It wouldn't be esports if there wasn't some sort of competition happening! Inven Global is selecting 6 esports companies seeking investment to present in front of our panel of judges and invite-only audience. Come join us!
Shortly after the dust settled at the Anaheim Convention Center on November 3, 2018, where the annual BlizzCon event was held, it was time to look towards the future. Professional Heroes of the Storm players and fans had just witnessed Gen. G esports crush Team Dignitas to cement themselves as arguably the greatest team that has ever competed in the game's multi-year history and take home a sizeable $500,000 cash prize for their efforts.
After a rough calendar year in which the competitive scene was slashed, developers were pulled from the title, and new content was few and far between, Heroes of Storm looks to regain momentum in 2020 following what was announced at BlizzCon Friday morning. At the annual gaming event held at the Anaheim Convention Center, thousands traveled from around the world to celebrate what has, can, and will be coming to their favorite titles.
Every year since 2005, tens of thousands of gaming enthusiasts travel from around the world to California to experience BlizzCon. There are few places like it on earth. From cosplayers posing for photos to hundreds standing in line to try out the newest demos to a sea of fans listening to Activision Blizzard executives announce what's the come for their company, it's a gaming utopia for many. As BlizzCon is scheduled to kick off next Friday, November 1 at the Anaheim Convention Center, Inven Global decided to look at what's been revealed, hinted at and leaked thus far in terms of potential upcoming announcements.
The time has come. Just a little later than some (many) would have liked. On Tuesday afternoon, the Heroes of the Storm social media team dropped, arguably, one of the most anticipated tweets in the game's history. The time has come. Just a little later than some (many) would have liked. On Tuesday afternoon, the Heroes of the Storm social media team dropped, arguably, one of the most anticipated tweets in the game's history. However, as the years went by, there was one name that kept appearing in posts on Reddit, social media, and in the conversation surrounding the game...Deathwing. Fans held out hope that the next hero would be The Destroyer but, patch after patch, year after year, he was passed by.
The Following are descriptions of the digital content available to all BlizzCon 2019 attendees and Virtual Ticket Holders:
Changes to the competitive Heroes of the Storm "Ranked" mode are coming next week, according to the game's development team in a conversation with InvenGlobal. Storm League Season 1 is set to kick off on Tuesday, August 6 with numerous gameplay changes that have been in the works for quite some time.
Qhira, the grappling-hook-throwing, chainsaw-blade-having, nexus-original badass is coming to Heroes of the Storm in an upcoming patch, according to the game's development team. Scheduled to hit the game's Public Test Realm early Monday afternoon, Qhira's ability to start and end fights will make melee assassin players jump for joy. This mobile death machine aims to bring her own style of chaos to the battlefield.
A brutal Heroes of the Storm melee assassin who is adept at both beginning and ending fights. Qhira's full talent tree and abilities have been revealed.
On Thursday afternoon, members of the Heroes of the Storm development team took to the game's official subReddit (/r/heroesofthestorm) to answer questions players had and talk about the future of the title itself. For those who want to read the full thread, the "Ask Me Anything" (AMA) can be found here. With over 1,000 questions and comments in the thread, it can be difficult to keep track of everything that was said. Luckily, InvenGlobal has highlighted a few of the most noteworthy responses below to save readers from having to scroll through the replies for the juicy ones.
Turns out Slasher has a lot to say when not constrained by 240 characters and our 3rd episode was filled with a variety of topics. From competitive Tetris money matches to Slasher calling us delusional (!) we had loads of fun talking to one of the most outspoken minds in esports about how rapidly things are changing within the industry and what we might expect in the future.
On Thursday afternoon, members of the Heroes of the Storm development team sat down on the game's official subReddit (r/HeroesoftheStorm) to conversate with members of the community. They answered fan questions, provided insight as to what's the come and continued their mission to remain as available to the public as possible. With hundreds upon hundreds of questions asked, it can be difficult to keep track of everything that was said. Luckily, InvenGlobal has highlighted a few of the moment noteworthy responses below to save readers from having to scroll through hundreds of replies for the juicy ones.
