Skills

Skill NameEffect
Poison Resistance

Reduces the duration of poison by 30%.

Reduces the duration of poison by 60%.

Prevents poison.

Paralysis Resistance

Reduces the duration of paralysis by 30%.

Reduces the duration of paralysis by 60%.

Prevents paralysis.

Sleep Resistance

Reduces the duration of sleep by 30%.

Reduces the duration of sleep by 60%.

Prevents sleep.

Stun Resistance

Reduces the duration of stun by 30%.

Reduces the duration of stun by 60%.

Prevents stun.

Muck Resistance

Reduces limits on movement speed and evasion.

Blast Resistance

Delays blastblight and reduces blast damage.

Greatly delays blastblight and greatly reduces blast damage.

Prevents blastblight.

Iron Skin

Reduces the duration of Defense Down by 30%.

Reduces the duration of Defense Down by 60%.

Prevents Defense Down.

Earplugs

Slightly reduces the effects of weak monster rears.

Reduces the effects of weak monster rears.

Nullifies weak monster rears.

Nullifies weak monster rears and reduces the effects of strong monster roars.

Nullifies weak monster rears and strong monster roars.

Windproof

Slightly reduces the effects of minor wind pressure.

Reduces the effects of minor wind pressure.

Negates minor wind pressure.

Negates minor wind pressure and reduces the effects of major wind pressure.

Negates minor and major wind pressure.

Tremor Resistance

Nullifies minor ground tremors.

Nullifies minor ground tremors and reduces the effects of major ground tremors.

Nullifies minor and major ground tremors.

Dungmaster

Makes slinger dung pods more effective at making monsters run away.

Effluvial Expert

Nullifies or reduces environmental in the Rotten Vale.

Heat Guard

Nullifies heat damage.

Attack Boost

Attack +3

Attack +6

Attack +9

Attack+12, Affinity+5%

Attack+15, Affinity+5%

Attack+18, Affinity+5%

Attack+21, Affinity+5%

Defence Boost

Defense+5

Defense+10

Defense+15

Defense+20 , All Elemental Resistances+3

Defense+25 , All Elemental Resistances+3

Defense+30 , All Elemental Resistances+3

Defense+35 , All Elemental Resistances+3

Health Boost

Health+15

Health+30

Health+50

Recovery Up

Recovery+10%

Recovery+20%

Recovery+30%

Recovery Speed

Doubles the speed at which you heal recoverable damage.

Triples the speed at which you heal recoverable damage.

Quadruples the speed at which you heal recoverable damage.

