Cooldown: 21 sec / Range: 10m | Skillbook Merchant | Level 30 | 3496500 |
| Mage [Hero] | Arcane Thunder | Effect = Attribute Lightning / 310%-370% of Magic damage +200 / Target: NPC or PC (3m radius around target) / Cost: 5 HP, 50 MP / Cooldown: 60 sec / Range: 8m | Skillbook Merchant | Level 40 | 20979000 |
- Existing Skill Balance Adjustments
| class | Skill | Before | After |
|---|---|---|---|
| Knight | Guardian Armor II | Effect = Physical defense +8, Damage Reduction +3 | Effect = Physical defense +8, Magic Defense +8, Damage Reduction +3 |
| Ranger | Mystic Bolt | Damage: 170% of Ranged Damage +70 | Damage: Ranged Damage 230% of +80 |
| Flash | Effect = Teleport 10m, MP recovery 10 | Effect = Teleport 10m, MP 30 Recovery | |
| Mage | Guardian Mana I | Effect = MP recovery +10 | Effect = MP recovery +12 |
| Guardian Mana II | Effect = MP recovery +20 | Effect = MP recovery +24 |
To enhance combat fun and class identity, new skills were added and existing ones were balanced. The Knight received three new skills to bolster hunting capabilities and maximize survival, along with a 'Magic Defense +8' buff to 'Guardian Armor II'.
The Ranger received a new skill with a bind effect for stable ranged damage, and buffs to 'Mystic Bolt' damage and 'Flash' MP recovery.
The Mage, which faces high MP consumption, received buffs to 'Guardian Mana I' and 'II' to improve MP recovery, plus a new skill to increase firepower.


Equipment Balance Adjustments
Hero and Legend grade equipment now feature added damage stats to provide better incentives for farming and enhancement, addressing the lack of performance differentiation compared to Unique gear.
- Damage Increase and Enhancement Stat Changes by Grade
| Category | Grade (Hero) | Stat Change on Enhancement | Grade (Legend) | Stat Change on Enhancement |
|---|---|---|---|---|
| Weapon | Damage Increase 2% | +0.1% Damage Increase per +1 | Damage Increase 3% | +0.2% Damage Increase per +1 |
| Shield | Damage Increase 1% | Damage Increase 1.5% | ||
| Helmet | ||||
| Armor | ||||
| Gloves | ||||
| Boots | ||||
| Cloak | ||||
| Gaiters | ||||
| Necklace | - | - | ||
| Belt | ||||
| Earring | ||||
| Ring |
Feedback regarding El's Attack and Defense Bracelets has been addressed by increasing stat growth at +5 and above and adding PVP Damage Reduction options to increase the value of high-enhancement bracelets.
- Bracelet Enhancement Option Changes
| Item Name | Enhancement Level | Before | After |
|---|---|---|---|
| El's Attack Bracelet | 5 | Damage +3 | Damage +5 |
| 6 | Damage +4 | Damage +6 / PVP Damage Reduction +5% (Added) | |
| 7 | Damage +5 | Damage +10 / PVP Damage Reduction +7% (Added) | |
| 8 | Damage +7 | Damage +15 / PVP Damage Reduction +10% (Added) | |
| 9 | Damage +10 | Damage +20 / PVP Damage Reduction +15% (Added) | |
| El's Defense Bracelet | 5 | Magic Defense +7 | Magic Defense +10 |
| 6 | Magic Defense +9 | Magic Defense +12 / PVP Damage Reduction +5% (Added) | |
| 7 | Magic Defense +11 | Magic Defense +18 / PVP Damage Reduction +7% (Added) | |
| 8 | Magic Defense +13 | Magic Defense +24 / PVP Damage Reduction +10% (Added) | |
| 9 | Magic Defense +15 | Magic Defense +30 / PVP Damage Reduction +15% (Added) |
Shields now include a 'Shield Block' stat (Unique: 2%, Hero: 5%, Legend: 10%) to enhance Knight survivability.

