New Expedition 'Island of Blue Breath', 4/22 (Wed) Patch Summary

1. Expedition 'Island of Blue Breath' Added

- Entry Requirements: Item Level 3,000 / 3,500 (Hard)

- Key Rewards: Eroded Remnant Necklace/Earrings (Heroic Grade 108), Awakened Alturadon's Gorget/Helm/Pauldrons/Cloak/Greaves (Unique Grade 100), Essence of Wrath, Fragment: Trace of Justiel, Night-Blooming Flower (Appearance: Helm)

How does the number of 'Trace of Justiel' fragments differ by difficulty?

- Exploration: N/A / Normal: 25 / Hard: 30 (Same as Corridor of Illusions)

Is it worth crafting the 'Island of Blue Breath' wings and masterpiece?

- Wings are worth it for the damage amplification possession effect; the masterpiece is Illusion/Life/Fate 4 (Same as Impetusium)

- Wing Possession Effect: Flight Speed 200, Damage Amplification 1%, Block 10

- Wing Equip Effect: Damage Amplification 2.5%, Additional Accuracy 35, Block 60, Iron Wall 3%

2. Combat-Related Changes

- Damage Amplification/Damage Resistance now separated into PvE/PvP (PvP applies 50% of existing PvE values)

- Health Absorption Reworked (Health 5% Absorption = 5% of damage dealt absorbed as health (Cap: 10% of Max HP) + 5% recovery proportional to Max HP)

- Removed Health Absorption reduction effects from Transcendence/Sanctuary

- Added Max HP-proportional recovery effect to recovery potions

▲ Health absorption method changed from previous version
▲ Potions have been buffed, and the dungeon health absorption reduction effect has been removed

3. Large-Scale Class Care

- Skill improvements following the Health Absorption rework

- Removed party synergy for damage dealers (Assassin, Ranger, Sorcerer, Spiritmaster) and reworked party synergy for tanks/supporters

- Other skills buffed to compensate for party synergy changes


▲ Party synergy rework












▲ Buffs resulting from party synergy rework

Expedition Currency Improvements

- A portion of Kinah obtained from Od Energy Cubes has been moved to loot dropped by mid-bosses

- Kinah acquisition now requires clearing mid-bosses ↓

▲ You must defeat mid-bosses to obtain the full amount of Kinah from cubes

5. Sanctuary Improvements

- Up to 2 resurrections per character per boss attempt (Combined total of resurrection skills + Resurrection Spiritstone)

- Resurrection count resets at the start of a boss fight, upon defeating a boss, or when the party wipes

▲ Personal death counts added, making Sanctuary clears relatively easier

6. Combat Power System Improvements

- Combat power from stats gained via passive skills now only applies at 50% efficiency

- Increased combat power values based on passive skill levels

- Increased combat power values gained from active skills level 17 and above

- Increased combat power values gained from Health

Which provides higher combat power: Skill A Lv. 16 + Skill B Lv. 20 OR Skill A Lv. 15 + Skill B Lv. 21?

- Even with the buff to active skills Lv. 17+, the former (specialized at Lv. 16) provides more combat power

What about Skill A Lv. 12 + Skill B Lv. 20 OR Skill A Lv. 11 + Skill B Lv. 21?

- The former (specialized at Lv. 12) still provides more

7. Abyss Improvements

- Artifact Siege changed to every Wednesday/Saturday at 22:00

- Abyss bosses now appear additionally every Wednesday/Saturday at 22:30

- Guardian General Nachma and Enraged Guardian General Nachma spawn times changed to every Friday/Sunday at 22:00

- Ereshkigal's Energy (Imprint) can now be obtained by defeating mid-level monsters

- Abyss Corridor changed to a solo dungeon; time reduced to 2 minutes 10 seconds + increased Kinah/Abyss Point rewards

- Potential Amplification Stone: Abyss (Unique) (Imprint) can be obtained from weekly missions

- Increased number of medals obtained from Merit Boxes

- Added material transmutation recipes for Dimensional Merit Box/Superior Dimensional Merit Box

ㄴ Potential Amplification Stone: Abyss (Unique) and (Heroic) can be obtained by chance

▲ No more worrying about Abyss kill-stealing; shorter times and better rewards
▲ Potential Amplification Stone: Abyss provided in Abyss weekly missions
▲ Defeat the boss after the artifact siege to craft Dimensional Merit Boxes

8. Other Improvements

- Dimensional Invasion and Mission counts integrated server-wide (Mission rewards doubled)

- Shugo Festa changed to allow selection regardless of time slot

- Reduced drop rates for Shugo Festa Unique equipment and reduced spawn frequency of gathering nodes

- Sanctuary waiting room party info now displays each member's challenge/reward count

- Added 'Exclude Supply Request Equipment' and 'Exclude Crafting Material Equipment' to simple extraction settings

- Soul-bound non-imprinted equipment no longer appears in the integrated enhancement list

- Location of top-ranked players displayed on the world map upon death (Not applicable in Abyss or dungeons)

- Devanian Crystal stack limit increased from 1,000 to 10,000

- Appearance change via 'Whirlwind' unavailable if CAPTCHA verification fails

▲ Supply request and crafting material equipment can now be excluded from extraction settings (Default setting)

9. Stigma Reset Cost Free Event

- Free until the regular maintenance on 4/29 (Wed)

▲ Free Stigma resets for one week
This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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