Subnautica 2 Improves Early-Game Experience with 1.1 Update

KRAFTON (CEO Kim Chang-han) and its creative studio, Unknown Worlds, have released the first update for the open world survival crafting game 'Subnautica 2.' Titled 'Adaptive Measures,' the 1.1 update focuses on refining the early-game experience and core systems based on player feedback.

First, the early-game flow related to the Biomod system has been adjusted to ensure players can discover and utilize it more smoothly. Biomods are a system that allows players to temporarily borrow the traits of nearby creatures to enhance their abilities. This update adds two Bio-Research Devices to the Coral Garden and Axum Ruins, increasing the number of unlockable Biomods from four to six. Additionally, players can now unlock extra passive Biomod slots by scanning targets with the Bio-Scanner.

In Subnautica 2, players gradually uncover past events on the planet through audio logs found underwater. The 1.1 update changes how these logs function: instead of playing automatically, they can now be played manually at the player's discretion. This improvement enhances the co-op experience by preventing audio logs from being forced upon other players during multiplayer sessions.

Exploration and survival experiences have also been improved. New movement paths and oxygen puzzles have been added to shipwrecks to deepen exploration, and players can now run while out of the water, such as on the surface or inside bases. Base management has been made more convenient with better placement for Tadpole docks and fabricators, as well as the addition of storage-specific structures. Furthermore, general improvements have been applied to rendering, creature behavior, and the user interface (UI).

서브노티카2 Subnautica2
©Unknown Worlds

A patch was also implemented to address feedback regarding aggressive fish, which many early players found frustrating. Previously, players in the early access phase had few means to defend themselves against constant attacks other than flares. With this update, most creatures have been adjusted to flee when attacked with the multi-purpose survival tool, only retaliating for a short period. Players can also now briefly stun them using the Sonic Resonator.

Fernando Melo, Executive Producer at Unknown Worlds, stated, "This update focused on refining the early-game experience and core systems. We look forward to continuing to expand the world of Subnautica 2 together with our players."

Lee Jin-hyung, a director at KRAFTON, said, "Subnautica 2 reaching 5 million players in such a short time during early access is a testament to the creativity of Unknown Worlds and the consistent interest and support from fans worldwide. We will continue to actively support ongoing updates and stable service."

Unknown Worlds is developing Subnautica 2 using an 'Open Development' approach, completing the game alongside its players throughout the early access period. Following the 1.1 update, which enhances user convenience, the team is also preparing a 1.2 update to strengthen co-op gameplay elements.

More detailed information about the update can be found on the official website, Steam page, and Discord channel.

This article was originally written in Korean and translated with the help of NC AI. It was then edited by a native English-speaking editor. All AI-assisted translations are reviewed and refined by our newsroom. [Read Original]

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