Fire Resistance

Fire resistance+6

Fire resistance+12

Fire resistance+20, Defense+10

Water Resistance

Water resistance+6

Water resistance+12

Water resistance+20, Defense+10

Ice Resistance

Ice resistance+6

Ice resistance+12

Ice resistance+20, Defense+10

Thunder Resistance

Thunder resistance+6

Thunder resistance+12

Thunder resistance+20, Defense+10

Dragon Resistance

Dragon resistance+6

Dragon resistance+12

Dragon resistance+20, Defense+10

Fire Attack

Fire Attack+30

Fire Attack+60

Fire Attack+100

Fire Attack+5%, Bonus:+100

Fire Attack+10#%, Bonus:+100

Water Attack

Water Attack+30

Water Attack+60

Water Attack+100

Water Attack+5%, Bonus:+100

Water Attack+10#%, Bonus:+100

Ice Attack

Ice Attack+30

Ice Attack+60

Ice Attack+100

Ice Attack+5%, Bonus:+100

Ice Attack+10#%, Bonus:+100

Thunder Attack

Thunder Attack+30

Thunder Attack+60

Thunder Attack+100

Thunder Attack+5%, Bonus:+100

Thunder Attack+10#%, Bonus:+100

Dragon Attack

Dragon Attack+30

Dragon Attack+60

Dragon Attack+100

Dragon Attack+5%, Bonus:+100

Dragon Attack+10#%, Bonus:+100

Poison Attack

Poison buildup+5%, Bonus:+10

Poison buildup+10%, Bonus:+10

Poison buildup+20%, Bonus:+10

Paralysis Attack

Paralysis buildup+5%, Bonus:+10

Paralysis buildup+10%, Bonus:+10

Paralysis buildup+20%, Bonus:+10

Sleep Attack

Sleep buildup+5%, Bonus:+10

Sleep buildup+10%, Bonus:+10

Sleep buildup+20%, Bonus:+10

Blast Attack

Blast buildup+5%, Bonus:+10

Blast buildup+10%, Bonus:+10

Blast buildup+20%, Bonus:+10

Free Elem/Ammo Up

Draws out 33% of hidden element and expands clip size for some ammo.

Draws out 66% of hidden element and expands clip size for many ammo.

Draws out 100% of hidden element and expands clip size for most ammo.

Critical Eye

Affinity+3%

Affinity+6%

Affinity+10%

Affinity+15%

Affinity+20#%

Affinity+25#%

Affinity+30#%

Weakness Exploit

Attacks that hit weak spots have 15% increased affinity.

Attacks that hit weak spots have 30% increased affinity.

Attacks that hit weak spots have 50% increased affinity.

Focus

Increases gauge fill rate by 5% and reduces charge times by 5%.

Increases gauge fill rate by 10% and reduces charge times by 10%.

Increases gauge fill rate by 20% and reduces charge times by 20%.

Handicraft

Weapon sharpness+10

Weapon sharpness+20

Weapon sharpness+30

Weapon sharpness+40

Weapon sharpness+50

lugger

Stun power+10%

Stun power+20%

Stun power+30%

Stamina Thief

Exhaust power+10%

Exhaust power+20%

Exhaust power+30%

Agitator

While active, grants attack +4 and increases affinity by 3%.

While active, grants attack +8 and increases affinity by 6%.

While active, grants attack +12 and increases affinity by 9%.

While active, grants attack +16 and increases affinity by 12%.

While active, grants attack +20 and increases affinity by 15%.

Fortify

Increases your attack and defense every time you fall in battle. Attack by 10% and defense by 15% with each use. (This effect can stack twice.)

Horn maestro

Extends melody effect duration and increases health recovery.

Capacity Boost

Increases the gunlance's shell capacity and charge blade's phial capacity. Loading capacity+1

Special Ammo Boost

Increases the power of bowgun special ammo and Dragon Piercer by 10%.

Increases the power of bowgun special ammo and Dragon Piercer by 20%.

Artillery

Strengthens explosive attacks like gunlance shells, Wyvern's Fire, charge blade phial attacks, and sticky ammo. Increses power of each attack by 10% and reduces Wyvern's Fire cooldown by 15%.

Increses power of each attack by 20% and reduces Wyvern's Fire cooldown by 30%.

30% and reduces Wyvern's Fire cooldown by 50%.

Heavy Artillery

Increases the firepower of ballistae and cannons. Firepower+10%

Firepower+20%

Marathon Runner

Reduces constinuous stamina depletion by 15%.

Reduces constinuous stamina depletion by 30%.

Reduces constinuous stamina depletion by 50%.

Constitution

Reduces fixed stamina depletion by 10%.

Reduces fixed stamina depletion by 20%.

Reduces fixed stamina depletion by 30%.

Reduces fixed stamina depletion by 40%.

Reduces fixed stamina depletion by 50%.

Leap of Faith

Allows you to do a dive-evade when facing towards large monsters, and extends the dive-evade distance.

Stamina Surge

Stamina recovery speed +10%

Stamina recovery speed +20%

Stamina recovery speed +30%

Hunger Resistance

Extends the time until your stamina cap decreases by 30%

Extends the time until your stamina cap decreases by 60%

Prevents your stamina cap from decreasing.

Evade Window

Very slightly increases invulnerability window.

Slightly increases invulnerability window.

Increases invulnerability window.

Greatly increases invulnerability window.

Massively increases invulnerability window.

Evade Extender

Slightly extends evasion distance.

Extends evasion distance.

