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Tag : dev

  • Riot Games' process of creating VALORANT guns and gun skins

    May 18, 2020
    • Parkes Ousley

    With VALORANT solidified in its popularity, game devs and designers have begun to explain more of their processes for creating different aspects of their universe. Specifically, how did they decide on these weapons and skins, how do they balance them, and how to they limit pay-to-win features? Read more here:

    Valorant
  • Overwatch dev frustrates OWL pros and high elo players, but provides helpful clarity on game balancing perspective,

    Jan 9, 2020
    • Parkes Ousley

    This week, an Overwatch developer made a post about how the community - specifically high elo - doesn't fully understand power creep, but received harsh feedback on his breakdown. He later clarified the statement, elaborating on how players are correct in some ways but lack some crucial data. Read more on the story here:

    Overwatch
  • Riot creates a Teamfight Tactics change log on the Dev Corner

    Oct 22, 2019
    • Parkes Ousley

    Riot Mort (@Mortdog on Twitter) has posted a long, in-depth update on all the changes made to Teamfight Tactics on the PBE for today's launch of the TFT Set 2 testing. Check out the change log here!

    Teamfight Tactics

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