This is PMK•BNC's June 17th, 2019 press release. IRVINE, Calif.--(BUSINESS WIRE)--Returning with a new line of exclusive apparel, today the fashion juggernaut UNIQLO launched the latest t-shirt
On the 29th of May (KST), Gen.G Esports announced that they've signed Lee “Rich” Jae-won and Kim “Asper” Tae-ki to their roster. By signing Rich, a legendary Heroes of the
There's a new champion in the world of collegiate Heroes of the Storm esports. In a highly-contested series, Rutgers University took down Cal Poly Pomona 3-1 in the grand finals of the Tespa Collegiate Series on Sunday afternoon at the George R. Brown Convention Center in Houston, Texas. The roster consisted of Dominick “BegForMercy” Maisano, Rick “hiimrick” Green, Hexuan “NatsumeAl” Ma, Dustin “Supertai” Nguyen, Peter “noOreos4u” Thach and Stan “msMarvel” Potapov. Each player, in addition to a championship trophy and bragging rights, will receive a $500 scholarship prize to their respective university and one ASUS ROG laptop.
On Thursday afternoon, members of the Heroes of the Storm design team took to the game's official subReddit (/r/heroesofthestorm) to answer questions fans had and talk about the future of the title itself. For those who want to peruse the full thread, the AMA can be found here. If you're looking for the most, in my opinion, important bits of information scattered throughout the over 1,200 comments on the AMA, the four most noteworthy topics are laid out below that shed some light on the future of the title in 2019.
Chris Hopper has been at the forefront of developing sustainable esports leagues while also championing the fair treatment and compensation of professional players. In this pivotal year of esports growth, we are thrilled to host such an authentic (and extremely relevant) industry leader.
Beginning this weekend, the META Madness tournament hosted by long-time Heroes of the Storm caster Thomas “Khaldor” Kilian will kick off with six teams fighting it out for a €1,000 prize pool. The event is being sponsored by RUNTIME, a nutrition company based out of Europe. Taking place over a two-day span, the bracket-style tournament will feature best-of-five matches until a winner is crowned. What separates this event from the other Heroes’ tournaments that have popped up since Blizzard stated they would no longer support the competitive Heroes of the Storm scene is the “Madness” aspect. According to the rules, heroes that are banned during the Draft phase are not eligible to be selected for the entire tournament. With numerous top-tier threats off the board, players will need to adapt over time and test their abilities to perform with unique and off-meta heroes.
Ever since Chrome, the Keeper of Time, went live in Heroes of the Storm back in May of 2016 the development team has had their hands full finding out what they want to do with her. A Ranged Assassin who can one-shot an enemy with a couple of well-timed abilities is a delicate balancing act. In theory, if a hero relies on landing long-range skill shots for the majority of their effectiveness in battle the balance team needs to consider a few design aspects: It’s important to make the damage output impactful enough to make up for that character’s low health pool while rewarding a good player who is able to land difficult skill shots. If the range on those abilities is too long and the damage is too high, they will be able to poke away at the opposition while remaining at a safe enough distance, providing very little counter-play and a frustrating experience for the opponent. If the opposite is true then players will not feel rewarded for playing that hero if they can be engaged upon very easily, blown up and lack the necessary tools to keep themselves safe while not putting out enough damage to make the risk worth the reward. In the past 18 months, Chromie has experienced three reworks to her kit, including two in the past seven. By following the clues left in the patch notes since her inception and developer comments left by the balance team, a tale can be told about what they may have intended her to be and what they learned along the way.
One of the grooviest heroes in the Nexus, Lucio, is the newest recipient of a rework in the latest Heroes of the Storm Public Test Realm as the patch went live Monday morning. Since he was introduced into the game in February of 2017, Lucio’s popularity--similar to his rhythmic jams--have had its’ ups and downs. There was a time when he was arguably the strongest Support character and helped push the Double Support meta into existence. Then, once the development team knocked Support characters down a peg as a whole at the end of 2017, his relevancy disappeared along with it. Times are changing, however. The development team ripped apart his outdated tools and reassembled it in a way that makes him more interactive to play with and against.