Greatly extends evasion distance.

Guard

Very slightly decreases the impact of attacks.

Slightly decreases the impact of attacks and reduces stamina depletion by 15%.

Greatly decreases the impact of attacks and reduces stamina depletion by 15%.

Greatly decreases the impact of attacks and reduces stamina depletion by 30%.

Greatly decreases the impact of attacks and reduces stamina depletion by 50%.

Quick Sheath

Slightly increases sheathing speed.

Moderately increases sheathing speed.

Greatly increases sheathing speed.

Wide-Range

Items affect nearby allies with 33% of their efficacy.

Items affect nearby allies in a wider radius with 33% of their efficacy.

Items affect nearby allies in a wider radius with 66% of their efficacy.

Items affect nearby allies in a much wider radius with 66% of their efficacy.

Items affect nearby allies in a much wider radius with full efficacy.

Item Prolonger

Item effect duration+10%

Item effect duration+25%

Item effect duration+50%

Free Meal

Gives you a predetermined chance of consuming a food or drink item for free. Activates 25% of the time.

Speed Eating

Slightly increases item use speed.

Moderately increases item use speed.

Greatly increases item use speed.

Speed Sharpening

Removes one cycle from the sharpening process.

Removes two cycle from the sharpening process.

Removes three cycle from the sharpening process.

Bombardier

Increases the damage of explosive items. Explosive power+10%

Explosive power+20%

Explosive power+30#%

Mushroomancer

Lets you digest blue mushrooms and toadstools.

Additionally lets you digest nitroshrooms and parashrooms.

Additionally lets you digest mandragoras, devil's blight, and exciteshrooms.

Master Fisher

Increases the time window for reeling in fish, and makes it easier to catch large fish.

Pro Transporter

Increases movement speed while transporting and reduces downtime on landings.

Master Gatherer

Speeds up gathering and prevents knockbacks while gathering.

Honey Hunter

One extra honey per gather.

Carving Pro

Prevents knockback while carving.

Palico Rally

Increases Palico attack power and defense by 5%.

Increases Palico attack power and defense by 10%.

Increases Palico attack power and defense by 15%.

Increases Palico attack power and defense by 20%.

Increases Palico attack power and defense by 25%.

Botanist

One extra consumable herb item per gather.

One extra consumable herb, fruitm nut, or seed item per gather.

One extra consumable herb, fruitm nut, seed, or insect item per gather.

One extra consumable herb, fruitm nut, seed, insect, or mushroom item per gather.

Geologist

Allows you to gather one extra time grom bonepiles.

Allows you to gather one extra time grom bonepiles and special item gathering point.

Allows you to gather one extra time grom bonepiles, gathering point, and mining outcrops.

Maximum Might

Increases affinity when stamina is full. While active, increases affinity by 10%.

While active, increases affinity by 20%.

While active, increases affinity by 30#%.

Slinger Capacity

Increases the loading capacity for slinger ammo collected from the ground or paint.

In addition, increases the loading capacity for some slinger ammo dropped by monsters.

In addition, increases the loading capacity for all slinger ammo dropped by monsters.

Stealth

Make it slightly easier gor monsters to lose sight of you.

Make it moderately easier gor monsters to lose sight of you.

Make it much easier gor monsters to lose sight of you.

Flinch Free

Prevents knockback.

Prevents standard knockbacks. Tripping is reduced to a knockback instead.

Prevents knockback and tripping.

Scoutfly Range Up

Expands your scoutflies detection range.

Speed Crawler

Increases movement speed while crouching.

Jump Master

Negates knockback during jumps.

Sporepuff Expert

Sporepuffs restore 20 health.

Sporepuffs restore 35 health.

Sporepuffs restore 60 health.

Aquatic Expert

Prevents water from slowing movement.

Prevents water from slowing movement and improves evasion while in water.

Prevents water from slowing movement and greatly improves evasion while in water.

Cliffhanger

Reduces stamina depletion while climbing by 25%.

Blindsider

Increases the success rate of flash effects.

Scholar

Speeds up progress on reserch levels and special investigation.

