Malthael full talents revealed

Malthael is Heroes of the Storm's latest Assassin Hero that, true to lore, is best used to kill Heroes without mercy. His life draining and percentage damage abilities provide him the necessary tools to sustain himself in lane while always threatening a gank or solo-kill.

The full talent list was revealed just hours ago, each talent providing a different route to deal massive damage to the enemy team. Some paths focus on increased movement speed, while others take advantage of his % based damage. The talent getting the most attention has got to be the level 20 talent, No One Can Stop Death, which immediately resurrects Malthael at the cost of 25% longer death timer.

MALTHAEL TALENTS

Level 1

[W] Death's Reach

Increase Wraith Strike's range by 35%.

[Z] On a Pale Horse

Gain an additional 20% Movement Speed while mounted.

[Active] Fear the Reaper

Activate to increase Movement Speed by 25% and pass through other units for 4 seconds.

Level 4

[Q] Die Alone

Soul Rip deals 75% more damage if it hits only one Hero.

[E] Throwing Shade

Quest: Hit 20 Heroes with Death Shroud. Reward: Permanently increase Death Shroud's range by 33%, and reduce its cooldown by 2 seconds.

[Trait] Black Harvest

Quest: Apply Reaper's Mark to Heroes for a total of 150 seconds. Reward: Permanently increase Reaper's Mark's duration by 2 seconds.

Level 7

[Q] Cold Hand

Soul Rip Slows enemies by 20% for 2.5 seconds.

[W] Mortality

When damaging a Hero, Wraith Strike deals bonus damage equal to 4% of the Hero's maximum Health.

[Active] Touch of Death

Activate to reduce healing received by Heroes afflicted by Reaper's Mark by 50% for 4 seconds.

Level 10

[R1] Tormented Souls

Gain 20 Armor and unleash a torrent of souls, continually applying Reaper's Mark to nearby enemies for 4 seconds.

[R2] Last Rites

Apply a death sentence to an enemy Hero that, after 2 seconds, deals damage equal to 50% of their missing Health.

Repeatable Quest: Enemies killed while under the effect of Last Rites permanently reduce its cooldown by 5 seconds, to a minimum of 15 seconds.

Level 13

[Q] Soul Siphon

Increase Soul Rip's bonus healing from Heroes to 4% of the Hero's maximum Health.

[Trait] Ethereal Existence

Gain 15 Physical Armor per enemy Hero afflicted by Reaper's Mark, up to a maximum of 45.

[Active] Inevitable End

Activate to become Unstoppable for 2 seconds, but remove all active Reaper's Marks.

[Active] Shroud of Wisdom

After 2 seconds, gain 50 Spell Armor for 4 seconds.

Level 16

[Q] Soul Collector

Reduce Soul Rip's cooldown by 0.5 seconds and increase its range by 50%.

[W] Massacre

Wraith Strike now damages and applies Reaper's Mark to enemies around its target.

[Trait] Memento Mori

Reaper's Mark deals 100% increased damage after afflicting an enemy for more than 4 seconds.

Level 20

[R1] Reaper of Souls

While Tormented Souls is active, Hero Takedowns extend its duration by 4 seconds.

[R2] Angel of Death

Last Rites heals for 100% of the damage dealt, and its current and future cooldown reduction bonuses are doubled.

[E] Final Curtain

Death Shroud leaves a trail in its wake for 4 seconds, applying Reaper's Mark to enemies in its area.

[Active] No One Can Stop Death

Activate while dead to immediately respawn at the Altar but increase Malthael's next respawn time by 25%.


What do you think?

Do you think Malthael will have healthy talent diversity, or will a dominate build emerge? Let us know in the comments section!

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