System Improvements: Traits, Divine Rights, etc
New stats have been added to trait trees upon reaching specific enhancement levels: Damage (Attack), Physical Defense (Defense), and CON/WIS (Recovery).
| Tree | Stat Type | Enhancement Level | Before | After |
|---|---|---|---|---|
| Attack | PvE Damage / PVP Damage | 3 | PvE / PVP Damage +3 | PvE / PVP Damage +3 / Damage +1 (Added) |
| 4 | PvE / PVP Damage +4 | PvE / PVP Damage +4 / Damage +1 (Added) | ||
| 5 | PvE / PVP Damage +5 | PvE / PVP Damage +5 / Damage +2 (Added) | ||
| 6 | PvE / PVP Damage +6 | PvE / PVP Damage +6 / Damage +2 (Added) | ||
| 7 | PvE / PVP Damage +7 | PvE / PVP Damage +7 / Damage +3 (Added) | ||
| 8 | PvE / PVP Damage +8 | PvE / PVP Damage +8 / Damage +3 (Added) | ||
| 9 | PvE / PVP Damage +9 | PvE / PVP Damage +9 / Damage +4 (Added) | ||
| 10 | PvE / PVP Damage +10 | PvE / PVP Damage +10 / Damage +5 (Added) | ||
| Defense | PvE Physical Defense / PVP Physical Defense | 5 | PvE / PVP Physical Defense +5 | PvE / PVP Physical Defense +5 / Physical Defense +1 (Added) |
| 6 | PvE / PVP Physical Defense +6 | PvE / PVP Physical Defense +6 / Physical Defense +1 (Added) | ||
| 7 | PvE / PVP Physical Defense +7 | PvE / PVP Physical Defense +7 / Physical Defense +2 (Added) | ||
| 8 | PvE / PVP Physical Defense +8 | PvE / PVP Physical Defense +8 / Physical Defense +3 (Added) | ||
| 9 | PvE / PVP Physical Defense +9 | PvE / PVP Physical Defense +9 / Physical Defense +4 (Added) | ||
| 10 | PvE / PVP Physical Defense +10 | PvE / PVP Physical Defense +10 / Physical Defense +5 (Added) | ||
| Recovery | HP Recovery / MP Recovery | 7 | HP / MP Recovery +7 | HP / MP Recovery +7 / CON / WIS +1 (Added) |
| 8 | HP / MP Recovery +8 | HP / MP Recovery +8 / CON / WIS +1 (Added) | ||
| 9 | HP / MP Recovery +9 | HP / MP Recovery +9 / CON / WIS +2 (Added) | ||
| 10 | HP / MP Recovery +10 | HP / MP Recovery +10 / CON / WIS +3 (Added) |
Divine Rights have been buffed. 'Flame' cooldown has been significantly reduced, and 'Sanctuary' and 'Proclamation' can now be used in the Tower of God.
| Category | Divine Right | Before | After |
|---|---|---|---|
| Punishment | Flame | Damage: 500-3k | Damage: 1k ~ 3k |
| Cooldown: 3 hours | Cooldown: 30 min | ||
| Creation | Equipment | Cooldown: 1 day / (Max 1 use) | Cooldown: 0 sec / (Max 1 use) |
| Beast / Beastman | Summon Count: 1 | Summon Count: 2 | |
| Grace | Growth | Uses: 1 | Uses: 7 |
| Available: Caltheon | Added Areas: Guild Hall, Tower of God Lobby, 1F, 2F | ||
| Control | Sanctuary / Proclamation | Uses: 1 | Uses: 2 |
| Available: Caltheon | Added Areas: Tower of God 1F, 2F | ||
| Silence / Stillness | Available: Caltheon | Added Areas: Tower of God Lobby, 1F, 2F |
New Events and Extended Event Periods
The new 'Lindel Island Hunt' dungeon (Level 45+) offers items like Enchant Scrolls, Nine Shards, and 'Samgyetang'. Available until July 22 (Wed) for 30 minutes daily, with a 'Chain Lightning' buff for faster hunting.
Defeating 'White Lion' and 'Drake' drops high-value items like Divine and Curse Spellbooks. Check the magnifying glass icon for specific drops.
The 'Sword of the Sealed Absolute God' event has been extended until Wednesday, July 22. Players can still complete the 'Sword of the Sealed Absolute God' collection using Enchant Scrolls obtained from 'Lindel Island Hunting,' so those who haven't finished the collection yet should take this opportunity to do so.


Limited-Time Packages
| Product Name | Price (KRW) | Contents | Quantity | Purchase Limit | |
|---|---|---|---|---|---|
| Infinite Health Potion Package | 9900 | Dia | 360 | 2 (Account) | |
| Infinite Health Potion Package Chest | Infinite Health Potion | 1 | |||
| Infinite Acceleration Potion Package | 33k | Dia | 1200 | 2 (Account) | |
| Infinite Acceleration Potion Package Chest | Infinite Acceleration Potion | 1 | |||
| Infinite Acceleration Elixir | 1 | ||||
| Product Name | Price (Dia) | Contents | Quantity | Purchase Limit | |
|---|---|---|---|---|---|
| Sage's Trait Package | 1500 | Sage's Trait Package Chest | Trait Stone | 20 | 4 (Account/Weekly) |
| Special Card Selection Chest (Bound) | 10 | ||||
| Regression Fragment Selection Chest (Bound) | 1 | ||||
| Mileage | 3k | ||||
| +3 El's Bracelet Package | 1200 | +3 El's Bracelet Package Chest | +3 El's Bracelet Selection Chest (Bound) | 3 | 4 (Account/Weekly) |
| Special Card Selection Chest (Bound) | 10 | ||||
| Regression Fragment Selection Chest (Bound) | 1 | ||||
| Mileage | 2400 | ||||
New limited-time packages are available. Infinite potions/elixirs are usable until August 26 (Wed). These save ~316800 Nine daily and reduce bag weight. Purchase until July 29 (Wed).
'Sage's Trait Package' and 'El's Bracelet Package' are also available until July 22 (Wed). The Trait Package is highly efficient, offering 20 Trait Stones for 1500 Dia.
Additional Changes and Convenience Improvements
Various other patches have also been implemented. To curb 'Workshop' activities that negatively impact the game economy, the minimum level requirement for crafting Nine Cores has been raised from level 40 to level 45. Additionally, a feature has been added to the Guild Storage, allowing for the proper distribution of items obtained from defeating field bosses among guild members.
Auto-combat range settings (10m, 20m) added. Hunting difficulty increased slightly due to stat buffs for regular monsters in Caltheon and Tower of God.
Alignment system revamped: 'Chaotic' damage bonus removed to discourage indiscriminate PK.
Market registration/refresh times shortened; unconfirmed equipment can now be stored.


Sort by:
Comments :0