Entomologist

Increases the chances of a corpse being left behind.

Greatly increases the chances of a corpse being left behind.

Makes it so corpses will always be left behind.

Scenthound

Increases your scoutflies' gauge fill rate when you find tracks and other traces left by monsters. Increases gauge fill rate by 50%.

Forager's Luck

Increases the likelihood of rare gathering point respawning.

Detector

Marks rare sites on the wildlife map.

Tool Specialist

Reduces the recharge time for specialized tools. Shortens time until reuse by 5%

Shortens time until reuse by 10%

Shortens time until reuse by 20%

Affinity Sliding

Increases affinity by 30% for a short time after sliding.

Intimidator

Discourages monsters from engaging you even if you've been spotted.

Highly discourages monsters from engaging you even if you've been spotted.

Prevents monsters from engaging you even if you've been spotted.

Divine Blessing

While active, reduces damage taken by 15%.

While active, reduces damage taken by 30%.

While active, reduces damage taken by 50%.

Airborne

Jumping attack power+10%

Heroics

While active, increases attack power by 5% and increases defense by 15 points.

While active, increases attack power by 10% and increases defense by 20 points.

While active, increases attack power by 15% and increases defense by 25 points.

While active, increases attack power by 20% and increases defense by 30 points.

While active, increases attack power by 30% and increases defense by 40 points.

Resuscitate

While active, greatly improves evasion invulnerability time acd reduces stamina depletion.

Blight Resistance

Reduces the duration of all elemental blights by 30%.

Reduces the duration of all elemental blights by 60%.

Nullifies all elemental blights.

Critical Draw

Draw attack affinity+30%

Draw attack affinity+60%

Draw attack affinity+100%

Bleeding Resistance

Reduces damage while bleeding.

Greatly reduces damage while bleeding.

Prevents bleeding.

Latent Power

While active, increases affinity by 10% and reduces stamina depletion by 10%.

While active, increases affinity by 20% and reduces stamina depletion by 10%.

While active, increases affinity by 30% and reduces stamina depletion by 30%.

While active, increases affinity by 40% and reduces stamina depletion by 30%.

While active, increases affinity by 50% and reduces stamina depletion by 50%.

Power Prolonger

Allows long swords, dual blades, insect glaives, switch axes, and charge blades to powered up longer. Bonus duration+10%

Allows long swords, dual blades, insect glaives, switch axes, and charge blades to powered up longer. Bonus duration+20%

Allows long swords, dual blades, insect glaives, switch axes, and charge blades to powered up longer. Bonus duration+30%

Master Mounter

Makes it easier to mount monsters and down mounted monsters.

Non-elemental Boost

Powers up non-elemental weapons you have equipped.

Resentment

While active, grants attack +5.

While active, grants attack +10.

While active, grants attack +15.

While active, grants attack +20.

While active, grants attack +25.

Spread/Power Shots

Increases the attack power of spread ammo and power shot arrows.

Effluvia Resistance

Reduces effluvial buildup.

Greatly reduces effluvial buildup.

Prevents effluvial buildup.

Elderseal Boost

Boosts Elderseal one level.

Poison Functionality

Lets you use poison coating.

Para Funtionality

Lets you use paralysis coating.

Partbreaker

Part damage+10%

Part damage+20%

Part damage+30%

BBQ Master

improves your skill at cooking meat.

Guard Up

Allows you to guard against ordinarily unblockable attacks.

Mind's Eye/Ballistics

Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power.

Protective Polish

Weapon sharpness does not decrease for a set time after sharpening.

Bow Charge Plus

Increases max bow charge level by one.

Piercing Shots

Increases the attack power of piercing ammo and Dragon Piercer.

Critical Boost

Increases damage dealt by critical hits by 30%.

Increases damage dealt by critical hits by 35%.

Increases damage dealt by critical hits by 40%.

Peak Performance

While active, grants attack +5.

While active, grants attack +10.

While active, grants attack +20.

Sleep Funtionality

Lets you use sleep coating.

