New 'Seal Battle' Battlefield Added, Battlefield Season 2 Begins
NC's MMORPG 'Throne & Liberty (TL)' has added new PVP content, 'Seal Battle: Frosty Fortress,' through its latest regular maintenance. Battlefield Season 2 has officially begun, alongside the introduction of a new Guild Raid, an expansion to the Challenge Dimension, and rewards for playing with new and returning users.
The new 'Seal Battle' battlefield is a 12v12 mode where the winning team is the first to transport the relic from the center of the map to the enemy altar and seal it twice. The base match time is 10 minutes, with a 5-minute overtime period if the game remains tied. Starting in Season 2, the battlefield mode will rotate by day: the existing Conquest Battle will run from Sunday to Tuesday, and Seal Battle will run from Wednesday to Saturday.
The 'Cave of Desolate Frost' has been added to the Challenge Dimension, and four new bosses—Dagon the Ore-Eater, Leviathan, Pakilo Naru, and Manticus—have been introduced to Guild Raids. Players can also earn additional rewards by clearing dungeons and raids with new or returning users.

Weapon Balance Adjustments... New Status Effect Added for Spears
Skill balance for each weapon has been significantly adjusted. Several damage accumulation and shield stacking mechanisms were modified, strike and bonus damage values were tuned, and a new status effect, 'Debilitate: Electrocution,' was added to Spears.
Spears now feature a new mechanism that deals bonus damage upon reaching 5 stacks of Electrocution, and the synergy effects of related skill cores have been enhanced. For Gauntlets, the signature skill 'Blood Feast' now includes effects that reduce damage mitigation and increase bonus damage, with growth elements based on skill level also applied.
In addition, most other weapons—including Two-Handed Swords, Swords, Daggers, Crossbows, Longbows, Staves, and Magic Orbs—received skill performance adjustments, bug fixes, and tooltip improvements.

Unique Equipment Overhaul, Skill Core System Changes, and Reduced Burden for Trait and Resonance Growth
The Unique Equipment system has been overhauled. Skill core effects previously applied to existing Unique Armor and Accessories have been integrated into the equipment's base options, and the corresponding skill core items will be removed.
Removed skill cores will be compensated with Chaos Soulstones based on ownership, and they will also be removed from raid rewards and merchant sales lists. Additionally, the stats and weapon effects of some Unique Equipment have been adjusted, and the cap for the 'Debilitate Duration Reduction' stat has been increased to 60%.
Growth systems have been eased overall. The materials and Solant costs required for Trait unlocking and Resonance growth have been significantly reduced, and the supply of related materials has been increased.
The quantity of Trait Unlockstones required to unlock Hero and Unique traits has been halved, and the production costs for Trait Enhancement Stones and Resonance Stones have been lowered. The Solant required for Resonance production, enhancement, and conversion has also been significantly reduced compared to before.
Furthermore, sources for Trait Unlockstones, Enhancement Stones, and Resonance Stones have been expanded, and the difference in materials and Solant already spent will be refunded via mail.

Increased Supply of Seal Keys, New Sources for Skill Cores
The supply of resources for equipment growth has also been expanded. Seal Keys have been added to the Honor Coin Shop, and Skill Cores can now be obtained from Challenge Dimension rewards and the Abyss of Nyx.
Skill Cores dropped by PVP Elite Monsters can now be distributed among guild members, and a new Resin Flower recipe has been added, allowing players to craft specific weapon skill cores. Additionally, recipes for Gemstones and Arc weapons have been revamped.

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