My Mom Told Me Not to Go Where It's Crowded

엄마가 사람 많은데 가지 말랬는데
©INVEN
🕊German Carrier Pigeon #3 In honor of Gamescom week, a major global gaming event, we bring you various coverage stories and behind-the-scenes glimpses from the floor. Dispatched irregularly from Germany, if there are too many game articles and floor reports, the pigeon might fly out even later—or fly away entirely.

When I was young, my mother always told me: Don't lie, do your homework before playing games, don't dig through your dad's wallet, don't hit your friends, and 'don't go to crowded places.'

And as someone who took pride in being a fairly good son, I followed these words religiously. As a result, I didn't have many friends and couldn't even dream of dating during my school years, but I didn't feel particularly regretful. After all, I'm a hardcore Introvert (Capital I). Before joining the military, aside from unavoidable events like entrance ceremonies or college retreats, the most crowded place I had ever been to was Orgrimmar.

Alas, becoming a gaming journalist meant my fate was sealed to go only to crowded places. If I were to pick the top 10 gloomiest moments of my life as still cuts, eight of them would be on-site at trade shows. ChinaJoy 2016, Gamescom 2015, PAX 2014, G-Star 2013, and countless other gaming convention floors remain in my head like a Hall of Fame—of moments where I almost got crushed to death by crowds.

And here I am, back again. I thought there were a lot of people over the previous two days, but 'devcom' was merely a prelude. The main event, 'Gamescom 2026', has finally arrived in earnest.

엄마가 사람 많은데 가지 말랬는데
I'll probably look like a total mess in three hours, but I started out elegantly. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Arrived at Koelnmesse by train. Coming back after 11 years, at first I wondered where on earth I was. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Because 11 years ago, everything besides the venue was just open fields... ©INVEN
엄마가 사람 많은데 가지 말랬는데
Anyway, somehow I made it to the front of the entrance... ©INVEN

From this point on, I had a bad feeling.

It felt like an invisible wall blocking the way forward. An unexplainable sense of pressure. Looking closely, all those people bunched up ahead were waiting to enter. Order like forming a single line was nowhere to be found. Like mayonnaise mercilessly squeezed inside a pastry bag, they were packed together, waiting for the person ahead to move. I thought it might be less crowded since it was early morning, but I was wrong.

엄마가 사람 많은데 가지 말랬는데
Aaargh, let me through, please! ©INVEN
엄마가 사람 많은데 가지 말랬는데
Even after getting inside, it's total chaos. Aaaagh, save me! ©INVEN

Come to think of it, the event is in Germany. Historically, Germans are famous for having a strong sense of community and gathering together exceptionally well. Didn't over a million Germans gather at Tempelhof Airport alone at the call of that moustachioed 'Great Master H' who almost set half of Western civilization ablaze? Comparing then to now is an insult to Germany, but regardless of time or era, gathering en masse at a location is quite a remarkable knack. If there was a silver lining, it was that the weather was relatively cool (I was drenched in sweat) and people were generally calm (though nobody lined up).

Generally, introverted (Capital I) journalists like me head straight for the press room as soon as the show opens, unless we have an immediate appointment. That's because it's relatively less crowded there. With Gamescom, however, that's no easy task. For starters, the press room is at the far end of a trek that takes a good 20-minute walk just to see. And during those 20 minutes of walking, you continuously pass through exhibition halls. ChinaJoy and TGS are also huge, but ChinaJoy's density falls a bit short, and TGS is still slightly smaller than this—not that there's a huge difference, though.

So there's only one option: duck into a company booth and hang out until schedule time.

엄마가 사람 많은데 가지 말랬는데
Entering the main hall, you first see the French Pavilion. It's so big they laid out a Maginot Line right at the hall entrance. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Hall 3 is the B2B area occupied by regional and national pavilions. The brilliantly (literally) shining Korea Pavilion. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Arrived at the B2B area after hacking through the crowd like swinging a machete. Booths in the B2B area are all closed off like this. ©INVEN
엄마가 사람 많은데 가지 말랬는데
However, inside they offer drinks and places to sit. Got a bit of rest before taking care of my schedule. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Passing by the Jungle Empress... ©INVEN
엄마가 사람 많은데 가지 말랬는데
The hallways between halls resemble a subway station during rush hour. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Turning off to the side midway reveals the smoking area. In Europe, no roof means it's a smoking zone. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Checked out some cool bags... ©INVEN
엄마가 사람 많은데 가지 말랬는데
Snapped a quick shot of reporter Doohyun Lee, who towered over Keria in height. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Why is it crowded no matter what angle I shoot from? ©INVEN
엄마가 사람 많은데 가지 말랬는데
The merchandise zone selling goods spans across several halls. Heheh, Bronze suits you well. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Nice to see the Mario Bros. and Sonic, but... why do they all look like they've been hanged? ©INVEN
엄마가 사람 많은데 가지 말랬는데
Navigating through the crowd once again to do reporting work... ©INVEN
엄마가 사람 많은데 가지 말랬는데
And never missing an interview. ©INVEN
엄마가 사람 많은데 가지 말랬는데
Did Rayman ever imagine this many people would show up? ©INVEN
엄마가 사람 많은데 가지 말랬는데
Come to think of it, I have to come back for 3 more days. ©INVEN
This article was originally written in Korean and translated with the help of AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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