Blast Funtionality

Lets you use blast coating.

Normal Shots

Increases the power of normal ammo and normal arrows.

Anjanath Power

Low Rank Anjanath

(3)Adrenaline : Temporarily reduces stamina depletion when health is at 40% or lower.

Odogaron Power

Low Rank Odogaron

(3)Punishing Draw : Adds a stun effect to draw attacts and slightly increases attack power.

Legiana Blessing

Low Rank Legiana

(3)Good Luck : Good chance of increased quest rewards. (No effect when joining mid-quest.)

Rathalos Power

Low Rank Rathalos

(3)Critical Element : Increases elemental damage(fire, water, thunder, icem dragon) when landing critical hits.

Diablos Power

Low Rank Diablos

(3)Bludgeoner : Raises attacks as your weapon loses sharpeness. Also boosts ranged weapon melee attacks and odds of stunning.

Kirin Blessing

Low Rank Kirin

(4)Capture Master : High chance of increased capture rewards. (No effect when joining mid-quest.)

Anjanath Will

High Rank Anjanath

(2)Adrenaline : Temporarily reduces stamina depletion when health is at 40% or lower.

(4)Stamina Cap Up : Increases stamina cap.

Odogaron Mastery

Odogaron

(2)Punishing Draw : Adds a stun effect to draw attacts and slightly increases attack power.

(4)Protective Polish : Weapon sharpness does not decrease for a set time after sharpening.

Legiana Favor

Legiana

(2)Good Luck : Good chance of increased quest rewards. (No effect when joining mid-quest.)

(4)Bow Charge Plus : Increases max bow charge level by one.

Rathalos Mastery

Rathalos

(2)Critical Element : Increases elemental damage(fire, water, thunder, icem dragon) when landing critical hits.

(4)Mind's Eye/Ballistics : Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power.

Pink Rathian Mastery

Pink Rathian

(3)Poison Duration Up : Extends the duration of your poison's effect on monsters.

Diablos Mastery

Diablos

(2)Bludgeoner : Raises attacks as your weapon loses sharpeness. Also boosts ranged weapon melee attacks and odds of stunning.

(4)Non-elemental Boost : Powers up non-elemental weapons you have equipped.

Uragaan Protection

Uragaan

(3)Guard Up : Allows you to guard against ordinarily unblockable attacks.

Bazelgeuse Protection

Bazelgeuse

(3)Guts : Above a certain health threshold, you withstand an attack that would normally cart you (once only).

Zorah Magdaros Mastery

Zorah Magdaros

(3)Critical Status : Increases abnormal status effect damage (paralysis, poison, sleep, blast) when landing critical hits.

Nergigante Hunger

Nergigante

(3)Hasten Recovery : Regenerates your health as you continually attack a monster. Recovery varies by weapon.

Kirin Favor

Kirin

(3)Capture Master : High chance of increased capture rewards. (No effect when joining mid-quest.)

Kushala Daora Flight

Kushala Daora

(3)Nullify all wind pressure. : Negates all wind pressure.

Vaal Hazak Vitality

Vaal Hazak

(3)Super Recovery : Allows recovery to exceed the red portion of the health gauge.

Teostra Technique

Teostra

(3)Master's Touch : Prevents your weapon from losing sharpeness during critical hits.

Xeno'jiiva Divinity

Xeno'jiiva

(3)Razor Sharp/Spare Shot : Halves sharpness loss. For bows and bowguns, shots have a chance not to expend coatings ot ammo.

Guild Guidance

(4)Great Luck : High chance of increased quest rewards. (No effect when joining mid-quest.)

Lunastra Favor

High Rank Lunastra

(2)Stamina Cap Up : Increases Stamina Cap

(4)Mind's Eye/Ballistics : Prevents attacks from being deflected. Also shortens the distance before ammo and arrows reach maximum power.

Soul of the Dragoon

High Rank Behemoth

(2)Elemental Airborne : Elemental damage increased for jumping attacks.

(4)Master's Touch : Prevents your weapon from losing sharpeness during critical hits.