New Skills and Balance Overhaul! July 15 (Wed) Patch Summary

Sol: Enchantment (hereinafter 'Sol') released an update on July 15 (Wed) featuring new class-specific skills and balance patches. This update includes class balancing, new events, equipment balance adjustments, and revisions to the alignment system. Let's take a look at the changes.

New Skills and Existing Skill Balance Adjustments

- New Class Skills

Class [Grade]Skill NameSkill DescriptionSourceRequired LevelPrice (Nine)
Knight [Unique]Guardian VitalEffect = HP Potion Recovery Amount +2, HP Potion Recovery Rate +5% / Duration: 8 min / Target: Self / Cost: 8 HP, 5 MP / Cooldown: 1 secSkillbook MerchantLevel 303496500
Knight [Hero]Guardian SpearEffect = 10% chance on normal attack / Attribute: Lightning / Damage: 90-120 (1 NPC or PC) / Duration: 1 min / Target: Self / Cost: 10 HP, 10 MP / Cooldown: 5 minSkillbook MerchantLevel 4020979000
Knight [Hero]Iron Howl IIEffect = Attribute Lightning / 100% of Melee Damage +56 / HP Recovery +200 (Self), Damage Reduction +2 (Self) / Duration: 30 sec / Target: NPC (8m radius around self) / Cost: 10 MP / Cooldown: 30 secSkillbook MerchantLevel 4020979000
Ranger [Unique]Trap ShotEffect = Attribute Wind / 100% of Ranged Damage +10 / Bind 30% (2 sec) / Target: 1 NPC or PC / Cost: 5 HP, 15 MP / Cooldown: 21 sec / Range: 10mSkillbook MerchantLevel 303496500
Mage [Hero]Arcane ThunderEffect = Attribute Lightning / 310%-370% of Magic damage +200 / Target: NPC or PC (3m radius around target) / Cost: 5 HP, 50 MP / Cooldown: 60 sec / Range: 8mSkillbook MerchantLevel 4020979000

- Existing Skill Balance Adjustments

classSkillBeforeAfter
KnightGuardian Armor IIEffect = Physical defense +8, Damage Reduction +3Effect = Physical defense +8, Magic Defense +8, Damage Reduction +3
RangerMystic BoltDamage: 170% of Ranged Damage +70Damage: Ranged Damage 230% of +80
FlashEffect = Teleport 10m, MP recovery 10Effect = Teleport 10m, MP 30 Recovery
MageGuardian Mana IEffect = MP recovery +10Effect = MP recovery +12
Guardian Mana IIEffect = MP recovery +20Effect = MP recovery +24

To enhance combat fun and class identity, new skills were added and existing ones were balanced. The Knight received three new skills to bolster hunting capabilities and maximize survival, along with a 'Magic Defense +8' buff to 'Guardian Armor II'.

The Ranger received a new skill with a bind effect for stable ranged damage, and buffs to 'Mystic Bolt' damage and 'Flash' MP recovery.

The Mage, which faces high MP consumption, received buffs to 'Guardian Mana I' and 'II' to improve MP recovery, plus a new skill to increase firepower.

솔: 인챈트 SOL: enchant
▲ Three new skills for the Knight
솔: 인챈트 SOL: enchant
▲ One new skill each for Ranger and Mage

Equipment Balance Adjustments

Hero and Legend grade equipment now feature added damage stats to provide better incentives for farming and enhancement, addressing the lack of performance differentiation compared to Unique gear.

- Damage Increase and Enhancement Stat Changes by Grade

CategoryGrade (Hero)Stat Change on EnhancementGrade (Legend)Stat Change on Enhancement
WeaponDamage Increase 2%+0.1% Damage Increase per +1Damage Increase 3%+0.2% Damage Increase per +1
ShieldDamage Increase 1%Damage Increase 1.5%
Helmet
Armor
Gloves
Boots
Cloak
Gaiters
Necklace--
Belt
Earring
Ring

Feedback regarding El's Attack and Defense Bracelets has been addressed by increasing stat growth at +5 and above and adding PVP Damage Reduction options to increase the value of high-enhancement bracelets.

- Bracelet Enhancement Option Changes

Item NameEnhancement LevelBeforeAfter
El's Attack Bracelet5Damage +3Damage +5
6Damage +4Damage +6 / PVP Damage Reduction +5% (Added)
7Damage +5Damage +10 / PVP Damage Reduction +7% (Added)
8Damage +7Damage +15 / PVP Damage Reduction +10% (Added)
9Damage +10Damage +20 / PVP Damage Reduction +15% (Added)
El's Defense Bracelet5Magic Defense +7Magic Defense +10
6Magic Defense +9Magic Defense +12 / PVP Damage Reduction +5% (Added)
7Magic Defense +11Magic Defense +18 / PVP Damage Reduction +7% (Added)
8Magic Defense +13Magic Defense +24 / PVP Damage Reduction +10% (Added)
9Magic Defense +15Magic Defense +30 / PVP Damage Reduction +15% (Added)

Shields now include a 'Shield Block' stat (Unique: 2%, Hero: 5%, Legend: 10%) to enhance Knight survivability.

솔: 인챈트 SOL: enchant
▲ New Shield Block option added

System Improvements: Traits, Divine Rights, etc

New stats have been added to trait trees upon reaching specific enhancement levels: Damage (Attack), Physical Defense (Defense), and CON/WIS (Recovery).

