Black Desert Online Global Lab Patch Notes Feb 13th and 15th

Feb 15th 

 

[Node War/Conquest War/Nation War]

The maximum power of the Elephants during the Nation War has increased 3 times.

Fixed the issue where the installed potion pedestal did not heal during the Nation War.

During the Nation War, the character’s AP and DP will be lower at the beginning and will increase gradually as certain hours pass.


[Content]

The chance of obtaining Black Crystal Fragment from Gathering has been adjusted.
  -  The changes that were updated on Feb 13th will be reverted. The chance of obtaining Caphras Stones will be the same as before, and the chance of obtaining Black Crystal Fragment will increased. The chance of obtaining Black Crystal Fragment and Caphras Stone will be the same.


[Archer]

The critical hit rate of Righteous Smite has increased to 75% and the projectile speed has been doubled. The range of attack has decreased by 15m.
  -  Righteous Smte is a ranged massive dps skill with slow projectile speed. However, switching to special damage weapons before the projectile hits the target allowed the Archer to deal abnormally high damage. In order to fix this issue, the speed of the projectile has increased and the range of attack has decreased.

The amount of Injury recovered naturally has decreased from 200 in 5 seconds to 80 in 5 seconds.

 

Feb 13th 

 

[Node War/Conquest War/Nation War]

New Cannon, Elephant, and Medium/Large Siege Tower for Nation War have been added.
  -  These new weapons can be shared regardless of the nation.
  -  When the Nation War starts, Calpheon’s weapons will spawn in Sarma Outpost and Mediah’s weapons will spawn in front of Sand Grain Bazaar.
  -  Potion Supply Wagon and Barricade Box that can be moved/installed during Nation War have been added. You can place the Wagon or the Box on the spot that you want. Build your team’s base using the mountable weapons and the supply boxes.

The location of the leader for each nation has changed.

The following objects have been added to each nation’s base.
  -  Background objects like national flag, weapon pedestals, and tents have been added.

Medium/Large Siege Towers have been added to the base where the commander is located. These Siege Towers cannot be moved.

The attacking side can heal their HP by using the supply potion bundles, which can be obtained by destroying the defending side’s Siege Towers, Barricades, and Supply Boxes.

If you die during the Nation War or are not participating in the War, you can observe the war as the Black Spirit. You can change servers as the Black Spirit.

The message that is displayed at the beginning and at the end of the Nation War has changed.

A notification message will be displayed if the Commander dies.
  -  The name and the guild of the player who killed the Commander will be displayed.

Nation War icon has been added at the top right corner of the screen so you can check the number of dead players and the Commander’s HP during Nation War.

Fixed the issue where the locations of each team’s base and the back healing station were not marked on the world map during the Nation War.

A function where the leader of the Lord guild can tell his/her location during the Nation War has been added. (Space + LMB on the world map)


[Characters]

The base AP of the classes that have lower base AP compared to other classes has increased.
  -  Berserker : Base AP in level 1 to 60 has increased by 1
  -  Tamer and Wizard : Base AP in level 1 to 50 has increased as below.
  -  Level 10 : Base AP increased by 9
  -  Level 20 : Base AP increased by 8
  -  Level 30 : Base AP increased by 6
  -  Level 40 : Base AP increased by 3
  -  Level 50 : Base AP increased by 1
  -  AP and DP will increased by 1 when the character reaches level 56 and 60.
  -  Level 56 : DP +1
  -  Level 60 : AP +1

The amount of Injury recovered naturally has changed.
  -  10 Injury recovered in 5 seconds > 200 Injury recovered in 5 seconds


[Content]

The chance of obtaining the following rare items from Gathering (hoe gathering, mining, lumbering, fluid collecting, and butchering) has been adjusted.
  -  Caphras Stone, Ancient Spirit Dust, Black Crystal Fragment, Sharp Black Crystal Shard, Hard Black Crystal Shard
  -  The chance of obtaining Ancient Spirit Dust has decreased, and the chance of obtaining Black Crystal Fragment has increased. Also, the chances of obtaining the above items will not be much different from each other.

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Comments :4

  • 0

    level 4 That_Guy

    Thank you for translating this! Now we don't have to guess at what's been changed.

  • 0

    level 1 Rizzly

    2

    How would that AP increase for Zerker work in reality I'm lvl 60+?


    "-Level 10 : Base AP increased by 9
    - Level 20 : Base AP increased by 8
    - Level 30 : Base AP increased by 6
    - Level 40 : Base AP increased by 3
    - Level 50 : Base AP increased by 1
    - AP and DP will increased by 1 when the character reaches level 56 and 60. "


    9+8+6+3+1+1+1=29AP and 2DP?



    • 0

      level 1 Tsukigato

      @Rizzly

      Those numbers are only for Tamer and Wizard. And it mostly meant that by level 50 they have 1 more AP than they did, and will get that 1 AP/DP at 56 and 60 compared to before.


      For Zerker it's only: " - Berserker : Base AP in level 1 to 60 has increased by 1 "

    • 0

      level 1 Rizzly

      @Tsukigato For Zerker isn't it 1ap every 10 levels +1 ap, at 56 +1ap, 60 +1ap, so about +7AP for zerker if I understood it.

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