
Qooland Games announced on the 27th that its new PC MMO, “Warborne Above Ashes,” will see a full global launch on September 19.
“Warborne Above Ashes” is a PC MMO built around “24/7 real-time competition.” With PvP battlefields open around the clock and a design that does away with mandatory main quests, the title emerged as a dark horse in the MMO space as early as its overseas test phase. At the recent Steam Next Fest, it cracked the Top 10 most-played free demos and simultaneously ranked No. 1 in both the Online Competitive and MMO categories, drawing widespread attention.
Across three prior tests, “Warborne Above Ashes” showcased distinctive gameplay that drew players from 128 countries and regions, including numerous elite guild members and seasoned PvP enthusiasts. Players responded positively with comments such as “the characters and weapons look really cool” and “PvP was happening in 30 minutes of gameplay,” praising the game’s combat immersion and the freedom afforded by its play experience.
With the launch date now set, Qooland Games has kicked off pre-registration. Through a guild pre-registration drive, the event is designed to help players assemble their core combat units ahead of service. Participants can earn points by inviting friends and completing daily missions; those points can be used to enter drawings for a server-wide limited mount, a Samsung foldable smartphone, a Razer PC, and more. Notably, the top 50 guilds in the points rankings will also receive opportunities for exposure via Razer’s official promotional assets.
In this process, more than 500 top-tier guilds around the world have joined “Warborne Above Ashes” and begun recruitment. These guilds bring proven experience from major MMOs, strong team compositions, and outstanding competitive records, heightening anticipation for the global, simultaneous-server PvP competition that begins September 19.
“Warborne Above Ashes” differentiates itself with systems that break the mold of traditional MMOs. It boldly removes complex main quests and level gates, implementing a structure where players can jump straight into PvP combat after a brief onboarding right after character creation. This lets players experience combat immediately and enjoy “dynamic battlefields at all hours,” where skirmishes of every scale—from small-team revenge raids to massive territory wars—erupt constantly. The game also applies advanced graphics-rendering technology to ensure smooth play even when up to 200 players are fighting on the same screen.
The game further abandons the conventional class system, allowing players to freely combine more than 40 distinctive characters (Drifters) with hundreds of weapons, tactical tools, and mounts across 12 categories. As a result, players can craft their own unique combat styles—ambush operations, surprise assaults, commanding colossal creatures, coordinated breakthroughs, and more.

Altogether, the systems behind “Warborne Above Ashes” significantly reduce the fatigue common to long play sessions in legacy MMOs while easing pressure around itemization and gear levels. Above all, the game emphasizes strategic cooperation, quick reactions, and tactical thinking, and aims to satisfy hardcore gamers with the thrills of a high-freedom PvP battlefield.
Further details on the September 19 full launch for “Warborne Above Ashes” can be found on the official website.
This article was translated from the original that appeared on INVEN.
- Guest Reporter
- Email : desk@invenglobal.com
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