TreeStat TypeEnhancement LevelBeforeAfter
AttackPvE Damage / PVP Damage3PvE / PVP Damage +3PvE / PVP Damage +3 / Damage +1 (Added)
4PvE / PVP Damage +4PvE / PVP Damage +4 / Damage +1 (Added)
5PvE / PVP Damage +5PvE / PVP Damage +5 / Damage +2 (Added)
6PvE / PVP Damage +6PvE / PVP Damage +6 / Damage +2 (Added)
7PvE / PVP Damage +7PvE / PVP Damage +7 / Damage +3 (Added)
8PvE / PVP Damage +8PvE / PVP Damage +8 / Damage +3 (Added)
9PvE / PVP Damage +9PvE / PVP Damage +9 / Damage +4 (Added)
10PvE / PVP Damage +10PvE / PVP Damage +10 / Damage +5 (Added)
DefensePvE Physical Defense / PVP Physical Defense5PvE / PVP Physical Defense +5PvE / PVP Physical Defense +5 / Physical Defense +1 (Added)
6PvE / PVP Physical Defense +6PvE / PVP Physical Defense +6 / Physical Defense +1 (Added)
7PvE / PVP Physical Defense +7PvE / PVP Physical Defense +7 / Physical Defense +2 (Added)
8PvE / PVP Physical Defense +8PvE / PVP Physical Defense +8 / Physical Defense +3 (Added)
9PvE / PVP Physical Defense +9PvE / PVP Physical Defense +9 / Physical Defense +4 (Added)
10PvE / PVP Physical Defense +10PvE / PVP Physical Defense +10 / Physical Defense +5 (Added)
RecoveryHP Recovery / MP Recovery7HP / MP Recovery +7HP / MP Recovery +7 / CON / WIS +1 (Added)
8HP / MP Recovery +8HP / MP Recovery +8 / CON / WIS +1 (Added)
9HP / MP Recovery +9HP / MP Recovery +9 / CON / WIS +2 (Added)
10HP / MP Recovery +10HP / MP Recovery +10 / CON / WIS +3 (Added)

Divine Rights have been buffed. 'Flame' cooldown has been significantly reduced, and 'Sanctuary' and 'Proclamation' can now be used in the Tower of God.

CategoryDivine RightBeforeAfter
PunishmentFlameDamage: 500-3kDamage: 1k ~ 3k
Cooldown: 3 hoursCooldown: 30 min
CreationEquipmentCooldown: 1 day / (Max 1 use)Cooldown: 0 sec / (Max 1 use)
Beast / BeastmanSummon Count: 1Summon Count: 2
GraceGrowthUses: 1Uses: 7
Available: CaltheonAdded Areas: Guild Hall, Tower of God Lobby, 1F, 2F
ControlSanctuary / ProclamationUses: 1Uses: 2
Available: CaltheonAdded Areas: Tower of God 1F, 2F
Silence / StillnessAvailable: CaltheonAdded Areas: Tower of God Lobby, 1F, 2F

New Events and Extended Event Periods

The new 'Lindel Island Hunt' dungeon (Level 45+) offers items like Enchant Scrolls, Nine Shards, and 'Samgyetang'. Available until July 22 (Wed) for 30 minutes daily, with a 'Chain Lightning' buff for faster hunting.

Defeating 'White Lion' and 'Drake' drops high-value items like Divine and Curse Spellbooks. Check the magnifying glass icon for specific drops.

The 'Sword of the Sealed Absolute God' event has been extended until Wednesday, July 22. Players can still complete the 'Sword of the Sealed Absolute God' collection using Enchant Scrolls obtained from 'Lindel Island Hunting,' so those who haven't finished the collection yet should take this opportunity to do so.

솔: 인챈트 SOL: enchant
▲ White Lion and Drake loot list
솔: 인챈트 SOL: enchant
▲ Chance to complete the Sealed Sword collection

Limited-Time Packages

Product NamePrice (KRW)ContentsQuantityPurchase Limit
Infinite Health Potion Package9900Dia3602 (Account)
Infinite Health Potion Package ChestInfinite Health Potion1
Infinite Acceleration Potion Package33kDia12002 (Account)
Infinite Acceleration Potion Package ChestInfinite Acceleration Potion1
Infinite Acceleration Elixir1
Product NamePrice (Dia)ContentsQuantityPurchase Limit
Sage's Trait Package1500Sage's Trait Package ChestTrait Stone204 (Account/Weekly)
Special Card Selection Chest (Bound)10
Regression Fragment Selection Chest (Bound)1
Mileage3k
+3 El's Bracelet Package1200+3 El's Bracelet Package Chest+3 El's Bracelet Selection Chest (Bound)34 (Account/Weekly)
Special Card Selection Chest (Bound)10
Regression Fragment Selection Chest (Bound)1
Mileage2400

New limited-time packages are available. Infinite potions/elixirs are usable until August 26 (Wed). These save ~316800 Nine daily and reduce bag weight. Purchase until July 29 (Wed).

'Sage's Trait Package' and 'El's Bracelet Package' are also available until July 22 (Wed). The Trait Package is highly efficient, offering 20 Trait Stones for 1500 Dia.

Additional Changes and Convenience Improvements

Various other patches have also been implemented. To curb 'Workshop' activities that negatively impact the game economy, the minimum level requirement for crafting Nine Cores has been raised from level 40 to level 45. Additionally, a feature has been added to the Guild Storage, allowing for the proper distribution of items obtained from defeating field bosses among guild members.

Auto-combat range settings (10m, 20m) added. Hunting difficulty increased slightly due to stat buffs for regular monsters in Caltheon and Tower of God.

Alignment system revamped: 'Chaotic' damage bonus removed to discourage indiscriminate PK.

Market registration/refresh times shortened; unconfirmed equipment can now be stored.

솔: 인챈트 SOL: enchant
▲ Nine Core minimum level raised to 45
솔: 인챈트 SOL: enchant
▲ Auto-combat range settings expanded
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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