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Master Loot's Removal Deals Another Blow to WoW's Dwindling Sense of Community
But there is now little distinction between PUG raiding and guild raiding, especially for new and returning players who often find themselves playing alone, and although they may seem negligible, small incentives that push even the most anti-social and isolated players to engage in World of Warcraft’s social elements are important.
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Stan Culture, the OWL's Expectation of Accessibility Puts Players at Risk
In esports, obsessive, inappropriate fan behavior is normalized and unquestioned. It is too often justified as a byproduct of Internet fame or otherwise readily dismissed by cultural expectation -- that is, the expectation that esports pros should accept and perhaps even welcome stans because the unbridled infatuation of strangers means that they have “made it.”
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A story about the time one pro player simply gave up during the grand finals of a major tournament.
this weekend during the Warcraft 3 Master's Coliseum, the grand finals of arguably the most fan-anticipated tournaments of the year ended in just 15 minutes. Mainly, because one player seemed to give up completely.
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Players have only a supporting role in Battle for Azeroth's story -- and it works
Twelve years in, igniting the average player’s passion for the lore that underlies the gameplay is no easy feat, but Battle for Azeroth hits the mark, its early leveling experience outclassing all recent expansions and setting the stage for the upcoming raid tier.